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Samsung Galaxy Player
The Samsung Galaxy Player (known as the Samsung Galaxy S WiFi in Europe) was a line of Android (operating system), Android-based all-purpose pocket computers produced by Samsung. The product was debuted on 2 September at the 2010 Internationale Funkausstellung Berlin, IFA in Berlin, and was showcased at the 2011 Consumer Electronics Show, CES in Las Vegas. Models All of the Galaxy Player models support 3-axis accelerometer. The Galaxy Player 4.2 also supports 3-axis gyroscope. ;Galaxy Player 50 (YP-G50) The Galaxy Player 50 (not to be confused with Galaxy Player 5.0) was the first Samsung Android-based media player, announced at the 2010 Internationale Funkausstellung Berlin, IFA and released early 2011. It features a 3.2 inch 400 x 240 pixels TFT-LCD display, 8 or 16GB internal memory, a microSDHC slot, 1000mAh battery, Bluetooth 3.0, RDS FM tuner and 2 MP rear camera. It runs on Android 2.1 Eclair. ;Galaxy Player 4.0 or Galaxy S WiFi 4.0 (YP-G1) The Galaxy Player 4.0 feature ...
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Samsung Galaxy
Samsung Galaxy (, stylised as SΛMSUNG Galaxy since 2015 (except Japan where it omits the Samsung branding), previously stylised as Samsung GALAXY; abbreviated as SG) is a series of computing and mobile computing devices that are designed, manufactured and marketed by Samsung Electronics. The product line includes the Samsung Galaxy S series of high-end smartphones, the Samsung Galaxy Tab series of tablets, the Samsung Galaxy Note series of tablets and phablets with the added functionality of a stylus, the foldable Samsung Galaxy Z series, and smartwatches including the first version of the Samsung Galaxy Gear, with later versions dropping the Galaxy branding, until the release of the Samsung Galaxy Watch in 2018. Samsung Galaxy devices use the Android operating system produced by Google, with a custom user interface called One UI (with previous versions being known as Samsung Experience and TouchWiz). However, the Galaxy TabPro S is the first Galaxy-branded Windows 10 d ...
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Samsung Galaxy S (2010 Smartphone)
The Samsung Galaxy S (retrospectively referred to unofficially as the Samsung Galaxy S1, Galaxy S1 or original Galaxy S) was a touchscreen-enabled, slate-format Android smartphone designed, developed, and marketed by Samsung Electronics; it is the first smartphone of the Samsung Galaxy S series. It is the first device of the third Android smartphone series produced by Samsung. It was announced to the press in March 2010 and released for sale in June 2010. Due to shortage of Super AMOLED displays, Samsung released a successor to the device called S scLCD or SL and ceased production of the original I9000 model. The Galaxy S is produced in over two dozen variations. The international 'GT-I9000' reference version features a 1 GHz ARM " Hummingbird" processor, a PowerVR graphics processor, 2 or 4 GB of internal flash memory, a 480×800 pixel Super AMOLED capacitive touchscreen display, Wi-Fi connectivity, a 5-megapixel primary camera and a 0.3-megapixel secondary front-fa ...
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Android 4
Android 4 may refer to: * Android Ice Cream Sandwich (4.0 – 4.0.4) * Android Jelly Bean (4.1 – 4.3.1) * Android KitKat Android KitKat is the codename for the eleventh Android mobile operating system, representing release version 4.4. Unveiled on September 3, 2013, KitKat focused primarily on optimizing the operating system for improved performance on entry-level ... (4.4 – 4.4.4) {{Short pages monitor 4. ...
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FM Radio
FM broadcasting is a method of radio broadcasting using frequency modulation (FM). Invented in 1933 by American engineer Edwin Armstrong, wide-band FM is used worldwide to provide high fidelity sound over broadcast radio. FM broadcasting is capable of higher fidelity—that is, more accurate reproduction of the original program sound—than other broadcasting technologies, such as AM broadcasting. It is also less susceptible to common forms of interference, reducing static and popping sounds often heard on AM. Therefore, FM is used for most broadcasts of music or general audio (in the audio spectrum). FM radio stations use the very high frequency range of radio frequencies. Broadcast bands Throughout the world, the FM broadcast band falls within the VHF part of the radio spectrum. Usually 87.5 to 108.0 MHz is used, or some portion thereof, with few exceptions: * In the former Soviet republics, and some former Eastern Bloc countries, the older 65.8–74 MHz band ...
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WiFi
Wi-Fi () is a family of wireless network protocols, based on the IEEE 802.11 family of standards, which are commonly used for local area networking of devices and Internet access, allowing nearby digital devices to exchange data by radio waves. These are the most widely used computer networks in the world, used globally in home and small office networks to link desktop and laptop computers, tablet computers, smartphones, smart TVs, printers, and smart speakers together and to a wireless router to connect them to the Internet, and in wireless access points in public places like coffee shops, hotels, libraries and airports to provide visitors with Internet access for their mobile devices. ''Wi-Fi'' is a trademark of the non-profit Wi-Fi Alliance, which restricts the use of the term ''Wi-Fi Certified'' to products that successfully complete interoperability certification testing. the Wi-Fi Alliance consisted of more than 800 companies from around the world. over 3.05 billion W ...
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Megapixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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MicroSD
Secure Digital, officially abbreviated as SD, is a proprietary non-volatile flash memory card format developed by the SD Association (SDA) for use in portable devices. The standard was introduced in August 1999 by joint efforts between SanDisk, Panasonic (Matsushita) and Toshiba as an improvement over MultiMediaCards (MMCs), and has become the industry standard. The three companies formed SD-3C, LLC, a company that licenses and enforces intellectual property rights associated with SD memory cards and SD host and ancillary products. The companies also formed the SD Association (SDA), a non-profit organization, in January 2000 to promote and create SD Card standards. SDA today has about 1,000 member companies. The SDA uses several trademarked logos owned and licensed by SD-3C to enforce compliance with its specifications and assure users of compatibility. History 1999–2003: Creation In 1999, SanDisk, Panasonic (Matsushita), and Toshiba agreed to develop and market the S ...
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Wide VGA
The graphics display resolution is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA) and typically given a name and an initialism that is descriptive of its dimensions. A graphics display resolution can be used in tandem with the size of the graphics display to calculate pixel density. An increase in the pixel density often correlates with a decrease in the size of individual pixels on a display. Overview by vertical resolution and aspect ratio Aspect ratio The favored aspect ratio of mass-market display industry products has changed gradually from 4:3, then to 16:10, then to 16:9, and is now changing to 18:9 for smartphones. The 4:3 aspect ratio generally reflects older products, especially the era of the cathode ray tube (CRT). The 16:10 aspect ratio had its largest use in the 19 ...
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Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opti ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to Gesture recognition, predefined gestures. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or ...
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Android 2
''Android Two'' is a shoot 'em up List of maze video games, maze video game written by Costa Panayi and published by Vortex Software in 1983 in video gaming, 1983 for the ZX Spectrum and in 1985 in video gaming, 1985 for the Amstrad CPC. It is the sequel to ''Android One: The Reactor Run'', released earlier in 1983. Gameplay The aim of the game is to destroy five Millitoids – large worm-like creatures – which roam a white-walled maze. The maze is also filled with other enemies, landmines, trees and other features. The Millitoids are destroyed with three shots to the head. When all five are destroyed, the player moves onto the next of three mazes. The maze is presented in a scrolling top-down view, using the same 3D effect Costa Panayi would later use in games like ''Tornado Low Level''. Reception ''Sinclair User'' found the graphics to be an outstanding feature, the 3D effect being novel for an early ZX Spectrum game. ''CRASH (magazine), CRASH'' awarded 90%, also impressed ...
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Las Vegas
Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vegas Valley metropolitan area and is the largest city within the greater Mojave Desert. Las Vegas is an internationally renowned major resort city, known primarily for its gambling, shopping, fine dining, entertainment, and nightlife. The Las Vegas Valley as a whole serves as the leading financial, commercial, and cultural center for Nevada. The city bills itself as The Entertainment Capital of the World, and is famous for its luxurious and extremely large casino-hotels together with their associated activities. It is a top three destination in the United States for business conventions and a global leader in the hospitality industry, claiming more AAA Five Diamond hotels than any other city in the world. Today, Las Vegas annually ranks as one ...
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