Sakura Momoko No Ukiuki Carnival
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Sakura Momoko No Ukiuki Carnival
is a role-playing video game developed by Nintendo and indieszero and published by Nintendo for the Game Boy Advance. The game was released in Japan on July 5, 2002, and was never released outside Japan. Development As seen on the game's box art, the game is billed as an where the player ventures between the game's "real-life" town and internet. The game was originally planned for the Game Boy Color, but the platform was changed after the release of the Game Boy Advance. The game's characters were designed by popular manga artist Momoko Sakura. Her sister, Noriko Miura, designed the basis for the game and contributed to its script, while Shigeru Miyamoto, Takashi Tezuka, and Satoru Iwata also contributed to the game's development as producers or advisors. Gameplay The player takes the role of a young boy or girl who is on the "carnival committee" of Colortown; a mysterious town where there is no nightfall. The player ventures through the game's overworld in top-down perspecti ...
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Nintendo NSD
commonly abbreviated as Nintendo SDD and formerly known as Nintendo Network Business & Development (NBD), Nintendo Network Service Development (NSD), and Nintendo Special Planning & Development (SPD), was a Japanese division located in the Nintendo Research Institute in Kyoto, Japan, until it moved to the Nintendo Development Center, also in Kyoto. The division consisted of a single development team that focused on software and peripheral development. SDD was composed of two development departments with different duties: the Network Development & Operations Department, which handled Nintendo Network service programming, in cooperation with Nintendo Network Service Database, and the Environment Development Department, which developed Software Development Kits (SDKs), among other technologies. On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming the Nintendo Platform Technology Development. History The Nintendo Special Planning & Dev ...
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Personal Digital Assistant
A personal digital assistant (PDA), also known as a handheld PC, is a variety mobile device which functions as a personal information manager. PDAs have been mostly displaced by the widespread adoption of highly capable smartphones, in particular those based on iOS and Android. A PDA has an electronic visual display. Most models also have audio capabilities, allowing usage as a portable media player, and also enabling many of them to be used as telephones. Nearly all modern PDAs can access the Internet, intranets or extranets via Wi-Fi or Wireless WANs, letting them include a web browser. Sometimes, instead of buttons, PDAs employ touchscreen technology. The first PDA, the Organiser, was released in 1984 by Psion, followed by Psion's Series 3, in 1991. The latter began to resemble the more familiar PDA style, including a full keyboard. The term ''PDA'' was first used on January 7, 1992 by Apple Inc. CEO John Sculley at the Consumer Electronics Show in Las Vegas, Nevad ...
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Nintendo Games
Lists of games on Nintendo consoles covers video games provided by Nintendo. The lists include lists of games for home consoles, handheld consoles, hybrid and others. For Nintendo games and other products, see List of Nintendo products. Home consoles *List of Famicom games **List of Famicom Disk System games *List of Nintendo Entertainment System games *List of Super Nintendo Entertainment System games *List of Nintendo 64 games *List of GameCube games *List of Wii games *List of Wii U games Handheld consoles *List of Game & Watch games#Games, List of Game & Watch games *List of Game Boy games *List of Virtual Boy games *List of Game Boy Color games *List of Game Boy Advance games *List of Nintendo DS games *List of Nintendo 3DS games Hybrid *List of Nintendo Switch games Other

*List of Super Game Boy games {{DEFAULTSORT:Nintendo games Nintendo-related lists, Games Video game lists by company ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Indieszero Games
is a small video game development company headquartered in Musashino, Tokyo, Japan. It was founded on April 21, 1997, and has developed video games for other video game companies, including Nintendo, SEGA, and Square Enix. Overview The name of the company is a portmanteau, which came from the early days of the company, where the company strives to produce independent video games (indies) with a low budget and minimal connections to other developers which is described as "almost zero" (zero). From an interview with Famitsu, another candidate for the company name came from one of the fictitious game companies appearing in " Game Center CX Arino's Challenge". The philosophy of the company is to make games that are easy to understand and user-friendly. At the start, the company specialized in creating games for handheld systems, but eventually expanded to making mobile games. The company is also involved in making licensed trading-card games for popular franchises such as Legend o ...
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Game Boy Advance-only Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games com ...
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Game Boy Advance Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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Reincarnation
Reincarnation, also known as rebirth or transmigration, is the philosophical or religious concept that the non-physical essence of a living being begins a new life in a different physical form or body after biological death. Resurrection is a similar process hypothesized by some religions, in which a soul comes back to life in the same body. In most beliefs involving reincarnation, the soul is seen as immortal and the only thing that becomes perishable is the body. Upon death, the soul becomes transmigrated into a new infant (or animal) to live again. The term transmigration means passing of soul from one body to another after death. Reincarnation (''Punarjanma'') is a central tenet of the Indian religions such as Buddhism, Hinduism, Jainism, and Sikhism; as well as certain Paganist religious groups, although there are Hindu and Buddhist groups who do not believe in reincarnation, instead believing in an afterlife. In various forms, it occurs as an esoteric belief in many s ...
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Fairy
A fairy (also fay, fae, fey, fair folk, or faerie) is a type of mythical being or legendary creature found in the folklore of multiple European cultures (including Celtic, Slavic, Germanic, English, and French folklore), a form of spirit, often described as metaphysical, supernatural, or preternatural. Myths and stories about fairies do not have a single origin, but are rather a collection of folk beliefs from disparate sources. Various folk theories about the origins of fairies include casting them as either demoted angels or demons in a Christian tradition, as deities in Pagan belief systems, as spirits of the dead, as prehistoric precursors to humans, or as spirits of nature. The label of ''fairy'' has at times applied only to specific magical creatures with human appearance, magical powers, and a penchant for trickery. At other times it has been used to describe any magical creature, such as goblins and gnomes. ''Fairy'' has at times been used as an adjective, wi ...
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