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SPOJ
SPOJ (Sphere Online Judge) is an online judge system with over 315,000 registered users and over 20,000 problems. Tasks are prepared by its community of problem setters or are taken from previous programming contests. SPOJ allows advanced users to organize contests under their own rules and also includes a forum where programmers can discuss how to solve a particular problem. Apart from the English language, SPOJ also offers its content in Polish, Portuguese and Vietnamese languages. The solution to problems can be submitted in over 40 programming languages, including esoteric ones, via the Sphere Engine. It is run by the Polish company Sphere Research Labs. The website is considered both an automated evaluator of user-submitted programs as well as an online learning platform to help people understand and solve computational tasks. It also allows students to compare paradigms and approaches with a wide variety of languages. History This system was originally created to apply ...
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Online Judge
Competitive programming is a mind sport usually held over the Internet or a local network, involving participants trying to program according to provided specifications. Contestants are referred to as ''sport programmers''. Competitive programming is recognized and supported by several multinational software and Internet companies, such as Google and Facebook. A programming competition generally involves the host presenting a set of logical or mathematical problems, also known as puzzles, to the contestants (who can vary in number from tens or even hundreds to several thousands), and contestants are required to write computer programs capable of solving each problem. Judging is based mostly upon number of problems solved and time spent for writing successful solutions, but may also include other factors (quality of output produced, execution time, memory usage, program size, etc.) History One of the oldest contests known is the International Collegiate Programming Contest ...
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Pascal (programming Language)
Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honour of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth was involved in the process to improve the language as part of the ALGOL X efforts and proposed a version named ALGOL W. This was not accepted, and the ALGOL X process bogged down. In 1968, Wirth decided to abandon the ALGOL X process and further improve ALGOL W, releasing this as Pascal in 1970. On top of ALGOL's scalars and arrays, Pascal enables defining complex datatypes and building dynamic and recursive data structures such as lists, trees and graphs. Pascal has strong typing on all objects, which means that one type of data cannot be converted to or interpreted as another without explicit conversi ...
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OCaml
OCaml ( , formerly Objective Caml) is a general-purpose programming language, general-purpose, multi-paradigm programming language which extends the Caml dialect of ML (programming language), ML with object-oriented programming, object-oriented features. OCaml was created in 1996 by Xavier Leroy, Jérôme Vouillon, Damien Doligez, Didier Rémy, Ascánder Suárez, and others. The OCaml toolchain includes an interactive top-level Interpreter (computing), interpreter, a bytecode compiler, an optimizing native code compiler, a reversible debugger, and a package manager (OPAM). OCaml was initially developed in the context of automated theorem proving, and has an outsize presence in static program analysis, static analysis and formal methods software. Beyond these areas, it has found serious use in systems programming, web development, and financial engineering, among other application domains. The acronym ''CAML'' originally stood for ''Categorical Abstract Machine Language'', but O ...
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Node
In general, a node is a localized swelling (a "knot") or a point of intersection (a vertex). Node may refer to: In mathematics *Vertex (graph theory), a vertex in a mathematical graph *Vertex (geometry), a point where two or more curves, lines, or edges meet. *Node (autonomous system), behaviour for an ordinary differential equation near a critical point *Singular point of an algebraic variety, a type of singular point of a curve In science and engineering Astronomy *Orbital node, the points where an orbit crosses a plane of reference ** Lunar node, where the orbits of the sun and moon intersect ** Longitude of the ascending node, how orbital nodes are parameterized Biology *Lymph node, an immune system organ used to store white blood cells *Node of Ranvier, periodic gaps in the insulating myelin sheaths of myelinated axons *Sinoatrial node and atrioventricular node, specialized tissues in the heart responsible for initiating and coordinating the heartbeat *Primitive knot or p ...
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Nemerle
Nemerle is a general-purpose, high-level, statically typed programming language designed for platforms using the Common Language Infrastructure ( .NET/Mono). It offers functional, object-oriented, aspect-oriented, reflective and imperative features. It has a simple C#-like syntax and a powerful metaprogramming system. In June 2012, the core developers of Nemerle were hired by the Czech software development company JetBrains. The team was focusing on developing Nitra, a framework to implement extant and new programming languages. Both the Nemerle language and Nitra have seemingly been abandoned or discontinued by JetBrains; Nitra has not been updated by its original creators since 2017 and Nemerle is now maintained entirely by the Russian Software Development Network, independently from JetBrains, although no major updates have been released yet and development is progressing very slowly. Neither Nemerle, nor Nitra have been mentioned or referenced by JetBrains for years. Nemer ...
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Lua (programming Language)
Lua ( ; from meaning ''moon'') is a lightweight, high-level, multi-paradigm programming language designed primarily for embedded use in applications. Lua is cross-platform, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C API to embed it into applications. Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time. It provided the basic facilities of most procedural programming languages, but more complicated or domain-specific features were not included; rather, it included mechanisms for extending the language, allowing programmers to implement such features. As Lua was intended to be a general embeddable extension language, the designers of Lua focused on improving its speed, portability, extensibility, and ease-of-use in development. History Lua was created in 1993 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, and Waldemar Celes, membe ...
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Lisp (programming Language)
Lisp (historically LISP) is a family of programming languages with a long history and a distinctive, fully parenthesized prefix notation. Originally specified in 1960, Lisp is the second-oldest high-level programming language still in common use, after Fortran. Lisp has changed since its early days, and many dialects have existed over its history. Today, the best-known general-purpose Lisp dialects are Common Lisp, Scheme, Racket and Clojure. Lisp was originally created as a practical mathematical notation for computer programs, influenced by (though not originally derived from) the notation of Alonzo Church's lambda calculus. It quickly became a favored programming language for artificial intelligence (AI) research. As one of the earliest programming languages, Lisp pioneered many ideas in computer science, including tree data structures, automatic storage management, dynamic typing, conditionals, higher-order functions, recursion, the self-hosting compiler, and the read ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of Website, websites use JavaScript on the Client (computing), client side for Web page, webpage behavior, often incorporating third-party Library (computing), libraries. All major Web browser, web browsers have a dedicated JavaScript engine to execute the Source code, code on User (computing), users' devices. JavaScript is a High-level programming language, high-level, often Just-in-time compilation, just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, Prototype-based programming, prototype-based object-oriented programming, object-orientation, and first-class functions. It is Programming paradigm, multi-paradigm, supporting Event-driven programming, event-driven, functional programming, functional, and imperative programming, imperative programming paradigm, programmin ...
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Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally developed ...
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Intercal
The Compiler Language With No Pronounceable Acronym (INTERCAL) is an esoteric programming language that was created as a parody by Don Woods and , two Princeton University students, in 1972. It satirizes aspects of the various programming languages at the time, as well as the proliferation of proposed language constructs and notations in the 1960s. There are two maintained implementations of INTERCAL dialects: C-INTERCAL (created in 1990), maintained by Eric S. Raymond and Alex Smith, and CLC-INTERCAL, maintained by Claudio Calvelli. History According to the original manual by the authors, The original Princeton implementation used punched cards and the EBCDIC character set. To allow INTERCAL to run on computers using ASCII, substitutions for two characters had to be made: $ substituted for ¢ as the ''mingle'' operator, "represent ngthe increasing cost of software in relation to hardware", and ? was substituted for ⊻ as the unary exclusive-or operator to "correctly expre ...
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Icon (programming Language)
: Icon is a very high-level programming language A very high-level programming language (VHLL) is a programming language with a very high level of abstraction, used primarily as a professional programmer productivity tool. VHLLs are usually domain-specific languages, limited to a very specific ap ... based on the concept of "goal-directed execution" in which code returns a "success" along with valid values, or a "failure", indicating that there is no valid data to return. The success and failure of a given block of code is used to direct further processing, whereas conventional languages would typically use boolean logic written by the programmer to achieve the same ends. Because the logic for basic control structures is often implicit in Icon, common tasks can be completed with less explicit code. Icon was designed by Ralph Griswold after leaving Bell Labs where he was a major contributor to the SNOBOL language. SNOBOL was a string-processing language with what would be considered ...
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