SGI Origin 3000
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SGI Origin 3000
The Origin 3000 and the Onyx 3000 is a family of mid-range and high-end computers developed and manufactured by SGI. The Origin 3000 is a server, and the Onyx 3000 is a visualization system. Both systems were introduced in July 2000 to succeed the Origin 2000 and the Onyx2 respectively. These systems ran the IRIX 6.5 Advanced Server Environment operating system. Entry-level variants of these systems based on the same architecture but with a different hardware implementation are known as the Origin 300 and Onyx 300. The Origin 3000 was succeeded by the Altix 3000 in 2004 and the last model was discontinued on 29 December 2006, while the Onyx 3000 was succeeded by the Onyx4 and the Itanium-based Prism in 2004 and the last model was discontinued on 25 March 2005. Origin 3000 Models Special * Origin 3200C - This model was a cluster of nodes that consist of entire Origin 3200 systems. This model could scale to thousands of processors. The clustering technology used was ...
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Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software. Founded in Mountain View, California in November 1981 by Jim Clark, its initial market was 3D graphics computer workstations, but its products, strategies and market positions developed significantly over time. Early systems were based on the Geometry Engine that Clark and Marc Hannah had developed at Stanford University, and were derived from Clark's broader background in computer graphics. The Geometry Engine was the first very-large-scale integration (VLSI) implementation of a geometry pipeline, specialized hardware that accelerated the "inner-loop" geometric computations needed to display three-dimensional images. For much of its history, the company focused on 3D imaging and was a major supplier of both hardware and software ...
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Hypercube
In geometry, a hypercube is an ''n''-dimensional analogue of a square () and a cube (). It is a closed, compact, convex figure whose 1- skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length. A unit hypercube's longest diagonal in ''n'' dimensions is equal to \sqrt. An ''n''-dimensional hypercube is more commonly referred to as an ''n''-cube or sometimes as an ''n''-dimensional cube. The term measure polytope (originally from Elte, 1912) is also used, notably in the work of H. S. M. Coxeter who also labels the hypercubes the γn polytopes. The hypercube is the special case of a hyperrectangle (also called an ''n-orthotope''). A ''unit hypercube'' is a hypercube whose side has length one unit. Often, the hypercube whose corners (or ''vertices'') are the 2''n'' points in R''n'' with each coordinate equal to 0 or 1 is called ''the'' unit hypercube. Construction A hyp ...
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Fibre Channel
Fibre Channel (FC) is a high-speed data transfer protocol providing in-order, lossless delivery of raw block data. Fibre Channel is primarily used to connect computer data storage to servers in storage area networks (SAN) in commercial data centers. Fibre Channel networks form a switched fabric because the switches in a network operate in unison as one big switch. Fibre Channel typically runs on optical fiber cables within and between data centers, but can also run on copper cabling. Supported data rates include 1, 2, 4, 8, 16, 32, 64, and 128 gigabit per second resulting from improvements in successive technology generations. The industry now notates this as Gigabit Fibre Channel (GFC). There are various upper-level protocols for Fibre Channel, including two for block storage. Fibre Channel Protocol (FCP) is a protocol that transports SCSI commands over Fibre Channel networks. FICON is a protocol that transports ESCON commands, used by IBM mainframe computers, over Fibre Ch ...
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PCI-X
PCI-X, short for Peripheral Component Interconnect eXtended, is a computer bus and expansion card standard that enhances the 32-bit PCI local bus for higher bandwidth demanded mostly by servers and workstations. It uses a modified protocol to support higher clock speeds (up to 133 MHz), but is otherwise similar in electrical implementation. PCI-X 2.0 added speeds up to 533 MHz, with a reduction in electrical signal levels. The slot is physically a 3.3 V PCI slot, with exactly the same size, location and pin assignments. The electrical specifications are compatible, but stricter. However, while most conventional PCI slots are the 85 mm long 32-bit version, most PCI-X devices use the 130 mm long 64-bit slot, to the point that 64-bit PCI connectors and PCI-X support are seen as synonymous. PCI-X is in fact fully specified for both 32- and 64-bit PCI connectors, and PCI-X 2.0 added a 16-bit variant for embedded applications. It has been replaced in mo ...
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Hot Swap
Hot swapping is the replacement or addition of components to a computer system without stopping, shutting down, or rebooting the system; hot plugging describes the addition of components only. Components which have such functionality are said to be ''hot-swappable'' or ''hot-pluggable''; likewise, components which do not are ''cold-swappable'' or ''cold-pluggable''. Most desktop computer hardware, such as CPUs and memory, are only cold-pluggable. However, it is common for mid to high-end servers and mainframes to feature hot-swappable capability for hardware components, such as CPU, memory, PCIe, SATA and SAS drives. An example of hot swapping is the express ability to pull a Universal Serial Bus (USB) peripheral device, such as a thumb drive, external hard disk drive (HDD), mouse, keyboard, or printer out of a computer's USB slot or peripheral hub without ejecting it first. Most smartphones and tablets with tray-loading holders can interchange SIM cards without powering ...
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Bus Contention
Bus contention is an undesirable state in computer design where more than one device on a bus attempts to place values on it at the same time. Bus contention is the kind of telecommunication contention that occurs when all communicating devices communicate directly with each other through a single shared channel, and contrasted with "network contention" that occurs when communicating devices communicate indirectly with each other, through point-to-point connections through routers or bridges. Bus contention can lead to erroneous operation, excess power consumption, and, in unusual cases, permanent damage to the hardware—such as burning out a MOSFET. Ian Sinclair; John Dunton"Practical Electronics Handbook"2013. section "Three-state control". p. 208. Description Most bus architectures requires devices sharing a bus to follow an arbitration protocol carefully designed to make the likelihood of contention negligible.. However, when devices on the bus have logic errors, manuf ...
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Multiplexing
In telecommunications and computer networking, multiplexing (sometimes contracted to muxing) is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource - a physical transmission medium. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910. The multiplexed signal is transmitted over a communication channel such as a cable. The multiplexing divides the capacity of the communication channel into several logical channels, one for each message signal or data stream to be transferred. A reverse process, known as demultiplexing, extracts the original channels on the receiver end. A device that performs the multiplexing is called a multiplexer (MUX), and a dev ...
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FIFO (computing And Electronics)
Representation of a FIFO queue In computing and in systems theory, FIFO is an acronym for first in, first out (the first in is the first out), a method for organizing the manipulation of a data structure (often, specifically a data buffer) where the oldest (first) entry, or "head" of the queue, is processed first. Such processing is analogous to servicing people in a queue area on a first-come, first-served (FCFS) basis, i.e. in the same sequence in which they arrive at the queue's tail. FCFS is also the jargon term for the FIFO operating system scheduling algorithm, which gives every process central processing unit (CPU) time in the order in which it is demanded. FIFO's opposite is LIFO, last-in-first-out, where the youngest entry or "top of the stack" is processed first. A priority queue is neither FIFO or LIFO but may adopt similar behaviour temporarily or by default. Queueing theory encompasses these methods for processing data structures, as well as interactions between s ...
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Crossbar Switch
In electronics and telecommunications, a crossbar switch (cross-point switch, matrix switch) is a collection of switches arranged in a matrix configuration. A crossbar switch has multiple input and output lines that form a crossed pattern of interconnecting lines between which a connection may be established by closing a switch located at each intersection, the elements of the matrix. Originally, a crossbar switch consisted literally of crossing metal bars that provided the input and output paths. Later implementations achieved the same switching topology in solid-state electronics. The crossbar switch is one of the principal telephone exchange architectures, together with a rotary switch, memory switch, and a crossover switch. General properties A crossbar switch is an assembly of individual switches between a set of inputs and a set of outputs. The switches are arranged in a matrix. If the crossbar switch has M inputs and N outputs, then a crossbar has a matrix with ''M'' × ...
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DDR SDRAM
Double Data Rate Synchronous Dynamic Random-Access Memory (DDR SDRAM) is a double data rate (DDR) synchronous dynamic random-access memory (SDRAM) class of memory integrated circuits used in computers. DDR SDRAM, also retroactively called DDR1 SDRAM, has been superseded by DDR2 SDRAM, DDR3 SDRAM, DDR4 SDRAM and DDR5 SDRAM. None of its successors are forward or backward compatible with DDR1 SDRAM, meaning DDR2, DDR3, DDR4 and DDR5 memory modules will not work in DDR1-equipped motherboards, and vice versa. Compared to single data rate ( SDR) SDRAM, the DDR SDRAM interface makes higher transfer rates possible by more strict control of the timing of the electrical data and clock signals. Implementations often have to use schemes such as phase-locked loops and self-calibration to reach the required timing accuracy. The interface uses double pumping (transferring data on both the rising and falling edges of the clock signal) to double data bus bandwidth without a corresponding ...
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Dynamic Random Access Memory
Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxide-semiconductor (MOS) technology. While most DRAM memory cell designs use a capacitor and transistor, some only use two transistors. In the designs where a capacitor is used, the capacitor can either be charged or discharged; these two states are taken to represent the two values of a bit, conventionally called 0 and 1. The electric charge on the capacitors gradually leaks away; without intervention the data on the capacitor would soon be lost. To prevent this, DRAM requires an external ''memory refresh'' circuit which periodically rewrites the data in the capacitors, restoring them to their original charge. This refresh process is the defining characteristic of dynamic random-access memory, in contrast to static random-access memory (SRA ...
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DIMM
A DIMM () (Dual In-line Memory Module), commonly called a RAM stick, comprises a series of dynamic random-access memory integrated circuits. These memory modules are mounted on a printed circuit board and designed for use in personal computers, workstations, printers, and servers. They are the predominant method for adding memory into a computer system. The vast majority of DIMMs are standardized through JEDEC standards, although there are proprietary DIMMs. DIMMs come in a variety of speeds and sizes, but generally are one of two lengths - PC which are and laptop (SO-DIMM) which are about half the size at . History DIMMs (Dual In-line Memory Module) were a 1990s upgrade for SIMMs (Single In-line Memory Modules) as Intel P5-based Pentium processors began to gain market share. The Pentium had a 64-bit bus width, which would require SIMMs installed in matched pairs in order to populate the data bus. The processor would then access the two SIMMs in parallel. DIMMs were i ...
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