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Synthetic File System
In computer science, a synthetic file system or a pseudo file system is a hierarchical interface to non-file objects that appear as if they were regular files in the tree of a disk-based or long-term-storage file system. These non-file objects may be accessed with the same system calls or utility programs as regular files and directory (computing), directories. The common term for both regular files and the non-file objects is ''node''. The benefit of synthetic file systems is that well-known file system semantics can be reused for a universal and easily implementable approach to interprocess communication. Clients can use such a file system to perform simple file operations on its nodes and do not have to implement complex message passing, message encoding and passing methods and other aspects of protocol engineering. For most operations, common file utilities can be used, so even script (computing), scripting is quite easy. This is commonly known as everything is a file and is ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Kernel (operating System)
The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates interactions between hardware and software components. A full kernel controls all hardware resources (e.g. I/O, memory, cryptography) via device drivers, arbitrates conflicts between processes concerning such resources, and optimizes the utilization of common resources e.g. CPU & cache usage, file systems, and network sockets. On most systems, the kernel is one of the first programs loaded on startup (after the bootloader). It handles the rest of startup as well as memory, peripherals, and input/output (I/O) requests from software, translating them into data-processing instructions for the central processing unit. The critical code of the kernel is usually loaded into a separate area of memory, which is protected from access by application ...
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Service-oriented Architecture
In software engineering, service-oriented architecture (SOA) is an architectural style that focuses on discrete services instead of a monolithic design. By consequence, it is also applied in the field of software design where services are provided to the other components by application components, through a communication protocol over a network. A service is a discrete unit of functionality that can be accessed remotely and acted upon and updated independently, such as retrieving a credit card statement online. SOA is also intended to be independent of vendors, products and technologies. Service orientation is a way of thinking in terms of services and service-based development and the outcomes of services. A service has four properties according to one of many definitions of SOA: # It logically represents a repeatable business activity with a specified outcome. # It is self-contained. # It is a black box for its consumers, meaning the consumer does not have to be aware of the s ...
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Inter-process Communication
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either synchronous or asynchronous. Synchr ...
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9P (protocol)
9P (or the Plan 9 Filesystem Protocol or Styx) is a network protocol developed for the Plan 9 from Bell Labs distributed operating system as the means of connecting the components of a Plan 9 system. Files are key objects in Plan 9. They represent windows, network connections, processes, and almost anything else available in the operating system. 9P was revised for the 4th edition of Plan 9 under the name 9P2000, containing various improvements. Some of the improvements made are the removal of certain filename restrictions, the addition of a 'last modifier' metadata field for directories, and authentication files. The latest version of the Inferno operating system also uses 9P2000. The Inferno file protocol was originally called Styx, but technically it has always been a variant of 9P. A server implementation of 9P for Unix, called u9fs, is included in the Plan 9 distribution. A 9P OS X client kernel extension is provided by Mac9P. A kernel client driver implementing 9P with so ...
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OBEX
OBEX (abbreviation of OBject EXchange, also termed IrOBEX) is a communications protocol that facilitates the exchange of binary objects between devices. It is maintained by the Infrared Data Association but has also been adopted by the Bluetooth Special Interest Group and the SyncML wing of the Open Mobile Alliance (OMA). One of OBEX's earliest popular applications was in the Palm III. This PDA and its many successors use OBEX to exchange business cards, data, even applications. Although OBEX was initially designed for infrared, it has now been adopted by Bluetooth, and is also used over RS-232, USB, WAP and in devices such as Livescribe smartpens. Comparison to HTTP OBEX is similar in design and function to HTTP in providing the client with a reliable transport for connecting to a server and may then request or provide objects. But OBEX differs in many important respects: *HTTP is normally layered above a TCP/IP link. OBEX can also be, but is commonly implemented on an IrLAP/ ...
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Filesystem In Userspace
Filesystem in Userspace (FUSE) is a software interface for Unix and Unix-like computer operating systems that lets non-privileged users create their own file systems without editing kernel code. This is achieved by running file system code in user space while the FUSE module provides only a bridge to the actual kernel interfaces. FUSE is available for Linux, FreeBSD, OpenBSD, NetBSD (as puffs), OpenSolaris, Minix 3, macOS, and Windows. FUSE is free software originally released under the terms of the GNU General Public License and the GNU Lesser General Public License. History The FUSE system was originally part of ''AVFS'' (''A Virtual Filesystem''), a filesystem implementation heavily influenced by the translator concept of the GNU Hurd. It superseded Linux Userland Filesystem, and provided a translational interface using in libfuse1. FUSE was originally released under the terms of the GNU General Public License and the GNU Lesser General Public License, later also reimple ...
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Plan 9 From Bell Labs
Plan 9 from Bell Labs is a distributed operating system which originated from the Computing Science Research Center (CSRC) at Bell Labs in the mid-1980s and built on UNIX concepts first developed there in the late 1960s. Since 2000, Plan 9 has been free and open-source. The final official release was in early 2015. Under Plan 9, UNIX's ''everything is a file'' metaphor is extended via a pervasive network-centric filesystem, and the cursor-addressed, terminal-based I/O at the heart of UNIX-like operating systems is replaced by a windowing system and graphical user interface without cursor addressing, although rc, the Plan 9 shell, is text-based. The name ''Plan 9 from Bell Labs'' is a reference to the Ed Wood 1957 cult science fiction Z-movie '' Plan 9 from Outer Space''. The system continues to be used and developed by operating system researchers and hobbyists. History Plan 9 from Bell Labs was originally developed, starting in the late 1980s, by members of the Computing ...
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Memory-mapped File
A memory-mapped file is a segment of virtual memory that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that the operating system can reference through a file descriptor. Once present, this correlation between the file and the memory space permits applications to treat the mapped portion as if it were primary memory. History TOPS-20 PMAP An early () implementation of this was the PMAP system call on the DEC-20's TOPS-20 operating system, a feature used by Software House's System-1022 database system. SunOS 4 mmap SunOS 4 introduced Unix's mmap, which permitted programs "to map files into memory." Windows Growable Memory-Mapped Files (GMMF) Two decades after the release of TOPS-20's PMAP, Windows NT was given Growable Memory-Mapped Files (GMMF). Since " function requires a size to be ...
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Process Status
In a multitasking computer system, processes may occupy a variety of states. These distinct states may not be recognized as such by the operating system kernel. However, they are a useful abstraction for the understanding of processes. Primary process states The following typical process states are possible on computer systems of all kinds. In most of these states, processes are "stored" on main memory. Created When a process is first created, it occupies the "created" or "new" state. In this state, the process awaits admission to the "ready" state. Admission will be approved or delayed by a long-term, or admission, scheduler. Typically in most desktop computer systems, this admission will be approved automatically. However, for real-time operating systems this admission may be delayed. In a realtime system, admitting too many processes to the "ready" state may lead to oversaturation and overcontention of the system's resources, leading to an inability to meet proces ...
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Process ID
In computing, the process identifier (a.k.a. process ID or PID) is a number used by most operating system kernels—such as those of Unix, macOS and Windows—to uniquely identify an active process. This number may be used as a parameter in various function calls, allowing processes to be manipulated, such as adjusting the process's priority or killing it altogether. Unix-like In Unix-like operating systems, new processes are created by the fork() system call. The PID is returned to the parent process, enabling it to refer to the child in further function calls. The parent may, for example, wait for the child to terminate with the waitpid() function, or terminate the process with kill(). There are two tasks with specially distinguished process IDs: ''swapper'' or ''sched'' has process ID 0 and is responsible for paging, and is actually part of the kernel rather than a normal user-mode process. Process ID 1 is usually the init process primarily responsible for starting and s ...
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Process (computing)
In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions concurrently. While a computer program is a passive collection of instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same program often results in more than one process being executed. Multitasking is a method to allow ...
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