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Synchronizer (other)
The term synchronizer may refer to: * In automobiles, a synchronizer is part of a synchromesh manual transmission that allows the smooth engagement of gears. * In aerial warfare, a synchronizer is a device that permits an automatic weapon to fire between the blades of a revolving propeller. * In electronics, an arbiter helps order signals in asynchronous circuits. There are also electronic digital circuits called ''synchronizers'' that attempt to perform arbitration in one clock cycle. Synchronizers, unlike arbiters, are prone to failure. (See metastability in electronics.) * In electronics, whenever there is signal transfer between two systems operating at different frequencies or same frequency with different phases, synchronizer block is used as an interface so that signal from transmitter block is reliably interpreted by the receiver. The block usually uses metastable hardened flops offering single or double latency delays at the output. This block ensures that there is ...
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Automobiles
A car or automobile is a motor vehicle with wheels. Most definitions of ''cars'' say that they run primarily on roads, seat one to eight people, have four wheels, and mainly transport people instead of goods. The year 1886 is regarded as the birth year of the car, when German inventor Carl Benz patented his Benz Patent-Motorwagen. Cars became widely available during the 20th century. One of the first cars affordable by the masses was the 1908 Model T, an American car manufactured by the Ford Motor Company. Cars were rapidly adopted in the US, where they replaced animal-drawn carriages and carts. In Europe and other parts of the world, demand for automobiles did not increase until after World War II. The car is considered an essential part of the developed economy. Cars have controls for driving, parking, passenger comfort, and a variety of lights. Over the decades, additional features and controls have been added to vehicles, making them progressively more complex. Th ...
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Synchromesh
A manual transmission (MT), also known as manual gearbox, standard transmission (in Canada, the United Kingdom, and the United States), or stick shift (in the United States), is a multi-speed motor vehicle transmission system, where gear changes require the driver to manually select the gears by operating a gear stick and clutch (which is usually a foot pedal for cars or a hand lever for motorcycles). Early automobiles used ''sliding-mesh'' manual transmissions with up to three forward gear ratios. Since the 1950s, ''constant-mesh'' manual transmissions have become increasingly commonplace and the number of forward ratios has increased to 5-speed and 6-speed manual transmissions for current vehicles. The alternative to a manual transmission is an automatic transmission; common types of automatic transmissions are the hydraulic automatic transmission (AT), and the continuously variable transmission (CVT), whereas the automated manual transmission (AMT) and dual-clutch transmissio ...
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Aerial Warfare
Aerial warfare is the use of military aircraft and other flying machines in warfare. Aerial warfare includes bombers attacking enemy installations or a concentration of enemy troops or strategic targets; fighter aircraft battling for control of airspace; attack aircraft engaging in close air support against ground targets; naval aviation flying against sea and nearby land targets; Military glider, gliders, Military helicopter, helicopters and other aircraft to carry airborne forces such as paratroopers; aerial refueling tankers to extend operation time or range; and military transport aircraft to move cargo and personnel. Historically, military aircraft have included lighter-than-air balloons carrying artillery observers; lighter-than-air airships for bombing cities; various sorts of Reconnaissance aircraft, reconnaissance, Surveillance aircraft, surveillance and Airborne early warning and control, early warning aircraft carrying observers, cameras and radar equipment; torpedo b ...
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Synchronization Gear
A synchronization gear (also known as a gun synchronizer or interrupter gear) was a device enabling a single-engine tractor configuration aircraft to fire its forward-firing armament through the arc of its spinning propeller without bullets striking the blades. This allowed the aircraft, rather than the gun, to be aimed at the target. There were many practical problems, mostly arising from the inherently imprecise nature of an automatic gun's firing, the great (and varying) velocity of the blades of a spinning propeller, and the very high speed at which any gear synchronizing the two had to operate. In practice, all known gears worked on the principle of actively triggering each shot, in the manner of a semi-automatic weapon. Design and experimentation with gun synchronization had been underway in France and Germany in 1913–1914, following the ideas of August Euler, who seems to have been the first to suggest mounting a fixed armament firing in the direction of flight (in 191 ...
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Electronics
The field of electronics is a branch of physics and electrical engineering that deals with the emission, behaviour and effects of electrons using electronic devices. Electronics uses active devices to control electron flow by amplification and rectification, which distinguishes it from classical electrical engineering, which only uses passive effects such as resistance, capacitance and inductance to control electric current flow. Electronics has hugely influenced the development of modern society. The central driving force behind the entire electronics industry is the semiconductor industry sector, which has annual sales of over $481 billion as of 2018. The largest industry sector is e-commerce, which generated over $29 trillion in 2017. History and development Electronics has hugely influenced the development of modern society. The identification of the electron in 1897, along with the subsequent invention of the vacuum tube which could amplify and rectify small ...
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Arbiter (electronics)
Arbiters are electronic devices that allocate access to shared resources. Bus arbiter A bus arbiter is a device used in a multi-master bus system to decide which bus master will be allowed to control the bus for each bus cycle. The most common kind of bus arbiter is the memory arbiter in a system bus system. A memory arbiter is a device used in a shared memory system to decide, for each memory cycle, which CPU will be allowed to access that shared memory. Some atomic instructions depend on the arbiter to prevent other CPUs from reading memory "halfway through" atomic read-modify-write instructions. A memory arbiter is typically integrated into the memory controller/DMA controller. Some systems, such as conventional PCI, have a single centralized bus arbitration device that one can point to as "the" bus arbiter. Other systems use decentralized bus arbitration, where all the devices cooperate to decide who goes next. When every CPU connected to the memory arbiter has synch ...
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Asynchronous Circuit
Asynchronous circuit (clockless or self-timed circuit) is a sequential digital logic circuit that does not use a global clock circuit or signal generator to synchronize its components. Instead, the components are driven by a handshaking circuit which indicates a completion of a set of instructions. Handshaking works by simple data transfer protocols. Many synchronous circuits were developed in early 1950s as part of bigger asynchronous systems (e.g. ORDVAC). Asynchronous circuits and theory surrounding is a part of several steps in integrated circuit design, a field of digital electronics engineering. Asynchronous circuits are contrasted with synchronous circuits, in which changes to the signal values in the circuit are triggered by repetitive pulses called a clock signal. Most digital devices today use synchronous circuits. However asynchronous circuits have a potential to be much faster, have a lower level of power consumption, electromagnetic interference, and better modular ...
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Metastability In Electronics
In electronics, metastability is the ability of a digital electronic system to persist for an unbounded time in an unstable equilibrium or metastable state. In digital logic circuits, a digital signal is required to be within certain voltage or current limits to represent a '0' or '1' logic level for correct circuit operation; if the signal is within a forbidden intermediate range it may cause faulty behavior in logic gates the signal is applied to. In metastable states, the circuit may be unable to settle into a stable '0' or '1' logic level within the time required for proper circuit operation. As a result, the circuit can act in unpredictable ways, and may lead to a system failure, sometimes referred to as a "glitch". Metastability is an instance of the Buridan's ass paradox. Metastable states are inherent features of asynchronous digital systems, and of systems with more than one independent clock domain. In self-timed asynchronous systems, arbiters are designed to allo ...
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Metastability
In chemistry and physics, metastability denotes an intermediate Energy level, energetic state within a dynamical system other than the system's ground state, state of least energy. A ball resting in a hollow on a slope is a simple example of metastability. If the ball is only slightly pushed, it will settle back into its hollow, but a stronger push may start the ball rolling down the slope. Bowling pins show similar metastability by either merely wobbling for a moment or tipping over completely. A common example of metastability in science is isomerisation. Higher energy isomers are long lived because they are prevented from rearranging to their preferred ground state by (possibly large) barriers in the potential energy. During a metastable state of finite lifetime, all state-describing parameters reach and hold stationary values. In isolation: *the state of least energy is the only one the system will inhabit for an indefinite length of time, until more external energy is added ...
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Film Editing
Film editing is both a creative and a technical part of the post-production process of filmmaking. The term is derived from the traditional process of working with film stock, film which increasingly involves the use Digital cinema, of digital technology. The film editor works with raw footage, selecting Shot (filming), shots and combining them into Sequence (filmmaking), sequences which create a finished Film, motion picture. Film editing is described as an art or skill, the only art that is unique to cinema, separating filmmaking from other art forms that preceded it, although there are close parallels to the editing process in other art forms such as poetry and novel writing. Film editing is often referred to as the "invisible art" because when it is well-practiced, the viewer can become so engaged that they are not aware of the editor's work. On its most fundamental level, film editing is the art, technique and practice of assembling shots into a coherent sequence. The job ...
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Synchronizer (film Editing)
A film synchronizer is a device used in the editing phase of filmmaking. Film synchronizers generally have 1 to 8 "gang(s)", or slots through which film can be threaded. Each gang consists of a group of large diameter sprockets on a common shaft. A rotating knob on the front, which moves the threaded film through the gangs, operates the synchronizer's movement. At the same time, there is a mechanical numerical counter which records the amount of film that has passed through the gangs. The unit may have a counter that counts the number of frames, or the length of the footage. The entire purpose of the film synchronizer is to ensure that the film is in "sync" with other reels of film when it is hand-cranked through the gangs. The film editor may have a soundtrack A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as f ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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