Super Street Fighter (other)
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Super Street Fighter (other)
''Super Street Fighter'' is the beginning of the title of several games in the '' Street Fighter'' series. While there was not a "super" version created for the original game, sequels picked up the adjective: *'' Super Street Fighter II'' *''Super Street Fighter II Turbo'' *''Super Street Fighter II Turbo HD Remix ''Super Street Fighter II Turbo HD Remix'' is a two dimensional fighting game released using the PlayStation Store and Xbox Live Arcade download services. A physical copy of the game was later released as part of ''Capcom Digital Collection''. It ...'' *'' Super Street Fighter IV'' {{disambig ...
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Street Fighter
, commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release ''Street Fighter II'' established many of the conventions of the one-on-one fighting genre. ''Street Fighter'' is one of the highest-grossing video game franchises of all time and is one of Capcom's flagship series with total sales of 49 million units worldwide . It is the highest-grossing fighting game media franchise of all time at , including 500,000 arcade unit sales. History Video games ''Street Fighter'' (1987) '' Street Fighter'', designed by Takashi Nishiyama and Hiroshi Matsumoto, debuted in arcades in 1987. The player controls martial artist Ryu to compete in a worldwide martial arts tourname ...
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Super Street Fighter II
is a competitive fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the ''Street Fighter II'' sub-series of ''Street Fighter'' games, following ''Street Fighter II: Hyper Fighting''. It refines and balances the existing character roster from the previous versions, and introduces four new characters. It is the first game on Capcoms CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of ''Street Fighter II''. ''Super Street Fighter II'' was followed in 1994 by ''Super Street Fighter II Turbo'', a fifth version of ''Street Fighter II'', which further balances the characters and adds features. Characters All twelve World Warriors from the previous ''Street Fighter II'' games return, many with basic and special techniques refined to adjust the overall balance. Some of the characters received new special techniques such as Ryu's ''Fire Hadōken'' (ren ...
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Super Street Fighter II Turbo
''Super Street Fighter II Turbo'' is a fighting game released for the arcade game, arcades by Capcom in Japan on February 23, 1994, in North America on February 23 and March 26, 1994 (beta) and in Europe in March 1994 (beta). It is the fifth installment in the ''Street Fighter II'' sub-series of ''Street Fighter'' games, following ''Super Street Fighter II, Super Street Fighter II: The New Challengers''. Like its predecessor, it ran on the CP System II hardware. ''Super Turbo'' introduced several new gameplay mechanics not present in previous versions of ''Street Fighter II'', including the addition of combination moves called super combos and air combos. It also introduced the secret character Akuma (Street Fighter), Akuma, who would go on to become a recurring character in later ''Street Fighter'' installments and other Capcom fighting games. ''Super Turbo'' was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Satur ...
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Super Street Fighter II Turbo HD Remix
''Super Street Fighter II Turbo HD Remix'' is a two dimensional fighting game released using the PlayStation Store and Xbox Live Arcade download services. A physical copy of the game was later released as part of ''Capcom Digital Collection''. It is a remake of '' Super Street Fighter II Turbo'' (the fifth arcade iteration of the '' Street Fighter II: The World Warrior'' series) featuring the original game and a high definition version using graphics drawn by UDON Entertainment, and arranged music by OverClocked ReMix members. The game was designed by Backbone Entertainment's David Sirlin to be the sixth definitive version of ''Street Fighter II'', although it is in fact the seventh, being released after ''Hyper Street Fighter II''. Gameplay ''Super Street Fighter II Turbo HD Remix'' features the same roster of characters as ''Super Street Fighter II Turbo'', and two single-player gameplay modes: Classic and HD Remix. Multiplayer gameplay modes include Local Multiplayer, Player M ...
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