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Sum most commonly means the total of two or more numbers added together; see addition. Sum can also refer to: Mathematics * Sum (category theory), the generic concept of summation in mathematics * Sum, the result of summation, the addition of a sequence of numbers * 3SUM, a term from computational complexity theory * Band sum, a way of connecting mathematical knots * Connected sum, a way of gluing manifolds * Digit sum, in number theory * Direct sum, a combination of algebraic objects ** Direct sum of groups ** Direct sum of modules ** Direct sum of permutations ** Direct sum of topological groups * Einstein summation, a way of contracting tensor indices * Empty sum, a sum with no terms * Indefinite sum, the inverse of a finite difference * Kronecker sum, an operation considered a kind of addition for matrices * Matrix addition, in linear algebra * Minkowski addition, a sum of two subsets of a vector space * Power sum symmetric polynomial, in commutative algebra * Prefix s ...
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Addition
Addition (usually signified by the plus symbol ) is one of the four basic operations of arithmetic, the other three being subtraction, multiplication and division. The addition of two whole numbers results in the total amount or ''sum'' of those values combined. The example in the adjacent image shows a combination of three apples and two apples, making a total of five apples. This observation is equivalent to the mathematical expression (that is, "3 ''plus'' 2 is equal to 5"). Besides counting items, addition can also be defined and executed without referring to concrete objects, using abstractions called numbers instead, such as integers, real numbers and complex numbers. Addition belongs to arithmetic, a branch of mathematics. In algebra, another area of mathematics, addition can also be performed on abstract objects such as vectors, matrices, subspaces and subgroups. Addition has several important properties. It is commutative, meaning that the order of the o ...
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Minkowski Addition
In geometry, the Minkowski sum (also known as dilation) of two sets of position vectors ''A'' and ''B'' in Euclidean space is formed by adding each vector in ''A'' to each vector in ''B'', i.e., the set : A + B = \. Analogously, the Minkowski difference (or geometric difference) is defined using the complement operation as : A - B = \left(A^c + (-B)\right)^c In general A - B \ne A + (-B). For instance, in a one-dimensional case A = 2, 2/math> and B = 1, 1/math> the Minkowski difference A - B = 1, 1/math>, whereas A + (-B) = A + B = 3, 3 In a two-dimensional case, Minkowski difference is closely related to erosion (morphology) in image processing. The concept is named for Hermann Minkowski. Example For example, if we have two sets ''A'' and ''B'', each consisting of three position vectors (informally, three points), representing the vertices of two triangles in \mathbb^2, with coordinates :A = \ and :B = \ then their Minkowski sum is :A + B = \ which compr ...
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Whitney Sum
In mathematics, a vector bundle is a topology, topological construction that makes precise the idea of a family of vector spaces parameterized by another space (mathematics), space X (for example X could be a topological space, a manifold, or an algebraic variety): to every point x of the space X we associate (or "attach") a vector space V(x) in such a way that these vector spaces fit together to form another space of the same kind as X (e.g. a topological space, manifold, or algebraic variety), which is then called a vector bundle over X. The simplest example is the case that the family of vector spaces is constant, i.e., there is a fixed vector space V such that V(x)=V for all x in X: in this case there is a copy of V for each x in X and these copies fit together to form the vector bundle X\times V over X. Such vector bundles are said to be Fiber bundle#Trivial bundle, ''trivial''. A more complicated (and prototypical) class of examples are the tangent bundles of manifold, smoot ...
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Wedge Sum
In topology, the wedge sum is a "one-point union" of a family of topological spaces. Specifically, if ''X'' and ''Y'' are pointed spaces (i.e. topological spaces with distinguished basepoints x_0 and y_0) the wedge sum of ''X'' and ''Y'' is the quotient space of the disjoint union of ''X'' and ''Y'' by the identification x_0 \sim y_0: X \vee Y = (X \amalg Y)\;/, where \,\sim\, is the equivalence closure of the relation \left\. More generally, suppose \left(X_i\right)_ is a indexed family of pointed spaces with basepoints \left(p_i\right)_. The wedge sum of the family is given by: \bigvee_ X_i = \coprod_ X_i\;/, where \,\sim\, is the equivalence closure of the relation \left\. In other words, the wedge sum is the joining of several spaces at a single point. This definition is sensitive to the choice of the basepoints \left(p_i\right)_, unless the spaces \left(X_i\right)_ are homogeneous. The wedge sum is again a pointed space, and the binary operation is associative and comm ...
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Sum Rule In Quantum Mechanics
In quantum mechanics, a sum rule is a formula for transitions between energy levels, in which the sum of the transition strengths is expressed in a simple form. Sum rules are used to describe the properties of many physical systems, including solids, atoms, atomic nuclei, and nuclear constituents such as protons and neutrons. The sum rules are derived from general principles, and are useful in situations where the behavior of individual energy levels is too complex to be described by a precise quantum-mechanical theory. In general, sum rules are derived by using Heisenberg's quantum-mechanical algebra to construct operator equalities, which are then applied to the particles or energy levels of a system. Derivation of sum rules Assume that the Hamiltonian \hat has a complete set of eigenfunctions , n\rangle with eigenvalues E_n: : \hat , n\rangle = E_n , n\rangle. For the Hermitian operator \hat we define the repeated commutator \hat^ iteratively by: : \begin \hat^ & \equi ...
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Sum Rule In Integration
In mathematics, an integral assigns numbers to functions in a way that describes displacement, area, volume, and other concepts that arise by combining infinitesimal data. The process of finding integrals is called integration. Along with differentiation, integration is a fundamental, essential operation of calculus,Integral calculus is a very well established mathematical discipline for which there are many sources. See and , for example. and serves as a tool to solve problems in mathematics and physics involving the area of an arbitrary shape, the length of a curve, and the volume of a solid, among others. The integrals enumerated here are those termed definite integrals, which can be interpreted as the signed area of the region in the plane that is bounded by the graph of a given function between two points in the real line. Conventionally, areas above the horizontal axis of the plane are positive while areas below are negative. Integrals also refer to the concept of an ...
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Sum Rule In Differentiation
This is a summary of differentiation rules, that is, rules for computing the derivative of a function in calculus. Elementary rules of differentiation Unless otherwise stated, all functions are functions of real numbers (R) that return real values; although more generally, the formulae below apply wherever they are well defined — including the case of complex numbers (C). Constant term rule For any value of c, where c \in \mathbb, if f(x) is the constant function given by f(x) = c, then \frac = 0. Proof Let c \in \mathbb and f(x) = c. By the definition of the derivative, :\begin f'(x) &= \lim_\frac \\ &= \lim_ \frac \\ &= \lim_ \frac \\ &= \lim_ 0 \\ &= 0 \end This shows that the derivative of any constant function is 0. Differentiation is linear For any functions f and g and any real numbers a and b, the derivative of the function h(x) = af(x) + bg(x) with respect to x is: h'(x) = a f'(x) + b g'(x). In Leibniz's notation this is written as: \frac = a\frac + ...
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Subset Sum Problem
The subset sum problem (SSP) is a decision problem in computer science. In its most general formulation, there is a multiset S of integers and a target-sum T, and the question is to decide whether any subset of the integers sum to precisely T''.'' The problem is known to be NP. Moreover, some restricted variants of it are NP-complete too, for example: * The variant in which all inputs are positive. * The variant in which inputs may be positive or negative, and T=0. For example, given the set \, the answer is ''yes'' because the subset \ sums to zero. * The variant in which all inputs are positive, and the target sum is exactly half the sum of all inputs, i.e., T = \frac(a_1+\dots+a_n) . This special case of SSP is known as the partition problem. SSP can also be regarded as an optimization problem: find a subset whose sum is at most ''T'', and subject to that, as close as possible to ''T''. It is NP-hard, but there are several algorithms that can solve it reasonably quickly in p ...
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Rule Of Sum
In combinatorics, the addition principle or rule of sum is a basic counting principle. Stated simply, it is the intuitive idea that if we have ''A'' number of ways of doing something and ''B'' number of ways of doing another thing and we can not do both at the same time, then there are A + B ways to choose one of the actions. More formally, the rule of sum is a fact about set theory. It states that sum of the sizes of a finite collection of pairwise disjoint sets is the size of the union of these sets. That is, if S_1, S_2,\ldots, S_n are pairwise disjoint sets, then we have:, S_1, +, S_2, +\cdots+, S_, = , S_1 \cup S_2 \cup \cdots \cup S_n, . Simple example A person has decided to shop at one store today, either in the north part of town or the south part of town. If they visit the north part of town, they will shop at either a mall, a furniture store, or a jewelry store (3 ways). If they visit the south part of town then they will shop at either a clothing store or a shoe st ...
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Riemann Sum
In mathematics, a Riemann sum is a certain kind of approximation of an integral by a finite sum. It is named after nineteenth century German mathematician Bernhard Riemann. One very common application is approximating the area of functions or lines on a graph, but also the length of curves and other approximations. The sum is calculated by partitioning the region into shapes ( rectangles, trapezoids, parabolas, or cubics) that together form a region that is similar to the region being measured, then calculating the area for each of these shapes, and finally adding all of these small areas together. This approach can be used to find a numerical approximation for a definite integral even if the fundamental theorem of calculus does not make it easy to find a closed-form solution. Because the region by the small shapes is usually not exactly the same shape as the region being measured, the Riemann sum will differ from the area being measured. This error can be reduced by dividin ...
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QCD Sum Rules
In quantum chromodynamics, the confining and strong coupling nature of the theory means that conventional perturbative techniques often fail to apply. The QCD sum rules (or Shifman– Vainshtein–Zakharov sum rules) are a way of dealing with this. The idea is to work with gauge invariant operators and operator product expansions of them. The vacuum to vacuum correlation function for the product of two such operators can be reexpressed as :\left\langle 0 , T\left\ , 0 \right\rangle where we have inserted hadronic particle states on the right hand side. Overview Instead of a model-dependent treatment in terms of constituent quarks, hadrons are represented by their interpolating quark currents taken at large virtualities. The correlation function of these currents is introduced and treated in the framework of the operator product expansion (OPE), where the short and long-distance quark-gluon interactions are separated. The former are calculated using QCD perturbation theory, w ...
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Pushout (category Theory)
In category theory, a branch of mathematics, a pushout (also called a fibered coproduct or fibered sum or cocartesian square or amalgamated sum) is the colimit of a diagram consisting of two morphisms ''f'' : ''Z'' → ''X'' and ''g'' : ''Z'' → ''Y'' with a common domain. The pushout consists of an object ''P'' along with two morphisms ''X'' → ''P'' and ''Y'' → ''P'' that complete a commutative square with the two given morphisms ''f'' and ''g''. In fact, the defining universal property of the pushout (given below) essentially says that the pushout is the "most general" way to complete this commutative square. Common notations for the pushout are P = X \sqcup_Z Y and P = X +_Z Y. The pushout is the categorical dual of the pullback. Universal property Explicitly, the pushout of the morphisms ''f'' and ''g'' consists of an object ''P'' and two morphisms ''i''1 : ''X'' → ''P'' and ''i''2 : ''Y'' → ''P'' such that the diagram : commutes and such ...
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