Strelka (chess Engine)
Strelka (rus. Стрелка) is a computer chess engine for Windows, developed by Yuri Osipov. In total five versions of the program have been developed. The current version, 5.5, supports only single core processing. Now, Strelka is one of the strongest programs in the world, according to several blitz rating lists and the strongest in Russia. Playing strength As of version 5.0, Strelka includes 32-bit and 64-bit uniprocessor versions. In rating CCRL 40/40 from 17.08.2013 chess program Strelka 5.5 64-bit has 3115 Bayeselo. In blitz-rating CCRL 4/40 from 24.08.2013 chess program Strelka 5.1 64-bit has 3137 Bayeselo. In blitz-rating CEGT 4/40 from 28.08.2013 chess program Strelka 5.0 x64 1CPU has 3003 Elo. Versions Strelka 5.5Strelka 5.1Strelka 5 Jim Ablett's compilationStrelka 5Strelka 3RStrelka 2.0 BStrelka 1.8 UCIStrelka 1.0b Rybka controversy In May 2007, a new chess engine called Strelka (Russian for "arrow") appeared on the scene, claimed to be written by Yuri Osipov. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chess Engine
In computer chess, a chess engine is a computer program that analyzes chess or chess variant positions, and generates a move or list of moves that it regards as strongest. A chess engine is usually a back end with a command-line interface with no graphics or windowing. Engines are usually used with a front end, a windowed graphical user interface such as Chessbase or WinBoard that the user can interact with via a keyboard, mouse or touchscreen. This allows the user to play against multiple engines without learning a new user interface for each, and allows different engines to play against each other. Many chess engines are now available for mobile phones and tablets, making them even more accessible. History The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware made, and markete ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chess Engine
In computer chess, a chess engine is a computer program that analyzes chess or chess variant positions, and generates a move or list of moves that it regards as strongest. A chess engine is usually a back end with a command-line interface with no graphics or windowing. Engines are usually used with a front end, a windowed graphical user interface such as Chessbase or WinBoard that the user can interact with via a keyboard, mouse or touchscreen. This allows the user to play against multiple engines without learning a new user interface for each, and allows different engines to play against each other. Many chess engines are now available for mobile phones and tablets, making them even more accessible. History The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware made, and markete ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CCRL
Computer chess includes both hardware (dedicated computers) and software capable of playing chess. Computer chess provides opportunities for players to practice even in the absence of human opponents, and also provides opportunities for analysis, entertainment and training. Computer chess applications that play at the level of a chess master or higher are available on hardware from supercomputers to smart phones. Standalone chess-playing machines are also available. Stockfish, GNU Chess, Fruit, and other free open source applications are available for various platforms. Computer chess applications, whether implemented in hardware or software, utilize different strategies than humans to choose their moves: they use heuristic methods to build, search and evaluate trees representing sequences of moves from the current position and attempt to execute the best such sequence during play. Such trees are typically quite large, thousands to millions of nodes. The computational speed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CEGT
Chess Engines Grand Tournament, also known as CEGT, is an organization that tests computer chess software by playing chess engines against one another and publishing a ratings table. CEGT routinely tests chess engines in various time controls such as 40/4 (40 moves in 4 minutes, repeating), 40/20 (40 moves in 20 minutes, repeating), and 40/120 (40 moves in 120 minutes, repeating). The 40/120 matches are one of the best computer-chess games freely available online. Instead of starting with a fresh board, CEGT make the engines start from a common chess opening position. In 2017 the team consisted of seven testers. Starting 2005 the team has run more than 1 million games for 40/20, and more than 2 million games for 40/4 (Blitz). Games include SMP testing. See also * Chess engine * Computer chess * Internet chess server * Swedish Chess Computer Association The Swedish Chess Computer Association ( sv, Svenska schackdatorföreningen, SSDF) is an organization that tests computer chess ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yuri Osipov
Yury Sergeyevich Osipov (russian: Ю́рий Серге́евич О́сипов; born 7 July 1936) is a Soviet and Russian mathematician. He was elected a full member of the Academy of Sciences of the USSR in 1987 and was a president of its successor, the Russian Academy of Sciences from 17 December 1991 to 29 May 2013. Biography Osipov was born in Tobolsk (in present-day Tyumen Oblast, Russia). In 1959 he graduated from the Department of Mechanics and Mathematics of the Ural State University (Yekaterinburg, Russia). His teacher was Nikolai Krasovsky, famous scientist and founder of the Ural scientific school in mathematical theory of control and the theory of differential games. From 1961 to 1969 he worked at the Ural State University. From 1970 to 1993 he worked at the Institute of Mathematics and Mechanics of the Ural Branch of the USSR Academy of Sciences (later, of the Russian Academy of Sciences) in Yekaterinburg (from 1986 to 1993 he was the chief of the Institute). I ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rybka
Rybka is a computer chess engine designed by International Master Vasik Rajlich. Around 2011, Rybka was one of the top-rated engines on chess engine rating lists and won many computer chess tournaments. After Rybka won four consecutive World Computer Chess Championships from 2007 to 2010, it was stripped of these titles after the International Computer Games Association concluded in June 2011 that Rybka was plagiarized from both the Crafty and the Fruit chess engines and so failed to meet their originality requirements. In 2015FIDE Ethics Commission following a complaint put forward by Vasik Rajlich and chess engine developer and games publisher Chris Whittington regarding ethical breaches during internal disciplinary proceedings, ruled the ICGA guilty and sanctioned ICGA with a warning. Case 2/2012. ChessBase published a challenging two-part interview-article about the process and verdict with ICGA spokesperson David Levy. Subsequently, ChessBase has published Rybka to prod ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fruit (chess)
Fruit is a chess engine developed by Fabien Letouzey. In the SSDF rating list released on November 24, 2006, Fruit version 2.2.1 had a rating of 2842. In the CEGT rating list released on January 24, 2007, Fruit version 2.2.1 had a rating of 2776. History At the World Computer Chess Championship in Reykjavík in 2005, Fruit 2.2 scored 8.5 out of 11, finishing in second place behind Zappa. Until Version 2.1 (''Peach''), Fruit was free and open-source software subject to the requirements of the GNU General Public License and as such contributed much to the development in computer chess in recent years. Some people still work on the v2.1 source code and have created variations from the original Fruit. As of July 23, 2007, Fruit became freeware. Fruit 2.3.1 was one of the top 3 free UCI chess engines. Technical details of Fruit 2.1 Fruit uses the classical Negascout ( principal variation search) algorithm with iterative deepening to traverse the game tree. It also uses the nul ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pen Name
A pen name, also called a ''nom de plume'' or a literary double, is a pseudonym (or, in some cases, a variant form of a real name) adopted by an author and printed on the title page or by-line of their works in place of their real name. A pen name may be used to make the author's name more distinctive, to disguise the author's gender, to distance the author from their other works, to protect the author from retribution for their writings, to merge multiple persons into a single identifiable author, or for any of a number of reasons related to the marketing or aesthetic presentation of the work. The author's real identity may be known only to the publisher or may become common knowledge. Etymology The French-language phrase is occasionally still seen as a synonym for the English term "pen name", which is a "back-translation" and originated in England rather than France. H. W. Fowler and F. G. Fowler, in ''The King's English'' state that the term ''nom de plume'' evolv ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |