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Stratego
''Stratego'' ( ) is a Strategy game, strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual Army officer ranks, officer and soldier ranks in an army. The pieces have Napoleonic Wars, Napoleonic wikt:insignia, insignia. The objective of the game is to either find and capture the opponent's ''Flag'' or to capture all movable enemy pieces that the opponent cannot make any further moves. ''Stratego'' has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century France, French game named ''L'Attaque'' ("''The Attack''"), and has been in production in Europe since World War II and the United States since 1961. There are now two- and four-player versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different . The Internationa ...
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Stratego R00
''Stratego'' ( ) is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to either find and capture the opponent's ''Flag'' or to capture all movable enemy pieces that the opponent cannot make any further moves. ''Stratego'' has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named '' L'Attaque'' ("''The Attack''"), and has been in production in Europe since World War II and the United States since 1961. There are now two- and four-player versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different . The International Stratego Federation, the game's governing body, sponsors an annual St ...
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Strategos
''Strategos'' (), also known by its Linguistic Latinisation, Latinized form ''strategus'', is a Greek language, Greek term to mean 'military General officer, general'. In the Hellenistic world and in the Byzantine Empire, the term was also used to describe a military governor. In the modern Hellenic Army, it is the highest officer rank. Etymology ''Strategos'' is a compound of two Greek words: ''stratos'' and ''agos''. ''Stratos'' (στρατός) means 'army', literally 'that which is spread out', coming from the proto-Indo-European root *stere-, 'to spread'. ''Agos'' (ἀγός) means 'leader', from ''agein'' (ἄγειν), 'to lead', from the pelasgic root *ag-, 'to drive, draw out or forth, move'. Classical Greece Athens In its most famous attestation, in Classical Athens, the office of ''strategos'' existed already in the 6th century BC, but it was only with the reforms of Cleisthenes in 501 BC that it assumed its most recognizable form: Cleisthenes instituted a boa ...
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L'Attaque
''L'Attaque'' or ''The'' ''Attack'' is a French board wargame first published by Hermance Edan in 1909 which inspired the creation of later games, such as ''Stratego''. Two players each move 36 ranked game pieces with hidden identities and challenge opposing pieces, the results of which are determined by the rank hierarchy, in order to either capture their opponent's ''Flag'' or manipulate the board so their opponent cannot make any further moves. Publication history According to historian and game collector Thierry Depaulis, on November 26 1908 Frenchwoman Hermance Edan filed a patent for a ''"jeu de bataille avec pièces mobiles sur damier"'' (a battle game with mobile pieces on a gameboard) with the French Patent Office, based on a game she had developed in the 1880s.'''' The patent (patent #396.795) was released in 1909 and the game began being sold by French game manufacturer Au Jeu Retrouvé in 1910 under the name "''L'Attaque".'' It was sold in France by department stor ...
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Board Game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the term "board game" are between the 1840s and 1850s. While game boards are a necessary and sufficient condition of this genre, card games that do not use a standard deck of cards, as well as games that use neither cards nor a game board, are often colloquially included, with some referring to this genre generally as "table and board games" or simply "tabletop games". Eras Ancient era Board games have been played, traveled, and evolved in most cultures and societies throughout history Board games have been discovered in a number of archaeological sites. The oldest discovered gaming pieces were discovered in southwest Turkey, a set of elaborate sculptured stones in sets of four designed for a chess-like game, which were created during the ...
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Jumbo Games
Jumbo Games is a Dutch founded jigsaw puzzle and games company which was established in 1853 and is owned by M&R de Monchy N.V. Jumbo Games produce and manufacture all of their jigsaw puzzles and cardboard based games in their own factory that is based in the Netherlands. The Jumbo head office is located in the Netherlands and there are also offices in the UK, Germany and Belgium. Previous to being known as Jumbo Games in the UK, the company was called Falcon Games and this was the brand name given to its range of adult puzzles. Falcon was established in 1976 and Jumbo is often still referred to by the Falcon brand name in the UK. History The origins of the firm can be traced to the Hausemann & Hotte partnership in the mid-nineteenth century between the Amsterdam department store owner Engelbert Hausemann, a German, and Wilhelm Hotte, who together imported games and puzzles into the Netherlands. After the First World War, Hausemann & Hotte expanded their range of toys and games. ...
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Wargaming
A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames re-create specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval, air combat, and cyber conflicts, as well as many that combine various domains. There is ambiguity as to whether or not activities where participants physically perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are considered wargames. It is common terminology for a military's field training exercises to be referred to as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4 ...
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Strategy Game
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in the ''Total War'' video game series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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First-move Advantage In Chess
In chess, there is a consensus among players and chess theory, theorists that the player who makes the first move (White and Black in chess, White) has an inherent advantage, albeit not one large enough to win with Solved game#Perfect play, perfect play. This has been the consensus since at least 1889, when the first World Chess Championship, World Chess Champion, Wilhelm Steinitz, addressed the issue, although chess has not been Solving chess, solved. Since 1851, compiled statistics support this view; White consistently slightly more often than White and Black in chess, Black, usually achieving a between 52 and 56 percent. White's advantage is less significant in Fast chess, blitz games and games between lower-level players, and becomes greater as the level of play rises; however, raising the level of play also increases the percentage of draw (chess), draws. As the standard of play rises, all the way up to top engine level, the number of decisive games approaches zero, an ...
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Choke Point
In military strategy, a choke point (or chokepoint), or sometimes bottleneck, is a geographical feature on land such as a valley, defile or bridge, or maritime passage through a critical waterway such as a strait, which an armed force is forced to pass through in order to reach its objective, sometimes on a substantially narrowed front and therefore greatly decreasing its combat effectiveness by making it harder to bring superior numbers to bear. A choke point can allow a numerically inferior defending force to use the terrain as a force multiplier to thwart or ambush a much larger opponent, as the attacker cannot advance any further without first securing passage through the choke point. Historical examples Some historical examples of the tactical use of choke points are King Leonidas I's defense of the Pass of Thermopylae during an invasion led by Xerxes I of Persia; the Battle of Stamford Bridge in which Harold Godwinson defeated Harald Hardrada; William Wallace' ...
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