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Start Signal
In telecommunication, a start signal is a signal that prepares a device to receive data or to perform a function. In asynchronous serial communication, start signals are used at the beginning of a character that prepares the receiving device for the reception of the code elements. A start signal is limited to one signal element usually having the duration of a unit interval In mathematics, the unit interval is the closed interval , that is, the set of all real numbers that are greater than or equal to 0 and less than or equal to 1. It is often denoted ' (capital letter ). In addition to its role in real analysis, .... References * Telecommunications engineering {{telecomm-stub ...
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Telecommunication
Telecommunication is the transmission of information by various types of technologies over wire, radio, optical, or other electromagnetic systems. It has its origin in the desire of humans for communication over a distance greater than that feasible with the human voice, but with a similar scale of expediency; thus, slow systems (such as postal mail) are excluded from the field. The transmission media in telecommunication have evolved through numerous stages of technology, from beacons and other visual signals (such as smoke signals, semaphore telegraphs, signal flags, and optical heliographs), to electrical cable and electromagnetic radiation, including light. Such transmission paths are often divided into communication channels, which afford the advantages of multiplexing multiple concurrent communication sessions. ''Telecommunication'' is often used in its plural form. Other examples of pre-modern long-distance communication included audio messages, such as coded drumb ...
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Signalling (telecommunication)
In telecommunication, signaling is the use of signals for controlling communications. This may constitute an information exchange concerning the establishment and control of a telecommunication circuit and the management of the network. Classification Signaling systems may be classified based on several principal characteristics. In-band and out-of-band signaling In the public switched telephone network (PSTN), in-band signaling is the exchange of call control information within the same physical channel, or within the same frequency band, that the telephone call itself is using. An example is dual-tone multi-frequency signaling (DTMF), which is used on most telephone lines to customer premises. Out-of-band signaling is telecommunication signaling on a dedicated channel separate from that used for the telephone call. Out-of-band signaling has been used since Signaling System No. 6 (SS6) was introduced in the 1970s, and also in Signalling System No. 7 (SS7) in 1980 which became ...
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Data
In the pursuit of knowledge, data (; ) is a collection of discrete values that convey information, describing quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpreted. A datum is an individual value in a collection of data. Data is usually organized into structures such as tables that provide additional context and meaning, and which may themselves be used as data in larger structures. Data may be used as variables in a computational process. Data may represent abstract ideas or concrete measurements. Data is commonly used in scientific research, economics, and in virtually every other form of human organizational activity. Examples of data sets include price indices (such as consumer price index), unemployment rates, literacy rates, and census data. In this context, data represents the raw facts and figures which can be used in such a manner in order to capture the useful information out of it. ...
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Asynchronous Serial Communication
Asynchronous serial communication is a form of serial communication in which the communicating endpoints' interfaces are not continuously synchronized by a common clock signal. Instead of a common synchronization signal, the data stream contains synchronization information in form of start and stop signals, before and after each unit of transmission, respectively. The start signal prepares the receiver for arrival of data and the stop signal resets its state to enable triggering of a new sequence. A common kind of start-stop transmission is ASCII over RS-232, for example for use in teletypewriter operation. Origin Mechanical teleprinters using 5-bit codes (see Baudot code) typically used a stop period of 1.5 bit times.Dead link: 2015-Oct-03 Very early electromechanical teletypewriters (pre-1930) could require 2 stop bits to allow mechanical impression without buffering. Hardware which does not support fractional stop bits can communicate with a device that uses 1.5 bit time ...
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Character (computing)
In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language. Examples of characters include letters, numerical digits, common punctuation marks (such as "." or "-"), and whitespace. The concept also includes control characters, which do not correspond to visible symbols but rather to instructions to format or process the text. Examples of control characters include carriage return and tab as well as other instructions to printers or other devices that display or otherwise process text. Characters are typically combined into strings. Historically, the term ''character'' was used to denote a specific number of contiguous bits. While a character is most commonly assumed to refer to 8 bits (one byte) today, other options like the 6-bit character code were once popular, and the 5-bit Baudot ...
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Code
In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered. The invention of writing, which converted spoken language into visual symbols, extended the range of communication across space and time. The process of encoding converts information from a source into symbols for communication or storage. Decoding is the reverse process, converting code symbols back into a form that the recipient understands, such as English or/and Spanish. One reason for coding is to ...
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Signal Element
In signal theory, a signal element is a part of a Signalling (telecommunication), signal that is distinguished by its: *Time, duration, *magnitude (mathematics), magnitude, *nature (the modulation technique used to create the element), *relative position to other elements, *transition from one signal state to another. The rate at which signal elements are sent is called the symbol rate and is measured in baud. Data transmission {{Telecomm-stub ...
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Unit Interval (data Transmission)
The unit interval is the minimum time interval between condition changes of a data transmission signal, also known as the pulse time or symbol duration time. A unit interval (UI) is the time taken in a data stream by each subsequent pulse (or symbol). When UI is used as a measurement unit of a time interval, the resulting measure of such time interval is dimensionless. It expresses the time interval in terms of UI. Very often, but not always, the UI coincides with the bit time, i.e. with the time interval taken to transmit one bit (binary information digit). The two coincide in fact in NRZ transmission; they do not coincide in a 2B1Q transmission, where one pulse takes the time of two bits. For example, in a serial line with a baud rate of 2.5 Gbit/s, a unit interval is 1/(2.5 Gbit/s) = 0.4 ns/baud. __NOTOC__ Jitter measurement Jitter is often measured as a fraction of UI. For example, jitter of 0.01 UI is jitter that moves a signal edge by 1% of the UI duration. The widespre ...
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