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SpeedZone (video Game)
''SpeedZone'', known as ''Wheelspin'' in Europe, is a futuristic racing video game for Wii, developed by British developer Awesome Play and published by Detn8 Games in North America and Bethesda Softworks in Europe. The races take place on various terrains such as space stations, planets and asteroids. Gameplay Boost pads are used to accelerate 'into the zone' where racing lines and phantom cars are used in an attempt to set lap records, levels are unlocked by beating a set Zone-Time. There are shortcuts and secret pickups to be found with bonus rewards being earned by setting new best times. These bonus rewards can then be used to buy aerodynamic aids, various performance upgrades, new cars and skins which all help to give a speed increase when re-attempting levels. A single pickup is added randomly during each race, this power-up transforms the car driven into a giant enemy robot, which does massive damage to other cars. While in control of the robot speed is greatly increased ...
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Awesome Play
Awesome may refer to: Music * Awesome (band), a Seattle-based American band * ''Awesome'' (The Temptations album) 2001 * ''Awesome'' (Marc Terenzi album), 2005 * "Awesome", a song by Veruca Salt from ''Eight Arms to Hold You'' * ''A'wesome'', a Korean EP by Hyuna 2016 Film and Television * Awesome (''Chuck'') or Devon Woodcomb, a fictional character from the TV series ''Chuck'' * ''Awesome'' (video game), a 1990 science fiction action game for the Amiga and Atari ST * Awesome Comics, an American comic book studio, 1997–2000 * Awesomeness (company), established as AwesomenessTV is a Los Angeles-based film and television studio People * Awesome Kong (born 1977), female American professional wrestler * Mike Awesome Michael Lee Alfonso (January 24, 1965 – February 17, 2007) was an American professional wrestler. He was best known for his appearances with the American professional wrestling promotions Extreme Championship Wrestling, World Championship Wrestl ... (1965– ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Video Games Scored By Peter Connelly
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Racing Video Games
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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Science Fiction Racing Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek ...
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Bethesda Softworks Games
Bethesda originally referred to the Pool of Bethesda, a pool in Jerusalem, described in the New Testament story of the healing the paralytic at Bethesda. It may also refer to: Places Antigua and Barbuda *Bethesda, Antigua and Barbuda Canada * Bethesda, Simcoe County, Ontario, Canada *Bethesda, York Regional Municipality, Ontario, Canada South Africa *Nieu-Bethesda, South Africa Suriname *Bethesda, Suriname, a former leper colony United Kingdom *Bethesda, Gwynedd, Wales ** Bethesda Athletic F.C. ** Bethesda RFC, a rugby union team *Bethesda, Pembrokeshire, Wales United States *Bethesda, Arkansas *Bethesda, Chatham County, Georgia *Bethesda, Greene County, Georgia *Bethesda, Davidson County, North Carolina *Bethesda, Durham County, North Carolina *Bethesda, Iowa *Bethesda, Maryland **Bethesda station, a Washington Metro station in Bethesda, Maryland **Bethesda Naval Hospital (now Walter Reed National Military Medical Center) *Bethesda (Ellicott City, Maryland), a plantation hou ...
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2009 Video Games
The year 2009 saw many sequels and prequels in video games. New intellectual properties include '' Batman: Arkham Asylum'', ''Bayonetta'', ''Borderlands'', ''Demon's Souls'', '' Dragon Age: Origins'', ''Infamous'', '' Just Dance'', ''Minecraft'', and ''Prototype''. Best-selling games The following are the top ten best-selling games of 2009 in terms of worldwide retail sales. Events Console releases The list of game consoles released in 2009 in North America. Game releases List of games released in 2009 in North America. Critically acclaimed titles Metacritic (MC) and GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ... (GR) are aggregators of video game journalism reviews. See also * 2009 in games Notes References {{History of Video Games Video ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for 8 years and 8 months, concluding with its 114th issue, released on 14 October 2014. The similarly titled Australian version was a follow-up of '' Nintendo Magazine System'', not to be confused with the UK publication. History ''Mean Machines'', a long-standing ...
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Nintendo Gamer
''Nintendo Gamer'' was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to ''N64 Magazine'', later renamed NGC Magazine (1997–2006), and ''Super Play'' (1992–1996), continuing the unique style of those magazines. The publication was originally known as NGamer, with the first issue being released on 13 July 2006. From issue 71 onward, released on 5 January 2012, the magazine was renamed ''Nintendo Gamer'' and was significantly reformatted. On 30 August 2012, it was announced that issue 80 was to be the magazine's final issue. Upon launch the magazine covered the Nintendo DS, GameCube and Game Boy Advance game consoles, with pre-release coverage of the Wii. Full coverage of the Wii and Nintendo 3DS was added over time, as were reports about the then-upcoming Wii U in later issues. Editorial staff and guest reviewers Mark Green served as editor from issues 1 to 19. Nick Ellis served as edi ...
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