Seventh Cross Evolution
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Seventh Cross Evolution
''Seventh Cross: Evolution'', known in Japan as simply , is a video game for the Sega Dreamcast video game console. It was released in Japan on December 23, 1998. A sequel titled ''Ninth Will'' was announced shortly after the game's North American release, but it was apparently cancelled. Gameplay The theme of ''Seventh Cross'' is evolution. The player begins with a protist, and through eating and consuming, progresses through two other stages until it becomes an animal. The game begins in a lagoon, where the player's organism must avoid predators while nourishing itself. If the creature dies, it is returned to its lowest form unless it has successfully evolved into its 'origin' stage, in which case the creature regresses to that instead. After death, any parts gained by evolution are kept, but any gathered food is lost. Seventh Cross contains six stages, each with a boss. The stages take place in different biomes, ranging from the pond to a barren future. Evolving The creatur ...
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HuneX
HuneX is a video game developer formed as a partnership between NEC Home Electronics, Ltd. and Human in 1992. HuneX mainly produces Bishōjo games and Otome games. Games *77: Beyond the Milky Way *Aikagi: Nukumori to Hidamari no Naka de * All Japan Women's Pro Wrestling: Queen of Queens * Angel's Feather *Ayakashibito Portable * Baldr Force EXE *Baldr Bullet Equilibrium *Bijin Dokei Portable *Biz Taiken DS Series: Kigyoudou - Inshoku - *Blue Breaker (series) *Canvas 3: Awairo no Sketch *Canvas 3: Nanairo no Kiseki *Chanter#: Kimi no Uta ga Todoitara *Clannad (PlayStation 2 version) *Clover Heart's *Dear My Sun!!: Musuko Ikusei Kyousoukyoku *Duel Savior Destiny * EPHEMERAL: Fantasy On Dark/ Residents of the Dark * EPHEMERAL: Miniature Garden * Fate/stay night: Realta Nua / Tobidase! Toraburu Hanafuda Douchuuki * First Kiss Story *Formation Soccer '95: Della Serie A *Gokujō!! Mecha Mote Iinchō series **Gokujō!! Mecha Mote Iinchō: MM Town de Miracle Change! **Gokujō!! Mecha Mote ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Dreamcast Games
The is a home video game console developed and sold by Sega. The first of the sixth generation of video game consoles, it was released in Japan on November 27, 1998, in North America on September 9, 1999, and in Europe on October 14, 1999. The fifth and final home console produced by Sega, the Dreamcast is the successor to the Sega Saturn, whose commercial failure prompted the company to release it only four years after its predecessor's initial release. All licensed games for the Dreamcast were released on the GD-ROM format, a proprietary CD-based optical disc format jointly developed by Sega and Yamaha Corporation that was capable of storing up to 1 GB of data. The Dreamcast itself features regional lockout, only playing games released within its predetermined region; however, the lockout is circumventable via modchip installation, boot discs, or cheat discs such as Datel's Action Replay. However, the aforementioned circumventions will only work on a MIL-CD compatible conso ...
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Biological Simulation Video Games
Biology is the scientific study of life. It is a natural science with a broad scope but has several unifying themes that tie it together as a single, coherent field. For instance, all organisms are made up of cells that process hereditary information encoded in genes, which can be transmitted to future generations. Another major theme is evolution, which explains the unity and diversity of life. Energy processing is also important to life as it allows organisms to move, grow, and reproduce. Finally, all organisms are able to regulate their own internal environments. Biologists are able to study life at multiple levels of organization, from the molecular biology of a cell to the anatomy and physiology of plants and animals, and evolution of populations.Based on definition from: Hence, there are multiple subdisciplines within biology, each defined by the nature of their research questions and the tools that they use. Like other scientists, biologists use the scientific me ...
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1998 Video Games
1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The ''Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently shadowed craters near the Moon's poles. * January 11 – Over 100 people are killed in the Sidi-Hamed massacre in Algeria. * January 12 – Nineteen European nations agree to forbid human cloning. * January 17 – The ''Drudge Report'' breaks the story about U.S. President Bill Clinton's alleged affair with Monica Lewinsky, which will lead to the House of Representatives' impeachment of him. February * February 3 – Cavalese cable car disaster: A United States military pilot causes the deaths of 20 people near Trento, Italy, when his low-flying EA-6B Prowler severs the cable of a cable-car. * February 4 – The 5.9 Afghanistan earthquake shakes the Takhar Province with a maximum Mercalli intensity of VII (''Very strong''). With up to 4, ...
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SimEarth
''SimEarth'' is a life simulation video game, the second designed by Will Wright and published in 1990 by Maxis. In ''SimEarth'', the player controls the development of a planet. English scientist James Lovelock served as an advisor and his Gaia hypothesis of planet evolution was incorporated into the game. Versions were made for the Apple Macintosh, Commodore Amiga, IBM PC, SNES, Sega Mega-CD and TurboGrafx-16. It was also subsequently re-released on the Wii Virtual Console. In 1996, several of Maxis' simulation games were re-released under the ''Maxis Collector Series'' with greater compatibility with Windows 95 and differing box art, including the addition of ''Classics'' beneath the title. SimEarth was re-released in 1997 under the ''Classics'' label. Overview In ''SimEarth'', the player can vary a planet's atmosphere, temperature, landmasses, etc., then place various forms of life on the planet and watch them evolve. In the “Random Planet” game setting, the game ...
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SimLife
''SimLife: The Genetic Playground'' is a video game produced by Maxis in 1992. The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem. ''SimLife'' was re-released in 1993 as part of the ''SimClassics Volume 1'' compilation, alongside '' SimCity Classic'' and ''SimAnt'' for PC, Mac and Amiga. Development The producers of ''SimLife'' refer to it as "The Genetic Playground". The game allows users to explore the interaction of life-forms and environments. Users can manipulate the genetics of both plants and animals to determine whether these new species could survive in the Earth's various environments. Players can also create new worlds with distinctive environments to see how certain species (earth's species or their own) fare within them. ''SimLife'' gives players the power to: * Create and modify worlds. * Create a ...
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Search For Eden
Searching or search may refer to: Computing technology * Search algorithm, including keyword search ** :Search algorithms * Search and optimization for problem solving in artificial intelligence * Search engine technology, software for finding information ** Enterprise search, software or services for finding information within organizations ** Web search engine, a service for finding information on the World Wide Web Music * Search (band), a Malaysian rock band * "Searchin'", a 1957 song originally performed by The Coasters * "Searching" (China Black song), a 1991 song by China Black * "Searchin'" (CeCe Peniston song), a 1993 song by CeCe Peniston * " Searchin' (I Gotta Find a Man)", a 1983 dance song by Hazell Dean * "Searching" (INXS song), a 1997 song by INXS * "Searching" (Pete Rock & CL Smooth song), a 1995 song from the Pete Rock & CL Smooth album ''The Main Ingredient'' * ''Searching'', a 2013 album by Jay Diggins * "Searching", a 1980 single by Change * "Sear ...
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The Game Of Intelligent Life
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic ...
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Lack Of Love
''L.O.L: Lack Of Love'' is an evolutionary life simulation game developed by Love-de-Lic and published by ASCII (company), ASCII Entertainment for the Sega Dreamcast. The game was released only in Japan on November 2, 2000. The game was never exported to the West but it received a Fan translation of video games, fan translation in 2020. Gameplay The gameplay of ''L.O.L.: Lack of Love'' revolves around the player's control of a single creature placed on an alien planet during robotic terraforming. The player must cause the creature to metamorphose into new forms by communicating with other living creatures, establishing Symbiosis, symbiotic relationships with them, and thus helping them. The game is non-linear, lacking a HUD (video gaming), HUD almost entirely and requiring the player to simply remain alive. This can be done by helping, or eating other creatures, as well as performing various bodily functions including sleeping and urination, urinating. Development ''L.O.L.: Lack o ...
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