Semi-global Matching
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Semi-global Matching
Semi-global matching (SGM) is a computer vision algorithm for the estimation of a dense disparity map from a rectified stereo image pair, introduced in 2005 by Heiko Hirschmüller while working at the German Aerospace Center.Hirschmüller (2005), pp. 807-814 Given its predictable run time, its favourable trade-off between quality of the results and computing time, and its suitability for fast parallel implementation in ASIC or FPGA, it has encountered wide adoption in real-time stereo vision applications such as robotics and advanced driver assistance systems.Hirschmüller (2011), pp. 178–184 Problem Pixelwise stereo matching allows to perform real-time calculation of disparity maps by measuring the similarity of each pixel in one stereo image to each pixel within a subset in the other stereo image. Given a rectified stereo image pair, for a pixel with coordinates (x, y) the set of pixels in the other image is usually selected as \, where D is a maximum allowed disparity shi ...
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Computer Vision
Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the human visual system can do. Computer vision tasks include methods for acquiring, processing, analyzing and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the forms of decisions. Understanding in this context means the transformation of visual images (the input of the retina) into descriptions of the world that make sense to thought processes and can elicit appropriate action. This image understanding can be seen as the disentangling of symbolic information from image data using models constructed with the aid of geometry, physics, statistics, and learning theory. The scientific discipline of computer vision is concerned with the theory ...
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Graph Cut Optimization
Graph cut optimization is a combinatorial optimization method applicable to a family of function (mathematics), functions of Continuous or discrete variable, discrete variables, named after the concept of cut (graph theory), cut in the theory of flow networks. Thanks to the max-flow min-cut theorem, determining the minimum cut over a graph (discrete mathematics), graph representing a flow network is equivalent to computing the maximum flow over the network. Given a pseudo-Boolean function f, if it is possible to construct a flow network with positive weights such that * each cut C of the network can be mapped to an assignment of variables \mathbf to f (and vice versa), and * the cost of C equals f(\mathbf) (up to an additive constant) then it is possible to find the global optimum of f in polynomial time by computing a minimum cut of the graph. The mapping between cuts and variable assignments is done by representing each variable with one node in the graph and, given a cut, each var ...
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Computer Stereo Vision
Computer stereo vision is the extraction of 3D information from digital images, such as those obtained by a CCD camera. By comparing information about a scene from two vantage points, 3D information can be extracted by examining the relative positions of objects in the two panels. This is similar to the biological process of stereopsis. Outline In traditional stereo vision, two cameras, displaced horizontally from one another, are used to obtain two differing views on a scene, in a manner similar to human binocular vision. By comparing these two images, the relative depth information can be obtained in the form of a disparity map, which encodes the difference in horizontal coordinates of corresponding image points. The values in this disparity map are inversely proportional to the scene depth at the corresponding pixel location. For a human to compare the two images, they must be superimposed in a stereoscopic device, with the image from the right camera being shown to the ob ...
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3D Reconstruction
In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. If the model is allowed to change its shape in time, this is referred to as spatio-temporal reconstruction, non-rigid or spatio-temporal reconstruction. Motivation and applications The research of 3D reconstruction has always been a difficult goal. By Using 3D reconstruction one can determine any object's 3D profile, as well as knowing the 3D coordinate of any point on the profile. The 3D reconstruction of objects is a generally scientific problem and core technology of a wide variety of fields, such as Computer Aided Geometric Design (CAGD), computer graphics, computer animation, computer vision, medical imaging, computational science, virtual reality, digital media, etc. For instance, the lesion information of the patients can be presented in 3D on the computer, which offers a new ...
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Computational Complexity
In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory. Both areas are highly related, as the complexity of an algorithm is always an upper bound on the complexity of the problem solved by this algorithm. Moreover, for designing efficient algorithms, it is often fundamental to compare the complexity of a specific algorithm to the complexity of the problem to be solved. Also, in most cases, the only thing that is known about the complexity of a problem is that it is lower than the c ...
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Mathematical Morphology
Mathematical morphology (MM) is a theory and technique for the analysis and processing of geometrical structures, based on set theory, lattice theory, topology, and random functions. MM is most commonly applied to digital images, but it can be employed as well on graphs, surface meshes, solids, and many other spatial structures. Topological and geometrical continuous-space concepts such as size, shape, convexity, connectivity, and geodesic distance, were introduced by MM on both continuous and discrete spaces. MM is also the foundation of morphological image processing, which consists of a set of operators that transform images according to the above characterizations. The basic morphological operators are erosion, dilation, opening and closing. MM was originally developed for binary images, and was later extended to grayscale functions and images. The subsequent generalization to complete lattices is widely accepted today as MM's theoretical foundation. History Mathemati ...
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Mutual Information
In probability theory and information theory, the mutual information (MI) of two random variables is a measure of the mutual dependence between the two variables. More specifically, it quantifies the " amount of information" (in units such as shannons (bits), nats or hartleys) obtained about one random variable by observing the other random variable. The concept of mutual information is intimately linked to that of entropy of a random variable, a fundamental notion in information theory that quantifies the expected "amount of information" held in a random variable. Not limited to real-valued random variables and linear dependence like the correlation coefficient, MI is more general and determines how different the joint distribution of the pair (X,Y) is from the product of the marginal distributions of X and Y. MI is the expected value of the pointwise mutual information (PMI). The quantity was defined and analyzed by Claude Shannon in his landmark paper "A Mathemati ...
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Normalized Cross-correlation
In signal processing, cross-correlation is a measure of similarity of two series as a function of the displacement of one relative to the other. This is also known as a ''sliding dot product'' or ''sliding inner-product''. It is commonly used for searching a long signal for a shorter, known feature. It has applications in pattern recognition, single particle analysis, electron tomography, averaging, cryptanalysis, and neurophysiology. The cross-correlation is similar in nature to the convolution of two functions. In an autocorrelation, which is the cross-correlation of a signal with itself, there will always be a peak at a lag of zero, and its size will be the signal energy. In probability and statistics, the term ''cross-correlations'' refers to the correlations between the entries of two random vectors \mathbf and \mathbf, while the ''correlations'' of a random vector \mathbf are the correlations between the entries of \mathbf itself, those forming the correlation matrix ...
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Pearson Correlation
In statistics, the Pearson correlation coefficient (PCC, pronounced ) ― also known as Pearson's ''r'', the Pearson product-moment correlation coefficient (PPMCC), the bivariate correlation, or colloquially simply as the correlation coefficient ― is a measure of linear correlation between two sets of data. It is the ratio between the covariance of two variables and the product of their standard deviations; thus, it is essentially a normalized measurement of the covariance, such that the result always has a value between −1 and 1. As with covariance itself, the measure can only reflect a linear correlation of variables, and ignores many other types of relationships or correlations. As a simple example, one would expect the age and height of a sample of teenagers from a high school to have a Pearson correlation coefficient significantly greater than 0, but less than 1 (as 1 would represent an unrealistically perfect correlation). Naming and history It was developed by Kar ...
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Census Transform
The census transform (CT) is an image operator that associates to each pixel of a grayscale image a binary string, encoding whether the pixel has smaller intensity than each of its neighbours, one for each bit. It is a non-parametric transform that depends only on relative ordering of intensities, and not on the actual values of intensity, making it invariant with respect to monotonic variations of illumination, and it behaves well in presence of multimodal distributions of intensity, e.g. along object boundaries. It has applications in computer vision, and it is commonly used in visual correspondence problems such as optical flow calculation and disparity estimation. The census transform is related to the rank transform, that associates to each pixel the number of neighbouring pixels with higher intensity than the pixel itself, and was introduced in the same paper.Zabih and Woodfill (1994), p. 153. Algorithm The most common version of the census transform uses a 3x3 window, c ...
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Hamming Distance
In information theory, the Hamming distance between two strings of equal length is the number of positions at which the corresponding symbols are different. In other words, it measures the minimum number of ''substitutions'' required to change one string into the other, or the minimum number of ''errors'' that could have transformed one string into the other. In a more general context, the Hamming distance is one of several string metrics for measuring the edit distance between two sequences. It is named after the American mathematician Richard Hamming. A major application is in coding theory, more specifically to block codes, in which the equal-length strings are vectors over a finite field. Definition The Hamming distance between two equal-length strings of symbols is the number of positions at which the corresponding symbols are different. Examples The symbols may be letters, bits, or decimal digits, among other possibilities. For example, the Hamming distance between: ...
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Birchfield–Tomasi Dissimilarity
In computer vision, the Birchfield–Tomasi dissimilarity is a pixelwise image dissimilarity measure that is robust with respect to sampling effects. In the comparison of two image elements, it fits the intensity of one pixel to the linearly interpolated intensity around a corresponding pixel on the other image.Birchfield and Tomasi (1998) It is used as a dissimilarity measure in stereo matching, where one-dimensional search for correspondences is performed to recover a dense disparity map from a stereo image pair.Hirschmüller and Scharstein (2007)Morales et al. (2013) Description When performing pixelwise image matching, the measure of dissimilarity between pairs of pixels from different images is affected by differences in image acquisition such as illumination bias and noise. Even when assuming no difference in these aspects between an image pair, additional inconsistencies are introduced by the pixel sampling process, because each pixel is a sample obtained integrating ...
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