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Scenery Generator
A scenery generator is software used to create landscape images, 3D model, 3D models, and Animation, animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies. Basic elements of landscapes created by scenery generators include terrain, water, foliage, and clouds. The process for basic random generation uses a Diamond-square algorithm, diamond square algorithm. Common features Most scenery generators can create basic heightmaps to simulate the variation of elevation in basic terrain. Common techniques include Simplex noise, fractals, or the diamond-square algorithm, which can generate 2-dimensional heightmaps. A version of scenery generator can be very simplistic. Using a diamond-square algorithm with some extra steps involving fractals an algorithm for random generation ...
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Terragen Render
Terragen is a scenery generator program for Microsoft Windows and Mac OS X developed and published by Planetside Software. It can be used to create renderings and animations of landscapes. History Released in stages (tech preview and beta) to a participating community, Terragen 2 was released to pre-purchasers on 2 April 2009. Terragen 2 is offered in feature limited freeware and full-featured commercial licenses. Planetside Software released the first public version of Terragen 2 after more than three years of development of both the core technologies and the program itself. Since then there have been several released updates to both licenses of the software along the development cycle with a series of technology previews and a beta release. The "final" build was released on April 23, 2009, and more updates, including feature modules, are expected to be released later. Planetside released Terragen 3 in August 2013. Version 3.1 was released in February 2014. Version 4 was ...
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Outerra Anteworld Engine The Middle-Earth DEM Project (12428994215)
Outerra is a Slovakia, Slovak computer software company best known for its middleware 3D computer graphics, 3D planetary Game engine, graphics engine, called Outerra engine, in development since 2008. The engine renders high-quality terrain, terrain Texture (computer graphics), texturing, flora and water flow normal mapping, normal maps using relatively sparse and highly compressed data through fractal, fractal processing and other types of procedural generation. The game ''Anteworld'' uses real world data to create a virtual replica of planet Earth. Features Features of the engine and its tech-demo ''Anteworld'' include: * Fractal refinement of preexisting terrain data * Support of Vector (geometric), vector-based data, such as roads * Seamless transitioning from outer space to planet surface * Chromium (web browser), Chromium browser integration * Land vehicle physics and JSBSim flight dynamics model library for aircraft physics * Unlimited visibility * Dynamic and adjustable ...
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GNU General Public License
The GNU General Public Licenses (GNU GPL or simply GPL) are a series of widely used free software licenses, or ''copyleft'' licenses, that guarantee end users the freedom to run, study, share, or modify the software. The GPL was the first copyleft license available for general use. It was originally written by Richard Stallman, the founder of the Free Software Foundation (FSF), for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. The licenses in the GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. The GPL is more restrictive than the GNU Lesser General Public License, and even more distinct from the more widely used permissive software licenses such as BSD, MIT, and Apache. Historically, the GPL license family has been one of the most popular software licenses in the free and open-source software (FOSS) domai ...
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Plug-in (computing)
In computing, a plug-in (also spelled plugin) or add-in (also addin, add-on, or addon) is a software component that extends the functionality of an existing software system without requiring the system to be software build, re-built. A plug-in software feature, feature is one way that a system can be customizable. Applications support plug-ins for a variety of reasons including: * Enable third-party developers to extend an application * Support easily adding new features * Reduce the size of an application by not loading unused features * Separate source code from an application because of incompatible software licenses Examples Examples of plug-in use for various categories of applications: * Digital audio workstations and audio editing software use audio plug-ins to generate, process or analyze sound. Ardour (software), Ardour, Audacity (audio editor), Audacity, Cubase, FL Studio, Logic Pro, Logic Pro X and Pro Tools are examples of such systems. * Email clients use plug-i ...
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Blender (software)
Blender is a Free and open-source software, free and open-source 3D computer graphics software tool set that runs on Microsoft Windows, Windows, macOS, BSD, Haiku (operating system), Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D printing, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games. Blender was used to produce the Academy Awards, Academy Award-winning film ''Flow (2024 film), Flow'' (2024). History Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the Neo Geo, video game brand), and was officially launched on January 2, 1994. Version 1.00 was released in January 1995, with the primary author being the company co-owner and software developer Ton Roosendaal. The name ''Blender'' was inspired by a song by the Swiss electronic band Yello, from the album ''Baby (Yello album), Baby'', which NeoGeo used ...
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UNIGINE Company
UNIGINE Company is a multinational software development company headquartered in Clemency, Luxembourg. It is known for developing the Unigine, UNIGINE Engine proprietary cross-platform middleware and advanced GPU benchmarks (Heaven Benchmark, Heaven, Valley Benchmark, Valley and Superposition Benchmark, Superposition). Products * Unigine, UNIGINE Engine (cross-platform 3D computer graphics, 3D engine for simulators, virtual reality systems and computer games) * Naval strategy ''Oil Rush'' GPU benchmarks * Sanctuary v2.3 (2007–2010) – no longer supported; * Tropics v1.3 (2007–2010) – included in the Phoronix Test Suite for Linux, no longer supported; * Heaven Benchmark, Heaven v4.0 (2009-2013) – the first benchmark for DirectX#DirectX 11, DirectX 11, included in the Phoronix Test Suite for Linux; * Valley Benchmark, Valley v1.0 (2013); * Superposition Benchmark, Superposition v1.1 (2017–2019). History The development of UNIGINE technology began with the ope ...
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Unigine
UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12. UNIGINE Engine is a core technology for a lineup of benchmarks (CPU, GPU, power supply, cooling system), which are used by overclockers and technical media such as Tom's Hardware, Linus Tech Tips, PC Gamer, and JayzTwoCents. UNIGINE benchmarks are also included as part of the Phoronix Test Suite for benchmarking purposes on Linux and other systems. UNIGINE 1 The first public release was the 0.3 version on May 4, 2005. Platforms UNIGINE 1 supported Microsoft Windows, Linux, OS X, PlayStation 3, Android, and iOS. Experimental support for WebGL existed but was not included into the official SDK. UNIGINE 1 supported DirectX 9, DirectX 10, DirectX 11, OpenGL, OpenGL ES and PlayStation 3, while initial versions (v0.3x) only supported OpenGL. UNIGINE 1 provided C++, C#, and ...
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Outerra
Outerra is a Slovakia, Slovak computer software company best known for its middleware 3D computer graphics, 3D planetary Game engine, graphics engine, called Outerra engine, in development since 2008. The engine renders high-quality terrain, terrain Texture (computer graphics), texturing, flora and water flow normal mapping, normal maps using relatively sparse and highly compressed data through fractal, fractal processing and other types of procedural generation. The game ''Anteworld'' uses real world data to create a virtual replica of planet Earth. Features Features of the engine and its tech-demo ''Anteworld'' include: * Fractal refinement of preexisting terrain data * Support of Vector (geometric), vector-based data, such as roads * Seamless transitioning from outer space to planet surface * Chromium (web browser), Chromium browser integration * Land vehicle physics and JSBSim flight dynamics model library for aircraft physics * Unlimited visibility * Dynamic and adjustable ...
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Planetside Software
''PlanetSide'' is a series of massively multiplayer online first-person shooter video games published by Daybreak Game Company. The first game in the series was published by Sony Online Entertainment in 2003 for Microsoft Windows and featured thousands of players fighting over territory in a persistent world. ''PlanetSide 2'', a sequel, was released in 2012, featuring faster-paced gameplay, modern first-person shooter mechanics and high graphical fidelity. The main series games in the franchise chronicle the efforts of three factions (the New Conglomerate, Vanu Sovereignty and Terran Republic) as they fight for control of the planet Auraxis. Players have access to a vast arsenal of weapons and vehicles unique to their faction and engage in combined arms warfare to conquer territory in a persistent world. Rather than featuring small, instanced matches like many other first-person shooters, the ''PlanetSide'' series features massive, seamless continents that allow battles potentia ...
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Bentley Systems
Bentley Systems, Incorporated is an American-based software development company that develops, manufactures, licenses, sells and supports computer software and services for the design, construction, and operation of infrastructure. The company's software serves the building, plant, civil, and geospatial markets in the areas of architecture, engineering, construction (AEC) and operations. Their software products are used to design, engineer, build, and operate large constructed assets such as roadways, railways, bridges, buildings, industrial plants, power plants, and utility networks. The company re-invests 20% of their revenues in research and development. Bentley Systems is headquartered in Exton, Pennsylvania, United States, but has development, sales and other departments in over 50 countries. In 2021, the company generated revenue of $1 billion in 186 countries. Software Bentley has three principal software product lines: MicroStation, ProjectWise, and AssetWise. Sin ...
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E-on Vue
Vue is a software tool for world generation by Bentley Systems with support for many visual effects, animations and various other features. The tool has been used in several feature-length movies. In 2024, Bentley Systems announced that Vue would be discontinued, and be freely available to those that still wish to use it. Versions Features This is a list of features as of the 2023 release of Vue: Terrains * Heightfield terrains * Procedural terrains * Infinite terrains * Planetary terrains * Real-world terrains * 3D terrain sculpting * Terrain export EcoSystem Instancing Technology * Material-based EcoSystems * Global EcoSystems * Dynamic EcoSystems * 360° EcoSystem Population * Paint EcoSystem instances * EcoParticles * Export EcoSystem populations Vegetation * Built-in Plant editor * Compatible with PlantFactory * Vegetation assets Atmosphere, Skies and Clouds * Standard atmospheric model * Spectral atmospheric model * Photometric atmospheric model * Atmosphere presets * P ...
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