Sapiens (video Game)
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Sapiens (video Game)
''Sapiens'' is an action-adventure and text-based game set in an open world environment and played alternatively in flip-screen and first-person perspective. One of the earliest representatives of the survival game genre, it is set in a fictionalisation of Prehistory. Developed by Didier Guillion and Olivier Guillion, it was published by Loriciel in 1986 on Thomson MO5, ported to Amstrad CPC (1986), Atari ST (1987), and DOS (1987). Myriad Online, the company created by the Guillion brothers, published a Mac OS and Microsoft Windows port in 1996, recompiled in 2017. Synopsis The game is set in 100,000 BC during the end of the Paleolithic period in Europe. It takes place in a procedurally generated open world filled with different types of flora and fauna such as savannas and tundras. Players customize a Neanderthal avatar by naming it, assigning it a gender, choosing its hairstyle and dresscode. The RPG aspect also entails customizing five parameters at game start (agility, st ...
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Loriciel
Loriciel (also sometimes Loriciels) was a French video game software developer, developing company that was active from 1983 to the early 1990s. The name is a combination of ''logiciel'', the French word for software, and ''Oric'' which was the first computer they wrote software for. During the 1980s, they developed games for various systems (Oric 1, ZX81, ZX Spectrum, Amstrad CPC, Thomson computers and the Atari ST). The first game that Loriciel developed was ''Hubert'' for the Commodore 64. They managed to publish 150 different games within their short lifespan as a company. While several attempts were made to revive the company (first as Loriciel then Virtual Studio), financial difficulties would force this company to shut down after developing ''Tommy Moe's Winter Extreme: Skiing & Snowboarding'' for the Super Nintendo Entertainment System. Video games Personal computers Amstrad CPC * ''Empire'' (1985) * ''Dianne'' (1985) * ''Rally II'' (1985) * ''Foot Marius Tresor'' (1985 ...
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MacOS
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and laptop computers it is the second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X 10.7 Lion. Apple's other operating systems (iOS, iPadOS, watchOS, tvOS, audioOS) are derivatives of macOS. A promi ...
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Crafting (gaming)
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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Flint
Flint, occasionally flintstone, is a sedimentary cryptocrystalline form of the mineral quartz, categorized as the variety of chert that occurs in chalk or marly limestone. Flint was widely used historically to make stone tools and start fires. It occurs chiefly as nodules and masses in sedimentary rocks, such as chalks and limestones.''The Flints from Portsdown Hill''
Inside the nodule, flint is usually dark grey, black, green, white or brown in colour, and often has a glassy or waxy appearance. A thin layer on the outside of the nodules is usually different in colour, typically white and rough in texture. The nodules can often be found along s and

Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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Foot Whipping
Foot whipping, falanga/falaka or bastinado is a method of inflicting pain and humiliation by administering a beating on the soles of a person's bare feet. Unlike most types of flogging, it is meant more to be painful than to cause actual injury to the victim. Blows are generally delivered with a light rod, knotted cord, or lash. The receiving person is forced to be barefoot and soles of the feet are placed in an exposed position. The beating is typically performed with an object like a cane or switch. The strokes are usually aimed at the arches of the feet and repeated a certain number of times. Bastinado is also referred to as ''foot (bottom) caning'' or ''sole caning'', depending on the instrument in use. The German term is ''Bastonade'', deriving from the Italian noun ''bastonata'' (''stroke with the use of a stick''). In former times it was also referred to as ''Sohlenstreich'' (corr. ''striking the soles''). The Chinese term is ''dǎ jiǎoxīn'' (打脚心 / 打腳心). ...
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The Quest For Fire
''The Quest for Fire'' (french: La Guerre du feu, literally ''The War for Fire'') is a 1911 Belgian fantasy novel by " J.-H. Rosny", the pseudonym of two brothers; the author was actually the elder of the two, Joseph Henri Honoré Boex (1856–1940). It was first published in English in an abridged edition in 1967. It was adapted into the critically acclaimed 1981 film '' Quest for Fire'' starring Ron Perlman. The film is not a faithful adaption of the book. Setting ''The Quest for Fire'' takes place in 100,000 BC in Europe. The fauna of this period is omnipresent, including mammoths, cave lions, aurochs, cave bears, saber-toothed cats, giant elks and saiga antelopes. Several humanoid ethnicities live alongside animals: the Ulams (Neandertal-like hunters-gatherers who worship the fire and are able to ally themselves with beasts), the Wahs (people without shoulders from marshes), the Blue-Haired Men (huge four-handed simians with a bluish fur), the Men-Eaters (bestial ca ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Neanderthal
Neanderthals (, also ''Homo neanderthalensis'' and erroneously ''Homo sapiens neanderthalensis''), also written as Neandertals, are an extinct species or subspecies of archaic humans who lived in Eurasia until about 40,000 years ago. While the "causes of Neanderthal disappearance about 40,000 years ago remain highly contested," demographic factors such as small population size, inbreeding and genetic drift, are considered probable factors. Other scholars have proposed competitive replacement, assimilation into the modern human genome (bred into extinction), great climatic change, disease, or a combination of these factors. It is unclear when the line of Neanderthals split from that of modern humans; studies have produced various intervals ranging from 315,000 to more than 800,000 years ago. The date of divergence of Neanderthals from their ancestor ''H. heidelbergensis'' is also unclear. The oldest potential Neanderthal bones date to 430,000 years ago, but the classification ...
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Tundra
In physical geography, tundra () is a type of biome where tree growth is hindered by frigid temperatures and short growing seasons. The term ''tundra'' comes through Russian (') from the Kildin Sámi word (') meaning "uplands", "treeless mountain tract". There are three regions and associated types of tundra: Arctic tundra, alpine tundra, and Antarctic tundra. Tundra vegetation is composed of dwarf shrubs, sedges, grasses, mosses, and lichens. Scattered trees grow in some tundra regions. The ecotone (or ecological boundary region) between the tundra and the forest is known as the tree line or timberline. The tundra soil is rich in nitrogen and phosphorus. The soil also contains large amounts of biomass and decomposed biomass that has been stored as methane and carbon dioxide in the permafrost, making the tundra soil a carbon sink. As global warming heats the ecosystem and causes soil thawing, the permafrost carbon cycle accelerates and releases much of these soil-contained g ...
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Savanna
A savanna or savannah is a mixed woodland-grassland (i.e. grassy woodland) ecosystem characterised by the trees being sufficiently widely spaced so that the canopy does not close. The open canopy allows sufficient light to reach the ground to support an unbroken herbaceous layer consisting primarily of grasses. According to '' Britannica'', there exists four savanna forms; ''savanna woodland'' where trees and shrubs form a light canopy, ''tree savanna'' with scattered trees and shrubs, ''shrub savanna'' with distributed shrubs, and ''grass savanna'' where trees and shrubs are mostly nonexistent.Smith, Jeremy M.B.. "savanna". Encyclopedia Britannica, 5 Sep. 2016, https://www.britannica.com/science/savanna/Environment. Accessed 17 September 2022. Savannas maintain an open canopy despite a high tree density. It is often believed that savannas feature widely spaced, scattered trees. However, in many savannas, tree densities are higher and trees are more regularly spaced than in for ...
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Procedural Generation
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay. Procedural generation is a branch of media synthesis. Overview The term ''procedural'' refers to the process that computes a particular function. Fractals are geometric patterns which can often be generated procedurally. Commonplace procedural content includes textures and meshes. Sound is often also procedurally generated, and has applications in both speech synthesis as well as music. It has been used to ...
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