Sangokushi Sōsōden
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Sangokushi Sōsōden
''Sangokushi Sōsōden'' (三國志曹操伝) is the fifth release in the ''Eiketsuden'' tactical role-playing series developed by Koei, and the third to be set during the Three Kingdoms period. Story The game retells the exploits of the ancient Chinese warlord Cao Cao. The events are based upon those depicted in Luo Guanzhong's historical dramatic novel '' Romance of the Three Kingdoms''. The novel, itself, is based upon the historical battles and events of the actual Three Kingdoms period of ancient China. While Cao Cao is portrayed as a villain in the novel, he is actually the protagonist of ''Sangokushi Sousouden''. As such, the negative deeds attributed to Cao in the novel are either altered to depict him in a more positive light or simply removed entirely. Three prominent opposing characters in the novel, Liu Bei, Zhuge Liang and Sun Quan, are Cao Cao's primary opponents in the game. The character portraits in this release are mostly enhanced, palette swapped re-creat ...
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Koei
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its ''Dynasty Warriors'' games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on pseudo-historical events. The company has also found mainstream success in a series of loosely historical action games, the flagship titles of which are the ''Dynasty Warriors'' and ''Samurai Warriors'' series, also known as the ''Musō'' series. Koei also owns a division known as Ruby Party, which focuses on otome games. On April 1, 2009, Koei merged with Tecmo to form the Tecmo Koei Holdings holding company. Koei changed its name to Tecmo Koei Games on April 1, 2010 by absorbing Tecmo, and again on July 1, 2014, to Koei Tecmo Games. History Koei was established in July 1978 by Yōichi Erikawa (also known as Kou Shibusawa) and Keiko Erikawa. Yoichi was a student at Keio University, and when his family's rural dyestuffs business faile ...
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Infantry
Infantry is a military specialization which engages in ground combat on foot. Infantry generally consists of light infantry, mountain infantry, motorized infantry & mechanized infantry, airborne infantry, air assault infantry, and marine infantry. Although disused in modern times, heavy infantry also commonly made up the bulk of many historic armies. Infantry, cavalry, and artillery have traditionally made up the core of the combat arms professions of various armies, with the infantry almost always comprising the largest portion of these forces. Etymology and terminology In English, use of the term ''infantry'' began about the 1570s, describing soldiers who march and fight on foot. The word derives from Middle French ''infanterie'', from older Italian (also Spanish) ''infanteria'' (foot soldiers too inexperienced for cavalry), from Latin '' īnfāns'' (without speech, newborn, foolish), from which English also gets '' infant''. The individual-soldier term ''infantry ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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Thingsoft
Thingsoft ( ko, 띵소프트) is an online game development company in South Korea. Its headquarters is in Seoul, South Korea. History Thingsoft was originally established in 2005 with funding from Neowiz, a large South Korean online game publisher. Neowiz fully acquired Thingsoft in 2006 following the successful launch of Thingsoft's first commercial product, FIFA Online. The acquisition integrated Thingsoft into the Neowiz as an internal development studio. In 2007, Neowiz split into several smaller companies, and Thingsoft was officially changed to Neowiz Games Development Studio. Thingsoft was responsible for the development of several online games including FIFA Online, FIFA Online 2, the NBA Street Online series, Battlefield Online, Warlord, Xogu Pigu, Sashinmu, and Perfect KO. FIFA Online 2 proved especially successful in South Korea and garnered over 180,000 concurrent users in 2006 and over 220,000 concurrent users in 2010. In 2010, the founders of Thingsoft and cor ...
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Nexon
Nexon Co., Ltd. is a global video game publisher, listed in Japan, that specializes in online Virtual World games for PCs, consoles and mobile. Nexon is one of the world’s ten largest interactive game companies based on market capitalization and maintains over 45 titles across 190 countries with popular IP franchises such as ''MapleStory, Dungeon & Fighter, Dungeon&Fighter, Sudden Attack, and KartRider''. As of 2022, Nexon games have registereclose to one billion registered playerswith multiple games that rank among the world's top-grossing entertainment franchises. Nexon was founded in Seoul, South Korea in 1994 by Kim Jung-ju and Jake Song. In 2005, the company moved its headquarters to Tokyo, Japan. Nexon's largest shareholder is NXC, a South Korean entertainment conglomerate headquartered in Jeju Island, South Korea. History Nexon Group was established in Seoul, South Korea on December 26, 1994, and is currently based in Japan. It also has offices located in South Korea, ...
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Oath Of The Peach Garden
The Oath of the Peach Garden is a fictional event in the 14th century Chinese historical novel ''Romance of the Three Kingdoms'' by Luo Guanzhong. This event is set at the end of the Eastern Han dynasty around the time of the Yellow Turban Rebellion in the 180s A.D. Liu Bei, Guan Yu and Zhang Fei took an oath of fraternity in a ceremony in the Peach Garden (believed to be in present-day Zhuozhou, Hebei), and became sworn brothers from then on. Their goal in taking the oath was to protect the Han Empire from the Yellow Turban rebels. The oath bound the three men, who would later play important roles in the establishment of the state of Shu Han during the Three Kingdoms period. It is also often alluded to as a symbol of fraternal loyalty. Background Chapter 1 of ''Romance of the Three Kingdoms'' sets out the story of the Ten Attendants' usurpation of power and the Yellow Turban Rebellion, which destabilised the Han Empire. When the Yellow Turban rebels were advancing on You Pr ...
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Guan Yu
Guan Yu (; ), courtesy name Yunchang, was a Chinese military general serving under the warlord Liu Bei during the late Eastern Han dynasty of China. Along with Zhang Fei, he shared a brotherly relationship with Liu Bei and accompanied him on most of his early exploits. Guan Yu played a significant role in the events leading up to the end of the Han dynasty and the establishment of Liu Bei's state of Shu Han during the Three Kingdoms period. While he is remembered for his loyalty towards Liu Bei, he is also known for repaying Cao Cao's kindness by slaying Yan Liang, a general under Cao Cao's rival Yuan Shao, at the Battle of Boma. After Liu Bei gained control of Yi Province in 214, Guan Yu remained in Jing Province to govern and defend the area for about seven years. In 219, while he was away fighting Cao Cao's forces at the Battle of Fancheng, Liu Bei's ally Sun Quan broke the Sun–Liu alliance and sent his general Lü Meng to conquer Liu Bei's territories in Jing Prov ...
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Eastern Wu
Wu ( Chinese: 吳; pinyin: ''Wú''; Middle Chinese *''ŋuo'' < : ''*ŋuɑ''), known in historiography as Eastern Wu or Sun Wu, was one of the three major states that competed for supremacy over in the period (220–280). It previously existed from 220–222 as a kingdom nominally under , its rival state, but declared independence from Wei and became ...
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Shu Han
Han (; 221–263), known in historiography as Shu Han ( ) or Ji Han ( "Junior Han"), or often shortened to Shu (; pinyin: ''shŭ'' < : *''źjowk'' < : *''dźok''), was one of the three major states that competed for supremacy over China in the period (220–280). The state was based in the area around present-day , , ...
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Battle Of Tong Pass (211)
The Battle of Tong Pass, also known as the Battle of Weinan, was fought between the warlord Cao Cao and a coalition of forces from Guanxi (west of Tong Pass) between April and November 211 in the late Eastern Han dynasty of China. The battle was initiated by Cao Cao's western expansion, which triggered uprisings in Guanxi. Cao Cao scored a decisive victory over the Guanxi coalition and established a hold of the Guanzhong region. Background Towards the end of the Eastern Han dynasty, the warlord Ma Teng commanded a sizable army in the northwestern frontiers of China that threatened the North China Plain under the dominion of Cao Cao. When Cao Cao finished his unification of northern China in 207, he wished to turn south to attack the warlords Liu Bei and Sun Quan. To avoid a potential attack from behind, Cao Cao appointed Ma Teng as an official and summoned him to Ye (in present-day Handan, Hebei). Ma Teng and some of his family members were effectively held hostage to preven ...
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Physical Strength
Physical strength is the measure of a human's exertion of force on physical objects. Increasing physical strength is the goal of strength training. Overview An individual's physical strength is determined by two factors: the cross-sectional area of muscle fibers recruited to generate force and the intensity of the recruitment. Individuals with a high proportion of type I slow twitch muscle fibers will be relatively weaker than a similar individual with a high proportion of type II fast twitch fibers, but would have greater endurance. The genetic inheritance of muscle fiber type sets the outermost boundaries of physical strength possible (barring the use of enhancing agents such as testosterone), although the unique position within this envelope is determined by training. Individual muscle fiber ratios can be determined through a muscle biopsy. Other considerations are the ability to recruit muscle fibers for a particular activity, joint angles, and the length of each limb. Fo ...
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Morale
Morale, also known as esprit de corps (), is the capacity of a group's members to maintain belief in an institution or goal, particularly in the face of opposition or hardship. Morale is often referenced by authority figures as a generic value judgment of the willpower, obedience, and self-discipline of a group tasked with performing duties assigned by a superior. According to Alexander H. Leighton, "morale is the capacity of a group of people to pull together persistently and consistently in pursuit of a common purpose". Morale is important in the military, because it improves unit cohesion. With good morale, a force will be less likely to give up or surrender. Morale is usually assessed at a collective, rather than an individual level. In wartime, civilian morale is also important. Esprit de corps is considered to be an important part of a fighting unit. Definition Military history experts have not agreed on a precise definition of "morale". Clausewitz's comments on the su ...
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