Sam (text Editor)
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Sam (text Editor)
Sam is a multi-file text editor based on structural regular expressions. It was originally designed in the early 1980s at Bell Labs by Rob Pike with the help of Ken Thompson and other Unix developers for the Blit windowing terminal running on Unix; it was later ported to other systems. Sam follows a classical modular Unix aesthetic. It is internally simple, its power leveraged by the composability of a small command language and extensibility through shell integration. Design and features Sam is designed as two synchronous programs: a command interpreter and a mouse-oriented bitmap windowing interface. The interpreter's command set is modeled after the UNIX editor ed and may be used to operate the editor from a standard text terminal. By default, however, Sam presents its own graphical user interface (GUI) window, ''samterm'', which additionally allows point-and-click operations through pop-up context menus. This two-process structure allowed sam to access files on networked h ...
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Rob Pike
Robert "Rob" Pike (born 1956) is a Canadian programmer and author. He is best known for his work on the Go programming language and at Bell Labs, where he was a member of the Unix team and was involved in the creation of the Plan 9 from Bell Labs and Inferno operating systems, as well as the Limbo programming language. He also co-developed the Blit graphical terminal for Unix; before that he wrote the first window system for Unix in 1981. Pike is the sole inventor named in US patent 4,555,775. Over the years Pike has written many text editors; sam and acme are the most well known and are still in active use and development. Pike, with Brian Kernighan, is the co-author of '' The Practice of Programming'' and '' The Unix Programming Environment''. With Ken Thompson he is the co-creator of UTF-8. Pike also developed lesser systems such as the vismon program for displaying faces of email authors. Pike also appeared once on ''Late Night with David Letterman'', as a technical a ...
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Graphical User Interface
The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, instead of text-based UIs, typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of CLIs ( command-line interfaces), which require commands to be typed on a computer keyboard. The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones and smaller household, office and industrial controls. The term ''GUI'' tends not to be applied to other lower-display resolution types of interfaces, such as video games (where HUD (''head-up display'') is preferred), or not including flat screens like volumetric displays because ...
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Mouse Chording
Mouse chording is the capability of performing actions when multiple mouse buttons are held down, much like a chorded keyboard and similar to mouse gestures. One common application of mouse chording, called ''rocker navigation'', is found in Opera and in mouse gesture extensions for Mozilla Firefox. Rocker navigation typically involves the following two mouse chords: * Hold the left button and click the right button to move forward in the browser's history. * Hold the right button and click the left button to move backward in the browser's history. The operating systems Plan 9 and Oberon and the acme development environment make heavy use of mouse chording. OS/2 Presentation Manager can also use chording to copy and paste text using two buttons however Common User Access key combinations are more frequently used. Limitations Like mouse gestures, chorded actions may lack feedback and affordance and would therefore offer no way for users to discover possible chords without refere ...
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Acme (text Editor)
Acme is a text editor and graphical shell from the Plan 9 from Bell Labs operating system, designed and implemented by Rob Pike. It can use the Sam command language. The design of the interface was influenced by Oberon. It is different from other editing environments in that it acts as a 9P server. A distinctive element of the user interface is mouse chording. Overview Acme can be used as a mail and news reader, or as a frontend to wikifs. These applications are made possible by external components interacting with acme through its file system interface. Rob Pike has mentioned that the name "Acme" was suggested to him by Penn Jillette of Penn & Teller during a movie night at Times Square when he asked for a suitable name for a text editor that does "everything". Ports A port to the Inferno operating system is part of Inferno's default distribution. Inferno can run as an application on top of other operating systems, allowing Inferno's port of acme to be used on most operati ...
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Dennis Ritchie
Dennis MacAlistair Ritchie (September 9, 1941 – October 12, 2011) was an American computer scientist. He is most well-known for creating the C programming language and, with long-time colleague Ken Thompson, the Unix operating system and B programming language. Ritchie and Thompson were awarded the Turing Award from the ACM in 1983, the Hamming Medal from the IEEE in 1990 and the National Medal of Technology from President Bill Clinton in 1999. Ritchie was the head of Lucent Technologies System Software Research Department when he retired in 2007. He was the "R" in K&R C, and commonly known by his username dmr. Personal life and career Dennis Ritchie was born in Bronxville, New York. His father was Alistair E. Ritchie, a longtime Bell Labs scientist and co-author of ''The Design of Switching Circuits'' on switching circuit theory. As a child, Dennis moved with his family to Summit, New Jersey, where he graduated from Summit High School. He graduated from Harvard Universi ...
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Tom Duff
Tom or TOM may refer to: * Tom (given name), a diminutive of Thomas or Tomás or an independent Aramaic given name (and a list of people with the name) Characters * Tom Anderson, a character in ''Beavis and Butt-Head'' * Tom Beck, a character in the 1998 American science-fiction disaster movie '' Deep Impact'' * Tom Buchanan, the main antagonist from the 1925 novel ''The Great Gatsby'' * Tom Cat, a character from the ''Tom and Jerry'' cartoons * Tom Lucitor, a character from the American animated series ''Star vs. the Forces of Evil'' * Tom Natsworthy, from the science fantasy novel ''Mortal Engines'' * Tom Nook, a character in ''Animal Crossing'' video game series * Tom Servo, a robot character from the ''Mystery Science Theater 3000'' television series * Tom Sloane, a non-adult character from the animated sitcom ''Daria'' * Talking Tom, the protagonist from the ''Talking Tom & Friends'' franchise * Tom, a character from the '' Deltora Quest'' books by Emily Rodda * Tom, a cha ...
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Douglas McIlroy
Malcolm Douglas McIlroy (born 1932) is a mathematician, engineer, and programmer. As of 2019 he is an Adjunct Professor of Computer Science at Dartmouth College. McIlroy is best known for having originally proposed Unix pipelines and developed several Unix tools, such as spell, diff, sort, join, graph, speak, and tr. He was also one of the pioneering researchers of macro processors and programming language extensibility. He participated in the design of multiple influential programming languages, particularly PL/I, SNOBOL, ALTRAN, TMG and C++. His seminal work on software componentization and code reuse makes him a pioneer of component-based software engineering and software product line engineering. Biography McIlroy earned his bachelor's degree in engineering physics from Cornell University, and a Ph.D. in applied mathematics from MIT in 1959 for his thesis ''On the Solution of the Differential Equations of Conical Shells'' (advisor Eric Reissner). He taught at MIT from 1 ...
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Brian Kernighan
Brian Wilson Kernighan (; born 1942) is a Canadian computer scientist. He worked at Bell Labs and contributed to the development of Unix alongside Unix creators Ken Thompson and Dennis Ritchie. Kernighan's name became widely known through co-authorship of the first book on the C programming language (''The C Programming Language'') with Dennis Ritchie. Kernighan affirmed that he had no part in the design of the C language ("it's entirely Dennis Ritchie's work"). He authored many Unix programs, including ditroff. Kernighan is coauthor of the AWK and AMPL programming languages. The "K" of K&R C and of AWK both stand for "Kernighan". In collaboration with Shen Lin he devised well-known heuristics for two NP-complete optimization problems: graph partitioning and the travelling salesman problem. In a display of authorial equity, the former is usually called the Kernighan–Lin algorithm, while the latter is known as the Lin–Kernighan heuristic. Kernighan has been a Professor of C ...
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Bjarne Stroustrup
Bjarne Stroustrup (; ; born 30 December 1950) is a Danish computer scientist, most notable for the invention and development of the C++ programming language. As of July 2022, Stroustrup is a professor of Computer Science at Columbia University. Early life and education Stroustrup was born in Aarhus, Denmark. His family was working class, and he went to the local schools. He attended Aarhus University 1969–1975 and graduated with a master's degree in mathematics and computer science. His interests focused on microprogramming and machine architecture. He learned the fundamentals of object-oriented programming from its inventor, Kristen Nygaard, who frequently visited Aarhus. In 1979, he received a PhD in computer science from the University of Cambridge, where he was supervised by David Wheeler. His thesis concerned communication in distributed computer systems. Career In 1979, Stroustrup began his career as a member of technical staff in the Computer Science Research Ce ...
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Undo
Undo is an interaction technique which is implemented in many computer programs. It erases the last change done to the document, reverting it to an older state. In some more advanced programs, such as graphic processing, undo will negate the last command done to the file being edited. With the possibility of undo, users can explore and work without fear of making mistakes, because they can easily be undone. The expectations for undo are easy to understand: to have a predictable functionality, and to include all "undoable" commands. Usually undo is available until the user undoes all executed operations. But there are some actions which are not stored in the undo list, and thus they cannot be undone. For example, ''save file'' is not undoable, but is queued in the list to show that it was executed. Another action which is usually not stored, and thus not undoable, is ''scrolling'' or ''selection''. The opposite of undo is ''redo''. The redo command reverses the undo or advances t ...
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Perl
Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was officially changed to Raku in October 2019. Though Perl is not officially an acronym, there are various backronyms in use, including "Practical Extraction and Reporting Language". Perl was developed by Larry Wall in 1987 as a general-purpose Unix scripting language to make report processing easier. Since then, it has undergone many changes and revisions. Raku, which began as a redesign of Perl 5 in 2000, eventually evolved into a separate language. Both languages continue to be developed independently by different development teams and liberally borrow ideas from each other. The Perl languages borrow features from other programming languages including C, sh, AWK, and sed; They provide text processing facilities without the arbitrary data-le ...
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Pattern Matching
In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact: "either it will or will not be a match." The patterns generally have the form of either sequences or tree structures. Uses of pattern matching include outputting the locations (if any) of a pattern within a token sequence, to output some component of the matched pattern, and to substitute the matching pattern with some other token sequence (i.e., search and replace). Sequence patterns (e.g., a text string) are often described using regular expressions and matched using techniques such as backtracking. Tree patterns are used in some programming languages as a general tool to process data based on its structure, e.g. C#, F#, Haskell, ML, Python, Ruby, Rust, Scala, Swift and the symbolic mathematics language Mathematica have special syntax for expressing tree patt ...
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