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S.T.A.L.K.E.R.
''S.T.A.L.K.E.R.'' is a first-person-shooter survival horror video game series developed by GSC Game World. The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006. As a result, the physical, chemical, and biological processes in the area were altered, spawning numerous nature-defying anomalies, artifacts, and mutants. The player takes the role of a "stalker" - a name given to trespassers and adventurers who have come to explore the exclusion zone and its strange phenomena. The series is loosely based on the novel ''Roadside Picnic'' by Arkady and Boris Strugatsky, and influenced by the movie ''Stalker'' by Andrei Tarkovsky. The name "S.T.A.L.K.E.R." is a backronym for ''Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers and Robbers''. Setting The franchise takes place in an alternate Chernobyl Exclusion Zone (or simpl ...
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GSC Game World
GSC Game World is a Ukrainian video game developer based in Prague. Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the ''Cossacks'' and ''S.T.A.L.K.E.R.'' series of games. GSC Game World was the first company in Ukraine to localize PC games to the Russian language. In 2002, it became a publishing house, GSC World Publishing. History Founding and early activity The company was founded in 1995 by Sergiy Grygorovych ( uk, Сергій Костянтинович Григорович, Serhiy Kostyantynovych Hryhorovych), who became chief executive officer (CEO). He came up with the company name and emblem while at school, in 1990, at age 12. "GSC" are the initials of his name in the transliteration "Grygorovych Sergiy Constantinovich". Later Grygorovych explained this decision: By 1996, when Grygorovych was sixteen company employed fifteen people in a two-room apartment. Early employees included Grygorovych's younger brother, Evgeniy, and Andrew Prokhorov. ...
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GSC World Publishing
GSC Game World is a Ukrainian video game developer based in Prague. Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the ''Cossacks'' and ''S.T.A.L.K.E.R.'' series of games. GSC Game World was the first company in Ukraine to localize PC games to the Russian language. In 2002, it became a publishing house, GSC World Publishing. History Founding and early activity The company was founded in 1995 by Sergiy Grygorovych ( uk, Сергій Костянтинович Григорович, Serhiy Kostyantynovych Hryhorovych), who became chief executive officer (CEO). He came up with the company name and emblem while at school, in 1990, at age 12. "GSC" are the initials of his name in the transliteration "Grygorovych Sergiy Constantinovich". Later Grygorovych explained this decision: By 1996, when Grygorovych was sixteen company employed fifteen people in a two-room apartment. Early employees included Grygorovych's younger brother, Evgeniy, and Andrew Prokhorov. ...
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Call Of Pripyat
''S.T.A.L.K.E.R.: Call of Pripyat'' is a first-person shooter survival horror video game developed by GSC Game World for Microsoft Windows. It is the third game released in the ''S.T.A.L.K.E.R.'' series of video games, following '' S.T.A.L.K.E.R.: Shadow of Chernobyl'' and '' S.T.A.L.K.E.R.: Clear Sky'', with the game's narrative and events following the former. It was published in the CIS territories by GSC World Publishing in October 2009, before being released by Deep Silver and bitComposer Games in North America and the PAL region in February 2010. Gameplay The game takes place inside the Chernobyl Nuclear Power Plant Exclusion Zone in Ukraine, divided into three areas known as Zaton, Yanov (including Jupiter and Kopachy), and ghost city of Pripyat. Each of these is a large playable area. The majority of ''Call of Pripyat''s gameplay focuses on a combination of both post-apocalyptic horror, as well as tactical role-playing action. Receiving damage will usually cause ble ...
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Clear Sky
''S.T.A.L.K.E.R.: Clear Sky'' is a 2008 first-person shooter survival horror video game with role-playing elements. It was developed by GSC Game World and published by Deep Silver as a prequel to '' S.T.A.L.K.E.R.: Shadow of Chernobyl''. The player assumes the identity of Scar, a mercenary tasked with stopping a group of Stalkers from reaching the center of the Zone, a forbidden territory surrounding the Chernobyl Nuclear Power Plant. The game uses much of the same regions as ''Shadow of Chernobyl'', while introducing several new areas such as the abandoned town of Limansk. ''S.T.A.L.K.E.R.: Clear Sky'' introduces features to the series, including the ability to customize weapon and armor, as well as participate in faction wars. A third game, '' S.T.A.L.K.E.R.: Call of Pripyat'' was released in 2009 as a sequel to ''Shadow of Chernobyl''. Gameplay This game combines elements of first-person shooters ("twitch-based" aiming, with a first-person perspective), survival horror (am ...
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Roadside Picnic
''Roadside Picnic'' (Russian: , ''Piknik na obochine'', ) is a philosophical science fiction novel by Soviet-Russian authors Arkady and Boris Strugatsky, written in 1971 and published in 1972. It is the brothers' most popular and most widely translated novel outside the former Soviet Union. As of 2003, Boris Strugatsky counted 55 publications of ''Roadside Picnic'' in 22 countries. The story is published in English in a translation by Antonina W. Bouis. A preface to the first American edition was written by Theodore Sturgeon. Stanisław Lem wrote an afterword to the German edition of 1977. The book has been the source of many adaptations and other inspired works in a variety of media, including stage plays, video games, and television series. The 1979 film ''Stalker (1979 film), Stalker'', directed by Andrei Tarkovsky, is loosely based on the novel, with a screenplay written by the Strugatsky brothers. The term ''stalker'' became a part of the Russian language and, according to ...
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Chernobyl Disaster
The Chernobyl disaster was a nuclear accident that occurred on 26 April 1986 at the No. 4 reactor in the Chernobyl Nuclear Power Plant, near the city of Pripyat in the north of the Ukrainian SSR in the Soviet Union. It is one of only two nuclear energy accidents rated at seven—the maximum severity—on the International Nuclear Event Scale, the other being the 2011 Fukushima nuclear disaster in Japan. The initial emergency response, together with later decontamination of the environment, involved more than 500,000 personnel and cost an estimated 18 billion roubles—roughly US$68 billion in 2019, adjusted for inflation. The accident occurred during a safety test meant to measure the ability of the steam turbine to power the emergency feedwater pumps of an RBMK-type nuclear reactor in the event of a simultaneous loss of external power and major coolant leak. During a planned decrease of reactor power in preparation for the test, the operators accidentally dropp ...
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Chernobyl Exclusion Zone
The Chernobyl Nuclear Power Plant Zone of Alienation, Belarusian: Хона адчужэння Чарнобыльскай АЭС, ''Zona adčužennia Čarnobyĺskaj AES'', russian: Зона отчуждения Чернобыльской АЭС, translit=Zona otchuzhdeniya Chernobyl'skoy AES is an officially designated exclusion zone around the site of the Chernobyl nuclear reactor disaster. It is also commonly known as the Chernobyl Exclusion Zone, the 30-Kilometre Zone, or The Zone., Belarusian: Чарнобыльская зона, romanized: ''Charnobyl'skaya zona'', russian: Чернобыльская зона, translit=Chernobyl'skaya zona). Established by the Soviet Armed Forces soon after the 1986 disaster, it initially existed as an area of radius from the Chernobyl Nuclear Power Plant designated for evacuation and placed under military control. Its borders have since been altered to cover a larger area of Ukraine. The Chernobyl Exclusion Zone borders a separately ad ...
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BitComposer Games
bitComposer Interactive GmbH was a video game publisher headquartered in Eschborn, Germany. Founded in March 2009 as bitComposer Games GmbH, the company focuses on PC, console, mobile, and online platforms. In December 2010, bitComposer founded the subsidiary bitComposer Online to focus on developing and distributing free-to-play online and browser games. bitComposer releases international and local titles in physical media and digital download formats. bitComposer was renamed to bitComposer Entertainment AG on 22 December 2011. bitComposer Entertainment continued to publish its PC, console and handheld titles under the bitComposer Games label. Following insolvency, the company was dissolved on 15 January 2015, but eventually came back together as bitComposer Interactive GmbH. bitComposer owns the rights to the ''Jagged Alliance'' license. In December 2012, bitComposer was involved in a dispute with GSC Game World over ownership of the rights to the ''S.T.A.L.K.E.R.'' game licens ...
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Arkady And Boris Strugatsky
The brothers Arkady Natanovich Strugatsky (russian: Аркадий Натанович Стругацкий; 28 August 1925 – 12 October 1991) and Boris Natanovich Strugatsky ( ru , Борис Натанович Стругацкий; 14 April 1933 – 19 November 2012) were Soviet-Russian science-fiction authors who collaborated through most of their careers. Life and work The Strugatsky brothers ( or simply ) were born to Natan Strugatsky, an art critic, and his wife, a teacher. Their father was Jewish and their mother was Russian Orthodox. Their early work was influenced by Ivan Yefremov and Stanisław Lem. Later they went on to develop their own, unique style of science fiction writing that emerged from the period of Soviet rationalism in Soviet literature and evolved into novels interpreted as works of social criticism. Their best-known novel, ''Piknik na obochine'', has been translated into English as ''Roadside Picnic''. Andrei Tarkovsky adapted the novel ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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