Ryan Dancey
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Ryan Dancey
Ryan S. Dancey is a businessman who has worked primarily in the collectible card game and role-playing game industries. He was vice president in charge of ''Dungeons & Dragons'' at Wizards of the Coast. When the publisher of Dungeons & Dragons was facing bankruptcy, Dancey helped negotiate sale of the property to Wizards of the Coast. Dancey promoted the D&D's open gaming license (OGL), which reversed the policy from opposing third-party publications to supporting them. Career Dancey was the owner of distributor Isomedia Inc, which was helping to fund ''Legend of the Five Rings'' (1995), and he joined in on the project. In 1996 the principals behind the game created a new company with better funding, calling it Five Rings Publishing Group. Robert Abramowitz became the President of the new company, and Alderac Entertainment Group (AEG) and Isomedia gave over their rights to ''Legend of the Five Rings'', with Dancey becoming Vice President of Product Development and John Zins ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Research And Development
Research and development (R&D or R+D), known in Europe as research and technological development (RTD), is the set of innovative activities undertaken by corporations or governments in developing new services or products, and improving existing ones. Research and development constitutes the first stage of development of a potential new service or the production process. R&D activities differ from institution to institution, with two primary models of an R&D department either staffed by engineers and tasked with directly developing new products, or staffed with industrial scientists and tasked with applied research in scientific or technological fields, which may facilitate future product development. R&D differs from the vast majority of corporate activities in that it is not intended to yield immediate profit, and generally carries greater risk and an uncertain return on investment. However R&D is crucial for acquiring larger shares of the market through the marketisation ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Dungeons & Dragons Game Designers
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of—immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubliet ...
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American Game Designers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * B ...
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Lisa Stevens
Lisa Stevens is an American editor, Chief executive officer, CEO and founder of Paizo Publishing, and chief operating officer, COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game ''Ars Magica''. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020. Education Stevens attended Saint Olaf College, where she met game designers Jonathan Tweet and Mark Rein-Hagen.Appelcline, Shannon"History of Game, #10" 3 January 2007. Retrieved 14 June 2013. Stevens received an MBA from the University of Washington. After graduating, she continued to hang out on campus running ''Dungeons & Dragons'' games. Career Stevens joined Tweet and Rein-Hagen in the game company Lion Rampant (game publisher), Lion Rampant, which published ''Ars Magica'' in 1987. Lion Rampant was a volunteer organization, and Stevens ...
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White Wolf Publishing
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by of the former and Steve Wieck and of the latter. White Wolf Publis ...
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CCP Games
CCP hf., doing business as CCP Games, is an Icelandic video game developer based in Reykjavík. Novator Partners and General Catalyst had previously collectively owned a majority stake in the company, and in September 2018, CCP was acquired by South Korean video game publisher Pearl Abyss for $425 million. CCP Games is best known for developing ''Eve Online'', which was released in 2003 and has since been maintained. History CCP Games was founded in June 1997 by Reynir Harðarson, Þórólfur Beck Kristjónsson and Ívar Kristjánsson for the purpose of making MMORPGs. The name "CCP" is short for "Crowd Control Productions". To finance the initial development of ''Eve Online'', CCP Games developed and published a board game, called ''Hættuspil'' ("''Danger Game''"). The game sold more than 10,000 copies to Iceland's 80,000 households. In April 2000 the company, with Sigurður Arnljótsson as CEO, raised $2.6 million, through a closed offering organised by Kaupthing Bank, fr ...
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Hero Builder's Guidebook
''Hero Builder's Guidebook'' is an accessory for the 3rd edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Hero Builder's Guidebook'' provides assistance to help develop player characters for 3rd edition ''Dungeons & Dragons''. Publication history ''Hero Builder's Guidebook'' was published in December 2000, and was designed by Ryan Dancey, David Noonan, and John D. Rateliff. Cover art was by Brom, with interior art by Dennis Cramer. Reception The reviewer from ''Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilat ...'' noted that the ''Hero Builder's Guidebook'' "is a companion to the 3rd Edition D&D Player's Handbook, and that alone set my teeth a little on edge when I first took a look at it", concerned that Wizards of the Coast may release too ma ...
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System Reference Document
In the open gaming movement, a System Reference Document (SRD) is a reference for a role-playing game's mechanics licensed under the Open Game License (OGL) to allow other publishers to make material compatible with that game. History The first SRD was published in 2000 by Wizards of the Coast (WotC) and is based on the third edition of ''Dungeons & Dragons''; it was revised following the release of ''D&D'' version 3.5 in 2003. That SRD allowed for third-party publishers to freely produce material compatible with ''D&D''. It also formed the basis for independent role-playing games from other publishers, such as ''Mutants & Masterminds'' and the ''Pathfinder Roleplaying Game'', among others. The 4th edition of ''D&D'', released in 2008, was not licensed under the OGL, but under the more restrictive Game System License. Subsequently, the 4e System Reference Document is quite different. Instead of the full texts of the OGL-licensed rules, the 4e SRD presents only lists of conce ...
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Open Gaming License
The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. However, they must share-alike copies and derivative works. Language of the license The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content". The OGL defines two forms of content: Open Game Content (or ''OGC'') : Product Identity (or ''PI'') : Use of another company's Product Identity is considered breach of the licensing agreement. History 3rd Edition The OGL (v1.0) was originally published by Wizards of the Coast in 2000 to license the use of portions of the third edition of ''Dungeons & Dragons'', via a System Reference Document (SRD), thus ...
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