Rudy Kraft
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Rudy Kraft
Rudy Kraft III is a game designer who has worked primarily on role-playing games. Career Steve Perrin and Rudy Kraft designed the ''RuneQuest'' (1978) mythical fantasy roleplaying game, set in the world of Glorantha created by Greg Stafford, and published by Chaosium. Judges Guild's first publication after obtaining the license for ''RuneQuest'' was Kraft's ''Broken Tree Inn'' (1979), an adventure that featured material cut from Chaosium's own ''Snake Pipe Hollow'' (1979), although the Glorantha references were removed in the Judges Guild publication. Kraft and Jennell Jaquays' ''Adventures Beyond the Pass'', originally intended for Judges Guild, was never published by them; Greg Stafford instead published it through Chaosium as ''Griffin Mountain'' (1981). Kraft also contributed to Chaosium's '' Thieves' World'' (1981). Kraft was one of the contributors to Flying Buffalo Flying Buffalo Inc. (FBI) is a game company with a line of role playing games, card games, and other gami ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Broken Tree Inn
''Broken Tree Inn'' is a 1979 fantasy tabletop role-playing game adventure for ''RuneQuest'' published by Judges Guild. It is a RuneQuest Gateway product and so not set in Glorantha. Plot summary ''Broken Tree Inn'' contains three separate adventures that takes place in a dangerous border area between The Human Empire and the non-human inhabitants of the Tall Seed Forest. Publication history After GDW's '' Traveller'' game, the next of Judges Guild's licenses with companies other than TSR was for Chaosium's ''RuneQuest''. These books were centered on adventures from the start. Their first publication was Rudy Kraft's ''Broken Tree Inn'' (1979), a notable supplement because it featured material cut from Chaosium's own '' Snake Pipe Hollow'' (1979) — though the Glorantha references were removed in the Judges Guild publication. Reception Forrest Johnson reviewed ''Broken Tree Inn'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science f ...
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Chaosium Game Designers
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's '' Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others ...
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Flying Buffalo
Flying Buffalo Inc. (FBI) is a game company with a line of role playing games, card games, and other gaming materials. The company's founder, Rick Loomis, began game publishing with ''Nuclear Destruction'', a play-by-mail game which started the professional PBM industry in the United States. Loomis added games and players while introducing Play-by-mail game#Computer versus human moderated, computer moderation and soon incorporated into the company Flying Buffalo Inc. The company published games in other genres, including card games such as Nuclear War (card game), ''Nuclear War'' and a role playing game called ''Tunnels & Trolls'', a game similar to ''Dungeons & Dragons''. Flying Buffalo acquired its 10,000th customer account number in 1980 and reached its largest size of 21 employees in 1983. In July 2021, Webbed Sphere bought Flying Buffalo with plans to incorporate Flying Buffalo's products. The PBM games were not included in the sale and were continued by a separate company cal ...
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Thieves' World (role-playing Game)
''Thieves' World'' is a role-playing game supplement published by Chaosium in 1981, based on the ''Thieves' World'' series of novels. It was notable for including rules and statistics allowing for its use with nine different fantasy and science-fiction RPG gaming systems. Contents The ''Thieves' World Complete Sanctuary Adventure Pack'' is a boxed set published by Chaosium in 1981, containing: 1) The ''Player's Guide to Sanctuary''; 2) ''The Gamemaster's Guide to Sanctuary''; 3) ''Personalities of Sanctuary''; 4) ''Map of Sanctuary''; 5) ''Map of the Maze''; 6) ''Map of the Maze Underground''. Just as the ''Thieves' World'' series of books was a shared universe with multiple authors using a common setting, Chaosium initially positioned the Thieves' World RPG as a setting that could be used with multiple game systems. The ''Personalities of Sanctuary'' included statistics and gaming notes for ''Advanced Dungeons & Dragons'', '' Adventures in Fantasy'', ''Chivalry & Sorcery'', ''Dr ...
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Griffin Mountain
''Griffin Mountain'' is a tabletop role-playing game supplement for ''RuneQuest'', written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. ''Griffin Mountain'' is a wilderness campaign setting for the ''RuneQuest'' system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including ''Ares'', ''White Dwarf'', ''The Space Gamer'', and ''Dragon''. Contents Various chapters of the book give background on the world of Glorantha; the citizens and leaders of Balazar; caravans and how the players might interact with one; how to obtain information, ranging from lies and wild rumors to the truth; how wilderness encounters can be set up; and "points of interest", which can be used as starting places for adventures. Publication history ''Griffin Mountain'' was written by Rudy Kraft, Jennell Jaquays, and Greg Sta ...
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Jennell Jaquays
Jennell Jaquays (born Paul Jaquays, October 14, 1956) is an American game designer, Game art design, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the ''Dungeons & Dragons'' modules ''Dark Tower (module), Dark Tower'' and ''Caverns of Thracia'' for Judges Guild; the development and design of conversions on games such as ''Pac-Man'' and ''Donkey Kong'' for Coleco's ColecoVision, home arcade video game system; and more recent design work, including the ''Age of Empires'' series, ''Quake 2'', and ''Quake III Arena''. Some of her best known works as a fantasy artist are the cover illustration for TSR, Inc., TSR's ''Dragon Mountain (Dungeons & Dragons), Dragon Mountain'' Adventure (Dungeons & Dragons), adventure. Early life and education Jennell Jaquays was born on October 14, 1956 in Michigan and grew up in Michigan and Indiana. Jaquays graduated from Michigan's Western High School (Parma, Michigan), Jackson County Western High Scho ...
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Snake Pipe Hollow
''Snakepipe Hollow'' is an adventure published by Chaosium in 1979 for the fantasy role-playing game ''RuneQuest'', then revised and republished in various editions. Plot summary ''Snakepipe Hollow'' is set in a section of unclaimed land in the northern part of Dragon Pass beset by many monsters. The adventure is divided into four parts: # A description of the region # Possible story hooks to bring the player characters to this region # The first part of the scenario # The climax of the scenario in the Chaos Caves. Publication history Chaosium published the fantasy role-playing game ''RuneQuest'' in 1978, and quickly followed up with a number of supplements and adventures. One of these was ''Snakepipe Hollow'', a 48-page softcover book with a yellow cover written by Greg Stafford and Rudy Kraft, with interior art by Luise Perenne and cover art by William Church. It was published by Chaosium in 1979. That same year, Judges Guild published their first licensed ''RuneQuest'' ad ...
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Judges Guild
Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials, but became best known during the late 1970s and early 1980s as one of the leading publishers of ''Dungeons & Dragons'' related materials. Its flagship product, ''City State of the Invincible Overlord'', was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild. History Judges Guild was founded on July 4, 1976, utilizing concepts developed by co-founder Bob Bledsaw, in his home ''Dungeons & Dragons'' (''D&D'') campaign. Bledsaw, along with partner Bill Owen, travelled to Lake Geneva, Wisconsin to visit the headquarters of Tactical Studies Rules (TSR), publishers of ''Dungeons & Dragons'', on July 17, 1976. Bledsaw and Owen had hoped to convince TSR to publish some of the ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Greg Stafford
Francis Gregory Stafford (February 9, 1948 – October 10, 2018), usually known as Greg Stafford, was an American game designer, publisher, and practitioner of shamanism. Stafford is most famous as the creator of the fantasy world of Glorantha, but he was also a prolific games designer. He was designer of ''Pendragon'', he was co-designer of the ''RuneQuest'', ''Ghostbusters'', Prince Valiant and ''HeroQuest'' role-playing systems, founder of the role-playing game companies Chaosium and Issaries, designer of the '' White Bear and Red Moon'', '' Nomad Gods'', '' King Arthur's Knights'' and '' Elric'' board games, and co-designer of the ''King of Dragon Pass'' computer game. Gaming industry career 1970s: Chaosium Greg Stafford began wargaming after picking up a copy of ''U-Boat'' by Avalon Hill, and in 1966 as a freshman at Beloit College he started writing about the fantasy world of Glorantha. After rejection from a publisher, Stafford created '' White Bear and Red Moon'' set ...
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Glorantha
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game '' White Bear and Red Moon'' (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including ''RuneQuest'' and ''HeroQuest'', as well as several works of fiction and the computer strategy game ''King of Dragon Pass''. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games. Stafford first wrote about in Glorantha in 1966 as a way to deepen his own understanding of mythology. He founded the company Chaosium to publish the board wargame '' White Bear and Red Moon'' in 1975, which was set in Glorantha ...
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