Rope (computer Science)
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Rope (computer Science)
In computer programming, a rope, or cord, is a data structure composed of smaller String (computer science), strings that is used to efficiently store and manipulate a very long string. For example, a text editing program may use a rope to represent the text being edited, so that operations such as insertion, deletion, and random access can be done efficiently. Description A rope is a binary tree where each leaf (end node) holds a string and a length (also known as a "weight"), and each node further up the tree holds the sum of the lengths of all the leaves in its left subtree. A node with two children thus divides the whole string into two parts: the left subtree stores the first part of the string, the right subtree stores the second part of the string, and a node's weight is the length of the first part. For rope operations, the strings stored in nodes are assumed to be constant immutable objects in the typical nondestructive case, allowing for some copy-on-write behavior. Lea ...
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Vector Rope Example
Vector most often refers to: *Euclidean vector, a quantity with a magnitude and a direction *Vector (epidemiology), an agent that carries and transmits an infectious pathogen into another living organism Vector may also refer to: Mathematics and physics *Vector (mathematics and physics) **Row and column vectors, single row or column matrices **Vector space ** Vector field, a vector for each point Molecular biology *Vector (molecular biology), a DNA molecule used as a vehicle to artificially carry foreign genetic material into another cell ** Cloning vector, a small piece of DNA into which a foreign DNA fragment can be inserted for cloning purposes ** Shuttle vector, a plasmid constructed so that it can propagate in two different host species ** Viral vector, a tool commonly used by molecular biologists to deliver genetic materials into cells Computer science *Vector, a one-dimensional array data structure **Distance-vector routing protocol, a class of routing protocols ** ...
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Persistent Data Structure
In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjans' 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified. The data structure is fully persistent if every version can be both accessed and modified. If there is also a meld or merge operation that can create a new version from two previous versions, the data structure is called confluently persistent. Structures that are not persistent are called ''ephemeral''. These types of data structures are particularly common in logical and functional programming, as languages in those paradigms discourage (or fully forbid) ...
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Swift (programming Language)
Swift is a general-purpose, multi-paradigm, compiled programming language developed by Apple Inc. and the open-source community. First released in 2014, Swift was developed as a replacement for Apple's earlier programming language Objective-C, as Objective-C had been largely unchanged since the early 1980s and lacked modern language features. Swift works with Apple's Cocoa and Cocoa Touch frameworks, and a key aspect of Swift's design was the ability to interoperate with the huge body of existing Objective-C code developed for Apple products over the previous decades. It was built with the open source LLVM compiler framework and has been included in Xcode since version 6, released in 2014. On Apple platforms, it uses the Objective-C runtime library, which allows C, Objective-C, C++ and Swift code to run within one program. Apple intended Swift to support many core concepts associated with Objective-C, notably dynamic dispatch, widespread late binding, extensible programming ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently ranks as ...
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OCaml
OCaml ( , formerly Objective Caml) is a general-purpose programming language, general-purpose, multi-paradigm programming language which extends the Caml dialect of ML (programming language), ML with object-oriented programming, object-oriented features. OCaml was created in 1996 by Xavier Leroy, Jérôme Vouillon, Damien Doligez, Didier Rémy, Ascánder Suárez, and others. The OCaml toolchain includes an interactive top-level Interpreter (computing), interpreter, a bytecode compiler, an optimizing native code compiler, a reversible debugger, and a package manager (OPAM). OCaml was initially developed in the context of automated theorem proving, and has an outsize presence in static program analysis, static analysis and formal methods software. Beyond these areas, it has found serious use in systems programming, web development, and financial engineering, among other application domains. The acronym ''CAML'' originally stood for ''Categorical Abstract Machine Language'', but O ...
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Nim (programming Language)
Nim is a general-purpose, multi-paradigm, statically typed, compiled systems programming language, designed and developed by a team around Andreas Rumpf. Nim is designed to be "efficient, expressive, and elegant", supporting metaprogramming, functional, message passing, procedural, and object-oriented programming styles by providing several features such as compile time code generation, algebraic data types, a foreign function interface (FFI) with C, C++, Objective-C, and JavaScript, and supporting compiling to those same languages as intermediate representations. Description Nim was created to be a language as fast as C, as expressive as Python, and as extensible as Lisp. Nim is statically typed. It supports compile-time metaprogramming features such as syntactic macros and term rewriting macros. Term rewriting macros enable library implementations of common data structures, such as bignums and matrices, to be implemented efficiently, as if they were built-in language f ...
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Limbo (programming Language)
Limbo is a programming language for writing distributed systems and is the language used to write applications for the Inferno operating system. It was designed at Bell Labs by Sean Dorward, Phil Winterbottom, and Rob Pike. The Limbo compiler generates architecture-independent object code which is then interpreted by the Dis virtual machine or compiled just before runtime to improve performance. Therefore all Limbo applications are completely portable across all Inferno platforms. Limbo's approach to concurrency was inspired by Hoare's communicating sequential processes (CSP), as implemented and amended in Pike's earlier Newsqueak language and Winterbottom's Alef. Language features Limbo supports the following features: * modular programming * concurrent programming * strong type checking at compile and run-time * interprocess communication over typed channels * automatic garbage collection * simple abstract data types Virtual machine The Dis virtual machine that executes ...
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Common Lisp
Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ''ANSI INCITS 226-1994 (S20018)'' (formerly ''X3.226-1994 (R1999)''). The Common Lisp HyperSpec, a hyperlinked HTML version, has been derived from the ANSI Common Lisp standard. The Common Lisp language was developed as a standardized and improved successor of Maclisp. By the early 1980s several groups were already at work on diverse successors to MacLisp: Lisp Machine Lisp (aka ZetaLisp), Spice Lisp, NIL and S-1 Lisp. Common Lisp sought to unify, standardise, and extend the features of these MacLisp dialects. Common Lisp is not an implementation, but rather a language specification. Several implementations of the Common Lisp standard are available, including free and open-source software and proprietary products. Common Lisp is a general-purpose, multi-paradigm programming language. It supports a combination of procedural, functional, and object-oriented programming paradigms ...
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C Sharp (programming Language)
C# (pronounced ) is a general-purpose, high-level multi-paradigm programming language. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The C# programming language was designed by Anders Hejlsberg from Microsoft in 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/IEC (ISO/IEC 23270) in 2003. Microsoft introduced C# along with .NET Framework and Visual Studio, both of which were closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework), all of which support C# and are free, open ...
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Piece Table
In computing, a piece table is a data structure typically used to represent a text document while it is edited in a text editor. Initially a reference (or 'span') to the whole of the original file is created, which represents the as yet unchanged file. Subsequent inserts and deletes replace a span by combinations of one, two, or three references to sections of either the original document or to a buffer holding inserted text. Typically the text of the original document is held in one immutable block, and the text of each subsequent insert is stored in new immutable blocks. Because even deleted text is still included in the piece table, this makes multi-level or unlimited undo easier to implement with a piece table than with alternative data structures such as a gap buffer. This data structure was invented by J Strother Moore. David Lu"What's been wrought using the Piece Table?"discussion Description For this description, we use buffer as the immutable block to hold the con ...
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Gap Buffer
A gap buffer in computer science is a dynamic array that allows efficient insertion and deletion operations clustered near the same location. Gap buffers are especially common in text editors, where most changes to the text occur at or near the current location of the cursor. The text is stored in a large buffer in two contiguous segments, with a gap between them for inserting new text. Moving the cursor involves copying text from one side of the gap to the other (sometimes copying is delayed until the next operation that changes the text). Insertion adds new text at the end of the first segment; deletion deletes it. Text in a gap buffer is represented as two strings, which take very little extra space and which can be searched and displayed very quickly, compared to more sophisticated data structures such as linked lists. However, operations at different locations in the text and ones that fill the gap (requiring a new gap to be created) may require copying most of the text, which ...
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