Rope (computer Science)
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Rope (computer Science)
In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store and manipulate longer strings or entire texts. For example, a text editing program may use a rope to represent the text being edited, so that operations such as insertion, deletion, and random access can be done efficiently. Description A rope is a type of binary tree where each leaf (end node) holds a string of manageable size and length (also known as a ''weight''), and each node further up the tree holds the sum of the lengths of all the leaves in its left subtree. A node with two children thus divides the whole string into two parts: the left subtree stores the first part of the string, the right subtree stores the second part of the string, and a node's weight is the length of the first part. For rope operations, the strings stored in nodes are assumed to be constant immutable objects in the typical nondestructive case, allowing for some copy-on-write ...
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Vector Rope Example
Vector most often refers to: * Euclidean vector, a quantity with a magnitude and a direction * Disease vector, an agent that carries and transmits an infectious pathogen into another living organism Vector may also refer to: Mathematics and physics * Vector (mathematics and physics) ** Row and column vectors, single row or column matrices ** Vector quantity ** Vector space ** Vector field, a vector for each point Molecular biology * Vector (molecular biology), a DNA molecule used as a vehicle to artificially carry foreign genetic material into another cell ** Cloning vector, a small piece of DNA into which a foreign DNA fragment can be inserted for cloning purposes ** Shuttle vector, a plasmid constructed so that it can propagate in two different host species ** Viral vector, a tool commonly used by molecular biologists to deliver genetic materials into cells Computer science * Vector, a one-dimensional array data structure ** Distance-vector routing protocol, a clas ...
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Persistent Data Structure
In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjan's 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified. The data structure is fully persistent if every version can be both accessed and modified. If there is also a meld or merge operation that can create a new version from two previous versions, the data structure is called confluently persistent. Structures that are not persistent are called ''ephemeral''. These types of data structures are particularly common in logical and functional programming, as languages in those paradigms discourage (or fully forbid) ...
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Swift (programming Language)
Swift is a High-level programming language, high-level general-purpose programming language, general-purpose, multi-paradigm programming language, multi-paradigm, compiled language, compiled programming language created by Chris Lattner in 2010 for Apple Inc. and maintained by Open-source software movement, the open-source community. Swift compiles to machine code and uses an LLVM-based compiler. Swift was first released in June 2014 and the Swift toolchain has shipped in Xcode since Xcode version 6, released in September 2014. Apple intended Swift to support many core concepts associated with Objective-C, notably dynamic dispatch, widespread late binding, extensible programming, and similar features, but in a "safer" way, making it easier to catch software bugs; Swift has features addressing some common programming errors like null pointer Dereference operator, dereferencing and provides syntactic sugar to help avoid the Pyramid of doom (programming), pyramid of doom. Swift sup ...
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Python (programming Language)
Python is a high-level programming language, high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is type system#DYNAMIC, dynamically type-checked and garbage collection (computer science), garbage-collected. It supports multiple programming paradigms, including structured programming, structured (particularly procedural programming, procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC (programming language), ABC programming language, and he first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of ...
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OCaml
OCaml ( , formerly Objective Caml) is a General-purpose programming language, general-purpose, High-level programming language, high-level, Comparison of multi-paradigm programming languages, multi-paradigm programming language which extends the Caml dialect of ML (programming language), ML with Object-oriented programming, object-oriented features. OCaml was created in 1996 by Xavier Leroy, Jérôme Vouillon, Damien Doligez, Didier Rémy, Ascánder Suárez, and others. The OCaml toolchain includes an interactive top-level Interpreter (computing), interpreter, a bytecode compiler, an optimizing native code compiler, a reversible debugger, and a package managerOPAM together with a composable build system for OCamlDune. OCaml was initially developed in the context of automated theorem proving, and is used in static program analysis, static analysis and formal methods software. Beyond these areas, it has found use in systems programming, web development, and specific financial utili ...
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Nim (programming Language)
Nim is a general-purpose, multi-paradigm, statically typed, compiled high-level system programming language, designed and developed by a team around Andreas Rumpf. Nim is designed to be "efficient, expressive, and elegant", supporting metaprogramming, functional, message passing, procedural, and object-oriented programming styles by providing several features such as compile time code generation, algebraic data types, a foreign function interface (FFI) with C, C++, Objective-C, and JavaScript, and supporting compiling to those same languages as intermediate representations. Description Nim is statically typed. It supports compile-time metaprogramming features such as syntactic macros and term rewriting macros. Term rewriting macros enable library implementations of common data structures, such as bignums and matrices, to be implemented efficiently and with syntactic integration, as if they were built-in language facilities. Iterators are supported and can be used as fi ...
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Limbo (programming Language)
Limbo is a programming language for writing distributed systems and is the language used to write applications for the Inferno operating system. It was designed at Bell Labs by Sean Dorward, Phil Winterbottom, and Rob Pike. The Limbo compiler generates architecture-independent object code which is then interpreted by the Dis virtual machine or compiled just before runtime to improve performance. Therefore all Limbo applications are completely portable across all Inferno platforms. Limbo's approach to concurrency was inspired by Hoare's communicating sequential processes (CSP), as implemented and amended in Pike's earlier Newsqueak language and Winterbottom's Alef. Language features Limbo supports the following features: * modular programming * concurrent programming * strong type checking at compile and run-time * interprocess communication over typed channels * automatic garbage collection * simple abstract data types Virtual machine The Dis virtual machine th ...
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Common Lisp
Common Lisp (CL) is a dialect of the Lisp programming language, published in American National Standards Institute (ANSI) standard document ''ANSI INCITS 226-1994 (S2018)'' (formerly ''X3.226-1994 (R1999)''). The Common Lisp HyperSpec, a hyperlinked HTML version, has been derived from the ANSI Common Lisp standard. The Common Lisp language was developed as a standardized and improved successor of Maclisp. By the early 1980s several groups were already at work on diverse successors to MacLisp: Lisp Machine Lisp (aka ZetaLisp), Spice Lisp, NIL and S-1 Lisp. Common Lisp sought to unify, standardise, and extend the features of these MacLisp dialects. Common Lisp is not an implementation, but rather a language specification. Several implementations of the Common Lisp standard are available, including free and open-source software and proprietary products. Common Lisp is a general-purpose, multi-paradigm programming language. It supports a combination of procedural, functional ...
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C Sharp (programming Language)
C# ( pronounced: C-sharp) ( ) is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The principal inventors of the C# programming language were Anders Hejlsberg, Scott Wiltamuth, and Peter Golde from Microsoft. It was first widely distributed in July 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/ IEC (ISO/IEC 23270 and 20619) in 2003. Microsoft introduced C# along with .NET Framework and Microsoft Visual Studio, both of which are technically speaking, closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Microsoft Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decad ...
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Piece Table
In computing, a piece table is a data structure typically used to represent a text document while it is edited in a text editor. Initially a reference (or 'span') to the whole of the original file is created, which represents the as yet unchanged file. Subsequent inserts and deletes replace a span by combinations of one, two, or three references to sections of either the original document or to a buffer holding inserted text. Typically the text of the original document is held in one immutable block, and the text of each subsequent insert is stored in new immutable blocks. Because even deleted text is still included in the piece table, this makes multi-level or unlimited undo easier to implement with a piece table than with alternative data structures such as a gap buffer. This data structure was invented by J Strother Moore. David Lu"What's been wrought using the Piece Table?"discussion Description For this description, we use buffer as the immutable block to hold the conten ...
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Gap Buffer
A gap buffer in computer science is a dynamic array that allows efficient insertion and deletion operations clustered near the same location. Gap buffers are especially common in text editors, where most changes to the text occur at or near the current location of the cursor. The text is stored in a large buffer in two contiguous segments, with a gap between them for inserting new text. Moving the cursor involves copying text from one side of the gap to the other (sometimes copying is delayed until the next operation that changes the text). Insertion adds new text at the end of the first segment; deletion deletes it. Text in a gap buffer is represented as two strings, which take very little extra space and which can be searched and displayed very quickly, compared to more sophisticated data structures such as linked lists. However, operations at different locations in the text and ones that fill the gap (requiring a new gap to be created) may require copying most of the text, wh ...
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