RollerCoaster Tycoon 3D
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RollerCoaster Tycoon 3D
''RollerCoaster Tycoon 3D'' is a 2012 construction and management simulation game developed by n-Space and published by Atari for the Nintendo 3DS. The game is a spin-off of the RollerCoaster Tycoon and its first portable game. Gameplay The gameplay is similar and borrow elements from previous installments of '' RollerCoaster Tycoon'', as players are able build roller coasters in a 3D space, construct various attractions, and generally various aspects of the park. The game also has features from the previous game such the CoasterCam and themed areas, but does not have other features such as water attractions, fireworks, and adjustable terrain. Reception ''RollerCoaster Tycoon 3D'' has received mostly negative reviews, with many critics citing that the game does not hold up to its predecessors due to its unappealing graphics, lack of mechanics from previous games, a poorly designed interface, and a generally dull experience. The game has a score of 39 out of 100 on Metacritic ...
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N-Space
n-Space Inc. was an American video game developer founded in 1994 by Erick S. Dyke, Dan O'Leary, and Sean Purcell. It developed games on nearly a dozen different platforms, but was mostly focused on Nintendo consoles and handhelds in particular since 2001. The game '' Geist'' was a second-party project, developed in cooperation with Nintendo. In March 2016, it was announced that n-Space had closed down. History n-Space founders Erick S. Dyke and Sean Purcell met while working at General Electric Aerospace (now part of Lockheed Martin) to create advanced military simulators. In 1991, GE Aerospace began to explore the possibility of using its 3D technology for commercial applications. This led to a series of contracts with Sega for the development of the Model 1 and Model 2 arcade boards. Dyke, O’Leary, and Purcell spent two months working with Sega in Japan to complete the development of one of the first Model 2 arcade titles, ''Desert Tank''. The trio worked with director ...
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2012 Video Games
Numerous video games were released in 2012. Many awards went to games such as '' Borderlands 2'', ''Far Cry 3'', ''Journey'', ''Mass Effect 3'', ''Dishonored'', '' The Walking Dead'' and '' XCOM: Enemy Unknown''. The year began with the worldwide release of Sony's handheld game console, the PlayStation Vita, originally launched in Japan in December 2011. The end of the year marked the worldwide release of Nintendo's home game console, the Wii U. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2012's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms). Events Hardware releases The list of game consoles released in 2012 in North America. Series with new entries Series with ...
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Au ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Roller Coaster Games And Simulations
Roller may refer to: Birds *Roller, a bird of the family Coraciidae * Roller (pigeon), a domesticated breed or variety of pigeon Devices * Roller (agricultural tool), a non-powered tool for flattening ground * Road roller, a vehicle for compacting ** Steamroller, a form of road roller * Roller, an element of a rolling-element bearing * Roller, used in rolling (metalworking) * Roller, in a roller mill, to crush or grind various materials * Rolling pin, a compacting device used for preparing dough for cooking * Roller (BEAM), a robot * Bicycle rollers, a type of bicycle trainer * Hair roller, used to curl hair * Paint roller, a paint application tool * Roller, or training surcingle, around a horse's girth Arts and entertainment * Bay City Rollers, or the Rollers, a Scottish pop rock band * "The Roller", a 2011 song by Beady Eye * "Roller" (Apache 207 song), 2019 * "Roller" (April Wine song), 1978 * ''Roller'' (Goblin album), 1976 * Roller, partner of the Optimus Pri ...
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Nintendo 3DS-only Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'' ...
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Nintendo 3DS Games
This is a list of video games for the Nintendo 3DS released physically on Nintendo 3DS#Game card, Nintendo 3DS game cards and/or digitally on the Nintendo eShop. Games The Nintendo 3DS portable system has a large library of games, which are released in game card and/or digital form. Numerous titles of games here are subject to change. This list does not include downloadable games available via the Virtual Console service or downloadable games released as part of the 3D Classics series. The Nintendo 3DS family is backward compatible with its predecessor, the Nintendo DS line, and List of Nintendo DS games, its software, including most List of DSiWare games and applications, DSi software. The list is initially organized alphabetically by their English titles or their alphabet conversions, but it is also possible to sort each column individually by clicking the square icon at the top of each column. The Nintendo 3DS system is region locked, meaning that in reality each system has ...
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N-Space Games
n-Space Inc. was an American video game developer founded in 1994 by Erick S. Dyke, Dan O'Leary, and Sean Purcell. It developed games on nearly a dozen different platforms, but was mostly focused on Nintendo consoles and handhelds in particular since 2001. The game ''Geist'' was a second-party project, developed in cooperation with Nintendo. In March 2016, it was announced that n-Space had closed down. History n-Space founders Erick S. Dyke and Sean Purcell met while working at General Electric Aerospace (now part of Lockheed Martin) to create advanced military simulators. In 1991, GE Aerospace began to explore the possibility of using its 3D technology for commercial applications. This led to a series of contracts with Sega for the development of the Model 1 and Model 2 arcade boards. Dyke, O’Leary, and Purcell spent two months working with Sega in Japan to complete the development of one of the first Model 2 arcade titles, ''Desert Tank''. The trio worked with director Hi ...
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Atari Games
Atari Games Corporation, known as Midway Games West Inc. after 1999, was an American producer of Arcade game, arcade Video game, games. It was formed in 1985 when the coin-operated Arcade game, arcade game division of Atari, Inc. was transfered by Warner Communications to a joint venture with Namco. It was one of several successor companies to use the name Atari. The company developed and published games for arcades and across consumer gaming consoles such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and other platforms using the Tengen (company), Tengen label. Some of the games Atari had developed include ''Tetris (Atari), Tetris, Road Runner (video game), Road Runner, RoadBlasters'' and ''Primal Rage.'' After Time Warner reassumed full ownership in 1994, the company was sold to WMS Industries in 1996, and became part of Midway Games when that company was spun-off by WMS in 1998. It ceased operations in 2003 and its former assets were sold bac ...
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Amusement Park Simulation Games
Amusement is the state of experiencing humorous and entertaining events or situations while the person or animal actively maintains the experience, and is associated with enjoyment, happiness, laughter and pleasure. It is an emotion with positive valence and high physiological arousal. Amusement is considered an " epistemological" emotion because humor occurs when one experiences a cognitive shift from one knowledge structure about a target to another, such as hearing the punchline of a joke. The pleasant surprise that happens from learning this new information leads to a state of amusement which people often express through smiling, laughter or chuckling. Current studies have not yet reached consensus on the exact purpose of amusement, though theories have been advanced in the fields of psychology, psychiatry, and sociology. In addition, the precise mechanism that causes a given element ( image, sound, behavior, etc.) to be perceived as more or less 'amusing' than another ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ...
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Atari Interactive
Atari Interactive is a name used by several separate groups and corporations since the mid-1990s. In 1996, it was the name of Atari Corporation's PC publishing division, bringing games like the Atari Jaguar's ''Tempest 2000'' to the PC platform. From 1998 to 2001, Atari Interactive, Inc. was the name of the corporate entity that held the Atari properties purchased from JT Storage by Hasbro Interactive in 1998, and functioned as the retro publishing subsidiary of Hasbro Interactive. It is currently the name of a wholly owned subsidiary of Atari SA, who is the current owner of the Atari brand and various other properties formerly belonging to Hasbro Interactive. The current Atari Interactive was formed in 2001, when Infogrames Entertainment acquired Hasbro Interactive and proceeded to rename it to Infogrames Interactive. In 2003, IESA then changed the company name entirely to Atari Interactive, Inc. as part of its worldwide reorganization to focus on use of the Atari brand. Divi ...
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