Rokugan
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Rokugan
Legend of the Five Rings (often abbreviated ''L5R'') is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertainment Group and ISOMEDIA in 1995. The setting primarily involves the fictional empire of Rokugan, though some additional areas and cultures have been discussed. Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Roleplaying Game. Legend of the Five Rings was also the "featured campaign setting" of the ''Oriental Adventures'' expansion to the third edition of ''Dungeons & Dragons'', though this book is now out of print. The timeline of the ''Legends of the Five Rings'' setting can be influenced by players of the collectible card game, and to a lesse ...
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Legend Of The Five Rings Collectible Card Game
''Legend of the Five Rings'' (''L5R'') is an out-of-print collectible card game created by a joint venture featuring Alderac Entertainment Group and ISOMEDIA in 1995 and published until 2015, when it was announced that the game would be discontinued for a rules-incompatible successor that will be part of Fantasy Flight Games' Living Card Game line. ''L5R'' takes place in the fictional empire of Rokugan from the ''Legend of the Five Rings'' setting, where several clans and factions vie for domination over the empire. The card game shares some similarities with ''Magic: The Gathering'' but has its own game mechanics and flavor, providing "passive" win conditions like the Enlightenment Victory, as well as a version of ''Magics goal of destroying the opponent. Games can be very long, with some matches lasting hours. A major distinctive feature of the game is the importance of the storyline: new fiction pieces advancing the story of Rokugan are published on a weekly basis, in additi ...
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Legend Of The Five Rings Roleplaying Game
The ''Legend of the Five Rings Roleplaying Game'' is a role-playing game originally written by John Wick and published by Alderac Entertainment Group, under license from Five Rings Publishing Group, in 1997. The game uses the Legend of the Five Rings setting, primarily the nation of Rokugan, which is based on feudal Japan with influences from other East Asian cultures. Like most role-playing games, ''Legend of the Five Rings'' is played by one or more players and a game master, who controls the events that happen during the game as well as the non-player characters (NPCs). ''Legend of the Five Rings'' features many courtiers and other non-combatant character types as valid player characters. In September 2015, AEG and Fantasy Flight Games (FFG) jointly announced that the intellectual property had been sold to FFG. Fantasy Flight Games released a new role-playing game based on the ''Legend of the Five Rings'' setting in October, 2018. Setting The fictional setting of ''Legend o ...
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Oriental Adventures
''Oriental Adventures'' (abbreviated OA) is the title shared by two hardback rulebooks published for different versions of the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Each version of ''Oriental Adventures'' provides rules for adapting its respective version of ''D&D'' for use in campaign settings based on the Far East, rather than the medieval Europe-setting assumed by most ''D&D'' books. Both versions of ''Oriental Adventures'' include example campaign settings. ''Advanced Dungeons & Dragons'' The original ''Oriental Adventures'' () was written by Gary Gygax, David "Zeb" Cook, and François Marcela-Froideval, and published in 1985 by TSR, Inc. as a 144-page hardcover for use with the ''Advanced Dungeons & Dragons'' (''AD&D'') 1st edition rules. The book was edited by Steve Winter, Mike Breault, Anne Gray, and Thad Russell. The book's cover art was by Jeff Easley, with interior illustrations by Roger Raupp, James Holloway, Easley, and Dave Sutherland. Camp ...
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Miyamoto Musashi
, also known as Shinmen Takezō, Miyamoto Bennosuke or, by his Buddhist name, Niten Dōraku, was a Japanese swordsman, philosopher, strategist, writer and rōnin, who became renowned through stories of his unique double-bladed swordsmanship and undefeated record in his 61 duels (next is 33 by Itō Ittōsai). Musashi, as he was often simply known, is considered a ''Kensei'', a sword-saint of Japan. He was the founder of the Niten Ichi-ryū, or Nito Ichi-ryū, style of swordsmanship, and in his final years authored and ''Dokkōdō'' (獨行道, ''The Path of Aloneness''). Both documents were given to Terao Magonojō, the most important of Musashi's students, seven days before Musashi's death. ''The Book of Five Rings'' deals primarily with the character of his Niten Ichi-ryū school in a concrete sense, i.e., his own practical martial art and its generic significance; ''The Path of Aloneness'', on the other hand, deals with the ideas that lie behind it, as well as his life's ...
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Love Letter (card Game)
Love Letter is a card game introduced in May 2012 and designed by Seiji Kanai. Its first English-language edition was produced in the United States by Alderac Entertainment Group (AEG) until 2018, when ''Love Letter'' was acquired by Z-Man Games (a subsidiary of Asmodee). Premise Each player aims to deliver a love letter to the Princess with the assistance of relatives and acquaintances. Gameplay At the start of each round, one card is discarded face-down (so the process of elimination cannot be used to prove which cards are left for the round), one card is dealt to each player and the rest are deposited face-down into a deck in the middle. During each player's turn, one card is drawn from the deck and the player gets to play either that card or the card already in their hand. After processing the effect described on the played card, the next player to the left gets a turn. This process is repeated until either the deck runs out, in which case the player holding the highest-valu ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Miniature Figure (gaming)
In miniature wargaming, players enact simulated battles using scale models called miniature models, which can be anywhere from 2 to 54 mm in height, to represent warriors, vehicles, artillery, buildings, and terrain. These models are colloquially referred to as miniatures or minis. Miniature models are commonly made of metal, plastic, or paper. They are used to augment the visual aspects of a game and track position, facing, and line of sight of characters. Miniatures are typically painted and can be artfully sculpted, making them collectible in their own right. Pre-painted plastic figures, such as ''Clix'' miniatures produced by WizKids and unpainted plastic figures for ''Warhammer'' by Games Workshop, have become popular. The hobby of painting, collecting, and playing with miniatures originated with toy soldiers, though the latter were generally sold pre-painted. Materials Traditionally, miniatures were cast in white metal, an alloy of lead and tin. A small amount of ant ...
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LARP
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the character. LARP participants may dress in the costume of their character and carry appropriate physical props (e.g., an 18th century militia LARP participant may wear a military uniform and carry a musket). Whereas in a RPG played by a group sitting around a table, players describe the actions of their characters (e.g., "I run to stand beside my friend"); in an equivalent situation in a LARP, a player would physically run to the appropriate point within the game space." The players pursue goals within a fictional setting represented by real-world enviro ...
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Game Master
A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are more common in co-operative games in which players work together than in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM-ing". The role of a gamemaster in a traditional table-top role-playing game (pencil-and-paper role-playing game) is to weave the other participants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system. The role of a gamemaster in a ...
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Living Card Game
Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a subsidiary of Asmodée Éditions. History Fantasy Flight Publishing was founded in 1995 by its CEO Christian T. Petersen. Since the release of its first game product (''Twilight Imperium'') in 1997, the company has been doing business as Fantasy Flight Games (FFG). Since that time, FFG has become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories. In 2008, FFG partnered with Games Workshop to represent '' Warhammer'' and ''Warhammer 40,000'' settings in role-playing, board, and card games. FFG announced the end of that partnership on September 9, 2016. Effective February 28, 2017, FFG no longer offers for sale any games made in conjunction with Games Wor ...
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Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created ''Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became the prop ...
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