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This is a list of characters from the ''Guilty Gear'' fighting game series. Creation and influences Daisuke Ishiwatari has cited Kazushi Hagiwara's manga '' Bastard!!'', and the fighting game ''Street Fighter II'' as influence to the ''Guilty Gear'' series.Translation
However, he noted that the majority of other fighting games were just recycling the character's same skins or style, and so he wanted every character "to be unique in their own way." 's characters were also noted as an inspiration for the male characters, with Ishiwatari saying they needed to be "chivalrous person-like characters", and citing
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Anji Mito
This is a list of characters from the '' Guilty Gear'' fighting game series. Creation and influences Daisuke Ishiwatari has cited Kazushi Hagiwara's manga '' Bastard!!'', and the fighting game '' Street Fighter II'' as influence to the ''Guilty Gear'' series.Translation
However, he noted that the majority of other fighting games were just recycling the character's same skins or style, and so he wanted every character "to be unique in their own way." Kazuhiko Shimamoto's characters were also noted as an inspiration for the male characters, with Ishiwatari saying they needed to be "chivalrous person-like characters", and citing
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List Of Guilty Gear Characters
This is a list of characters from the ''Guilty Gear'' fighting game series. Creation and influences Daisuke Ishiwatari has cited Kazushi Hagiwara's manga '' Bastard!!'', and the fighting game ''Street Fighter II'' as influence to the ''Guilty Gear'' series.Translation
However, he noted that the majority of other fighting games were just recycling the character's same skins or style, and so he wanted every character "to be unique in their own way." Kazuhiko Shimamoto's characters were also noted as an inspiration for the male characters, with Ishiwatari saying they needed to be "chivalrous person-like characters", and citing
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Guilty Gear
''Guilty Gear'' is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. Guilty Gear (first video game), The first game was published in 1998, and has spawned several sequels. It has also adapted to other media such as manga and drama CD. ''Guilty Gear'' has generally received praise from Video game journalism, video game reviewers for its highly technical gameplay, Computer graphics, graphics, soundtrack, and for its characters. Another fighting game franchise by Arc System Works, ''BlazBlue'', is considered a spiritual successor of the series. Synopsis The story is set in a world where magic has replaced almost every aspect of modern-day technology. But through its dire consequences leading up to the creation of a race of magic-infused creatures known as "Gears", the world has nearly become a post-apocalyptic environment due to Crusades' effects on the world. Although the world is still recovering, much work is still needed to be ...
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Guilty Gear X
subtitled ''By Your Side'' in Japan, is a fighting game developed by Arc System Works and published by Sammy Studios. The second installment of the ''Guilty Gear'' series, ''Guilty Gear X'' was developed over a period of about two years after the first game's success. It was released in July 2000 for Japanese arcades, re-released on Dreamcast in December 2000, and later ported to PlayStation 2 in November 2001 and Game Boy Advance in January 2002. ''Guilty Gear X'' continues its predecessor's timeline with new characters and gameplay features. A four-button game, its instant-kill techniques were weakened and a survival mode was added to the previous game's three modes. The Dreamcast and PS2 versions have sold over 100,000 copies in Japan; they have been praised for their graphics, controls and characters but criticized for their lack of replay value. The GBA version was the poorest-received, with the main complaints concerning ease and graphics. Gameplay The fight system ...
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Street Fighter II
is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki Okamoto and Akira Yasuda, who had previously worked on the game Final Fight (video game), ''Final Fight'', it is the fourteenth game to use Capcom's CP System arcade system board. ''Street Fighter II'' vastly improved many of the concepts introduced in the first game, including the use of Fighting game#Special attacks and combos, special command-based moves, a Combo (video games), combo system, a six-button configuration, and a wider selection of player character, playable characters, each with a unique fighting style. ''Street Fighter II'' became the best-selling game since the golden age of arcade video games. By 1994, it had been played by an estimated 25 million people in the United States alone. More than 200,000 arcade cabinets and 15 ...
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Asuka R
Asuka may refer to: People * Asuka (name), a list of people * Asuka (wrestler) (born 1981), professional wrestler * Asuka (wrestler, born 1998), professional wrestler also known as Veny outside of Japan Places In Japan * , an area in Yamato Province (now Nara Prefecture) in Japan, where imperial palaces and centers of government were built in the 6th and 7th centuries * , a village in Nara Prefecture in Japan, in the same area as ancient ** , also known as , a Buddhist temple in Asuka, Nara * , a park in Kita, Tokyo, Japan Outside of Japan * Asuka, Estonia, a village in Saaremaa Parish, Saare County, Estonia * Asuka Station (Antarctica) Ships * (now MS ''Amadea''), a cruise ship operated by Nippon Yusen Kaisha from 1991 to 2006 * , a cruise ship operated by Nippon Yusen Kaisha from 2006 onwards * , a newbuilt under construction, planned for 2025 * , an experimental ship of the Japan Maritime Self-Defense Force commissioned in 1995 Popular media * ''Asuka'' (album), by th ...
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High Moon Studios
High Moon Studios, Inc. (formerly Sammy Entertainment Inc. and Sammy Studios, Inc.) is an American video game developer initially formed in 2001. After nearly a year as an independent studio, the developer was acquired by Vivendi Games in January 2006 and placed under Sierra Entertainment. It is currently owned by Activision. It has developed multiple ''Transformers'' video games and assisted in the development of select ''Call of Duty'' games, as well as ''Destiny (video game), Destiny''. History High Moon Studios was formed in April 2001 as a division of the Japanese publisher Sammy Corporation, Sammy, first known as Sammy Entertainment and later renamed Sammy Studios the following year, to develop and publish games in America. After Sammy merged with Sega to form Sega Sammy Holdings on October 1, 2004, Sammy discontinued all video game development in America to focus on its Japanese productions, and planned on closing Sammy Studios as part of this. However on March 3, 2005, ...
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Dizzy (Guilty Gear)
is a character in Arc System Works' ''Guilty Gear'' fighting game series. Created by Daisuke Ishiwatari and first appearing in the 2000 video game '' Guilty Gear X'', she acts as the game's final boss. Designed to resemble an angel, Ishiwatari wanted to illustrate the contrast of a character feared for her abilities despite her appearance. Her wings Necro and Undine have distinct personalities, attacking on her behalf due to her nature of hating conflict. Since her initial appearance she has returned as a playable character in most subsequent ''Guilty Gear'' series titles, as well as several mobile games and the ecchi game '' Queen's Gate: Spiral Chaos''. In all appearances, she is voiced by Kazue Fujita, with Kira Buckland providing her English voice for '' Guilty Gear Strive''. Dizzy has been well received since her release, praised for both her design but also her character. She was also seen as adding depth to the series, particularly in regards to the central conflict ...
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