Robert Alan Saunders
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Robert Alan Saunders
Robert Alan Saunders is an American computer scientist, most famous for being an influential computer programmer. Saunders joined the Tech Model Railroad Club (TMRC) led by Alan Kotok, Peter Samson, and himself. They then met Marvin Minsky and other influential pioneers in what was then known as Artificial Intelligence. MIT: 1956–1962 From 1957–61, Robert Saunders worked with other undergraduates at the Massachusetts Institute of Technology where they were allowed by Jack Dennis to develop programs for the then TX-0 experimental computer on permanent loan from Lincoln Laboratory. During these years, Saunders and his fellow TRMC members are described as the first true hackers in the book '' Hackers: Heroes of the Computer Revolution'' by Steven Levy. At MIT, Saunders earned bachelor's and master's degrees in electrical engineering. The TMRC group was heavily influenced by professors such as Jack Dennis and Uncle John McCarthy – and by their continued involvement in the stud ...
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Massachusetts Institute Of Technology
The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts. Established in 1861, MIT has played a key role in the development of modern technology and science, and is one of the most prestigious and highly ranked academic institutions in the world. Founded in response to the increasing industrialization of the United States, MIT adopted a European polytechnic university model and stressed laboratory instruction in applied science and engineering. MIT is one of three private land grant universities in the United States, the others being Cornell University and Tuskegee University. The institute has an urban campus that extends more than a mile (1.6 km) alongside the Charles River, and encompasses a number of major off-campus facilities such as the MIT Lincoln Laboratory, the Bates Center, and the Haystack Observatory, as well as affiliated laboratories such as the Broad and Whitehead Institutes. , 98 ...
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Lincoln Laboratory
The MIT Lincoln Laboratory, located in Lexington, Massachusetts, is a United States Department of Defense federally funded research and development center chartered to apply advanced technology to problems of national security. Research and development activities focus on long-term technology development as well as rapid system prototyping and demonstration. Its core competencies are in sensors, integrated sensing, signal processing for information extraction, decision-making support, and communications. These efforts are aligned within ten mission areas. The laboratory also maintains several field sites around the world. The laboratory transfers much of its advanced technology to government agencies, industry, and academia, and has launched more than 100 start-ups. History Origins At the urging of the United States Air Force, the Lincoln Laboratory was created in 1951 at the Massachusetts Institute of Technology (MIT) as part of an effort to improve the U.S. air defense syste ...
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Living People
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Video Game Programmers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vi ...
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Game Controllers
A game controller, gaming controller, or simply controller, is an input device used with video games or entertainment systems to provide input to a video game, typically to control an object or character in the game. Before the seventh generation of video game consoles, plugging in a controller into one of a console's controller ports was the primary means of using a game controller, although since then they have been replaced by wireless controllers, which do not require controller ports on the console but are battery-powered. USB game controllers could also be connected to a computer with a USB port. Input devices that have been classified as game controllers include keyboards, mouses, gamepads, joysticks, etc. Special purpose devices, such as steering wheels for driving games and light guns for shooting games, are also game controllers. Controllers which are included with the purchase of a home console are considered as standard controllers, while those that are available t ...
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Creative Computing
''Creative Computing'' was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented ''Byte (magazine), Byte''. The magazine was created to cover educational-related topics. Early issues include articles on the use of computers in the classroom, various simple programs like madlibs and various programming challenges, mostly in BASIC programming language, BASIC. By the late 1970s, it had moved towards more general coverage as the microcomputer market emerged. Hardware coverage became more common, but type-in programs remained common into the early 1980s. The company published several books, the most successful being ''BASIC Computer Games'', the first million-selling computer book. Their ''Best of Creative Computing'' collections were also popular. ''Creative Computing'' also published so ...
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Interactive
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface. Interactivity can however also refer to interaction between people. It nevertheless usually refers to interaction between people and computers – and sometimes to interaction between computers – through software, hardware, and networks. Multiple views on interactivity exist. In the "contingency view" of interactivity, there are three levels: #Not interactive, when a message is not related to previous messages. #Reactive, when a message is related only to one immediately previous message. #Interactive, when a message is related to a number of previous messages and to the relationship between them. One body of research has ...
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Steve Russell (computer Scientist)
Stephen Russell (born 1937), also nicknamed "Slug", is an American computer scientist most famous for creating ''Spacewar!'', well known for being the first widely distributed video game. Biography Born in Hartford, Connecticut, Russell attended Dartmouth College in Hanover, New Hampshire, from 1954 to 1958. Russell wrote the first two implementations of the programming language Lisp for the IBM 704 mainframe computer. It was Russell who realized that the concept of universal functions could be applied to the language. By implementing the Lisp universal evaluator in a lower-level language, it became possible to create the Lisp interpreter; prior development work on the language had focused on compiling the language. He invented the continuation to solve a double recursion problem for one of the users of his Lisp implementation. In 1962, Russell created and designed ''Spacewar!'', with the fellow members of the Tech Model Railroad Club at the Massachusetts Institute of Techno ...
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Cathode Ray Tube
A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms ( oscilloscope), pictures (television set, computer monitor), radar targets, or other phenomena. A CRT on a television set is commonly called a picture tube. CRTs have also been used as memory devices, in which case the screen is not intended to be visible to an observer. The term ''cathode ray'' was used to describe electron beams when they were first discovered, before it was understood that what was emitted from the cathode was a beam of electrons. In CRT television sets and computer monitors, the entire front area of the tube is scanned repeatedly and systematically in a fixed pattern called a raster. In color devices, an image is produced by controlling the intensity of each of three electron beams, one for each additive primary color (red, green, and bl ...
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PDP-1
The PDP-1 (''Programmed Data Processor-1'') is the first computer in Digital Equipment Corporation's PDP series and was first produced in 1959. It is famous for being the computer most important in the creation of hacker culture at Massachusetts Institute of Technology, BBN and elsewhere. The PDP-1 is the original hardware for playing history's first game on a minicomputer, Steve Russell's ''Spacewar!'' Description The PDP-1 uses an 18-bit word size and has 4096 words as standard main memory (equivalent to 9,216 eight-bit bytes, though the system actually divides an 18-bit word into six-bit characters), upgradable to 65,536 words. The magnetic-core memory's cycle time is 5.35 microseconds (corresponding roughly to a clock speed of 187 kilohertz); consequently most arithmetic instructions take 10.7 microseconds (93,458 operations per second) because they use two memory cycles: the first to fetch the instruction, the second to fetch or store the data word. Signed numbers are r ...
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Digital Equipment Corporation
Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president until forced to resign in 1992, after the company had gone into precipitous decline. The company produced many different product lines over its history. It is best known for the work in the minicomputer market starting in the mid-1960s. The company produced a series of machines known as the PDP line, with the PDP-8 and PDP-11 being among the most successful minis in history. Their success was only surpassed by another DEC product, the late-1970s VAX "supermini" systems that were designed to replace the PDP-11. Although a number of competitors had successfully competed with Digital through the 1970s, the VAX cemented the company's place as a leading vendor in the computer space. As microcomputers improved in the late 1980s, especially wit ...
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algori ...
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