Road Of The Patriarch
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Road Of The Patriarch
''Road of the Patriarch'' is the third book in ''The Sellswords'' trilogy from the Forgotten Realms fantasy novel collection written by R. A. Salvatore. In the final episode of this series, Jarlaxle and Entreri find themselves having to answer for their actions at Zhengyi's construct. Both the Spysong Dynasty and the Citadel of Assassins have lost associates at the castle and search for an honest account of the events that took place. Readers are finally told the dark truth behind both Entreri and Jarlaxle's childhoods, as well as a glimpse into the past of their dwarf associate Athrogate. As Entreri's past is revealed and he becomes further involved with the passionate Calihye, a different side of the mysterious assassin is finally shown. Plot summary In the final episode of this series, Jarlaxle and Entreri find themselves having to answer for their actions at Zhengyi's construct. Both the Spysong network and the Citadel of Assassins have lost associates at the castle and searc ...
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The Sellswords
''The Sellswords'' is a trilogy of fantasy novels written by R. A. Salvatore, whose related works include ''The Legend of Drizzt'' series and ''The Hunter's Blades Trilogy''. It contains three books, ''Servant of the Shard'' (also included as the third book in the ''Paths of Darkness'' quartet, which books were later published as the 11th through 14th books of ''The Legend of Drizzt''), ''Promise of the Witch-King'', and ''Road of the Patriarch''. Plot The trilogy continues the tale of the infamous assassin, Artemis Entreri, previously featured in books as Drizzt Do'Urden's self-proclaimed archenemy, and the cunning drow mercenary, Jarlaxle, previously relevant as the leader of Bregan D'aerthe, an outlaw group of drow based primarily in and around Menzoberranzan, that does business mostly with the drow of Menzoberranzan. Continuing the story of Artemis and Jarlaxle told in the ''Paths of Darkness'' series, Artemis and Jarlaxle begin an adventure that tests their skills, their mi ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Promise Of The Witch-King
''Promise of the Witch-King'' is book 2 of the Forgotten Realms trilogy ''The Sellswords''. Book 1 was originally part of the Drizzt line of novels and has now been re-released with some short stories making up for the gap in time. The book details the adventures of Artemis Entreri the assassin and Jarlaxle the drow, formerly of House Baenre, with two new companions: the ghost of a powerful lich called the Witch-King, and an oath-bound knight. Plot summary Leaving behind their past, Artemis Entreri and Jarlaxle Baenre become mercenaries in the lands of Damara and Vaasa where fame and glory await any who seek it. They are hired by two dragon sisters, Ilnezhara and Tazmikella, to uncover artifacts left behind by Zhengyi the Witch-King, a powerful lich who ruled the region for many years before falling to the power of King Gareth Dragonsbane and his allies. In search of adventure, glory, and treasure, the pair of unlikely heroes embarks on their mission to destroy, or retrieve ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Publishers Weekly
''Publishers Weekly'' (''PW'') is an American weekly trade news magazine targeted at publishers, librarians, booksellers, and literary agents. Published continuously since 1872, it has carried the tagline, "The International News Magazine of Book Publishing and Bookselling". With 51 issues a year, the emphasis today is on book reviews. The magazine was founded by bibliographer Bibliography (from and ), as a discipline, is traditionally the academic study of books as physical, cultural objects; in this sense, it is also known as bibliology (from ). English author and bibliographer John Carter describes ''bibliography ... Frederick Leypoldt in the late 1860s, and had various titles until Leypoldt settled on the name ''The Publishers' Weekly'' (with an apostrophe) in 1872. The publication was a compilation of information about newly published books, collected from publishers and from other sources by Leypoldt, for an audience of booksellers. By 1876, ''The Publishers' Weekly ...
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HighBeam Research
HighBeam Research was a paid search engine and full text online archive owned by Gale, a subsidiary of Cengage, for thousands of newspapers, magazines, academic journals, newswires, trade magazines, and encyclopedias in English. It was headquartered in Chicago, Illinois. In late 2018, the archive was shut down. History The company was established in August 2002 after Patrick Spain, who had just sold Hoover's, which he had co-founded, bought eLibrary and Encyclopedia.com from Tucows. The new company was called Alacritude, LLC (a combination of Alacrity and Attitude). ELibrary had a library of 1,200 newspaper, magazine and radio/TV transcript archives that were generally not freely available. Original investors included Prism Opportunity Fund of Chicago and 1 to 1 Ventures of Stamford, Connecticut. Spain stated, "There was a glaring gap between free search like Google and high-end offerings like LexisNexis and Factiva." Later in 2002, it bought Researchville.com. By 2003, it ...
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2006 American Novels
6 (six) is the natural number following 5 and preceding 7. It is a composite number and the smallest perfect number. In mathematics Six is the smallest positive integer which is neither a square number nor a prime number; it is the second smallest composite number, behind 4; its proper divisors are , and . Since 6 equals the sum of its proper divisors, it is a perfect number; 6 is the smallest of the perfect numbers. It is also the smallest Granville number, or \mathcal-perfect number. As a perfect number: *6 is related to the Mersenne prime 3, since . (The next perfect number is 28 (number), 28.) *6 is the only even perfect number that is not the sum of successive odd cubes. *6 is the root of the 6-aliquot tree, and is itself the aliquot sum of only one other number; the square number, . Six is the only number that is both the sum and the product of three consecutive positive numbers. Unrelated to 6's being a perfect number, a Golomb ruler of length 6 is a "perfect ruler". Si ...
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Forgotten Realms Novels
This is a list of fantasy fiction novels based in the role-playing game setting of the Forgotten Realms. They are published by Wizards of the Coast (WotC), with some originally published by TSR before it was incorporated into WotC. Abolethic Sovereignty By Bruce R. Cordell * '' Plague of Spells'' (paperback, December 2008, ) * '' City of Torment'' (paperback, September 2009, ) * '' Key of Stars'' (paperback, September 2010, ) Abyssal Plague By various authors * ''The Gates of Madness'' by James Wyatt * ''The Mark of Nerath'' by Bill Slavicsek (paperback, August 2010, ) * ''The Temple of the Yellow Skulls'' by Don Bassingthwaite (paperback, March 2011, ) * ''Oath of Vigilance'' by James Wyatt (paperback, August 2011, ) * ''The Eye of the Chained God'' by Don Bassingthwaite (paperback, April 2012, ) * '' Sword of the Gods'' by Bruce R. Cordell (paperback, April 2011, ) * ''Under the Crimson Sun'' by Keith R. A. DeCandido (set in ''Dark Sun'') (paperback, June 2011, ) * ''Shadow ...
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