Richard Petty's Talladega
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Richard Petty's Talladega
''Richard Petty's Talladega'' (later reissued simply as ''Talladega'') is an arcade-style racing game featuring Richard Petty and Talladega Superspeedway. It was published by Cosmi in 1984 for the Atari 8-bit family. A Commodore 64 port followed in 1985. It is the first home video game to feature NASCAR racers. Gameplay The player races against "The King" and eighteen other professional drivers. The player must maintain his automobile through strategic pit stops after qualifying. Vehicles in the game have the capability of going 250 miles per hour (402 km/h) without turbo boost and 294 miles per hour (473 km/h) with a turbo boost. Players that do not qualify are not entitled to race in that particular race. However, they can receive the results of that race, and are given a chance to qualify for the next race. The race automatically ends when the player crashes the vehicle, runs out of gasoline, blows a tire or completes the race. Reception Commodore User said the gam ...
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Cosmi Corporation
Cosmi Corporation (COSMI) is an American computer software company based in Carson, California. Software publishing Cosmi Corporation was established in 1982, founded by George Johnson. The company published titles for many Personal Computer systems such as the Atari 8-bit family, Commodore 64 and IBM PC. This included many games, such as '' Forbidden Forest'', '' The President Is Missing,'' or the very popular '' Aztec Challenge''. It also published utility software including a database, word processor, spreadsheet, street maps, vacation planners, a 3D World Atlas, and other tools. Products Cosmi products include business and productivity, graphics and publishing, utilities, learning, languages, and games software. Cosmi produces famous titles such as: * Print Perfect Scrapbook Deluxe - Creates memorable scrapbook layouts, templates, designs, decorative artwork, and photo editing tools. * mySkins iPod Video - Styles and protects the surface of the iPod. * Website Promoter - ...
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Pitstop (video Game)
''Pitstop'' is a 1983 racing video game developed and published by Epyx for the Atari 8-bit family, ColecoVision, Coleco Adam, and Commodore 64. A sequel, ''Pitstop II'', was released in 1984. Gameplay ''Pitstop'' is played from a semi-first-person perspective, placing the player in a bird's eye perspective slightly behind a race car. The game features three difficulty modes and three gameplay modes: Single, Mini-Circuit, and Grand Circuit. In Single, the player can choose from one of six tracks and learn how to play the game. In the game's Circuit modes, the player races against other drivers and earns a certain number of points and money depending on the place finished in each race. The Mini-Circuit features only three tracks, while the Grand Circuit features all six. ''Pitstop'' implements pit stops, a concept not featured in many other contemporary racing video games. Color-based damage is shown on the player's car whenever it hits another vehicle or a wall on the track, both ...
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NASCAR Video Games
NASCAR, the most popular motorsport in the United States, has worked with video game developers to design several video games. In 2003, EA Sports received an exclusive console license to produce NASCAR games, eliminating Papyrus and Hasbro Interactive as competitors. In May 2009, iRacing.com received a license to run NASCAR-sanctioned online racing starting in 2010. In June 2009 at the E3 Gaming Expo, NASCAR was revealed to be a part of the '' Gran Turismo'' series for the first time in ''Gran Turismo 5'' for the PlayStation 3. Developers Papyrus Design Group In 1994, Papyrus Design Group, an up-and-coming simulation racing developer (at the time) that was best known for the ''IndyCar Racing'' series, released the first installation to the NASCAR Racing series into the video game market. Over the next decade Papyrus teamed with Sierra Entertainment and continued producing games for their NASCAR Racing series. The NASCAR Racing games were universally praised for their accuracy in ...
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Cosmi Corporation Games
Cosmi may refer to: * Cosmi Corporation, a U.S. computer software company * Cosmi, Americo & Figlio, an Italian gun manufacturer * Sam Cosmi Samuel Cosmi (born February 16, 1999) is an American football offensive tackle for the Washington Commanders of the National Football League (NFL). He played college football at Texas and was drafted by Washington in the second round of the 2021 ...
(born 1999), American football player {{disambiguation ...
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Electronic Arts Games
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its ''Skate or Die!'', it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are listed. Sections * List of Electronic Arts games: 1983–1999 * List of Electronic Arts games: 2000–2009 * List of Electronic Arts games: 2010–2019 * List of Electronic Arts games: 2020–present External links Official portal of EA GamesList of Electronic Arts gamesfrom MobyGames {{DEFAULTSORT:List Of Electronic Arts Games Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Ariolasoft Games
Ariolasoft GmbH, later known as United Software, was a German video game developer, publisher and distributor. It started in 1983 as the software subsidiary of Ariola Records, itself the record division of Germany's large Bertelsmann empire. From 1985-1988 Stephen Molyneux, formerly Head of Software at Atari International GmbH in Hamburg, held the position of Head of Software with responsibility for international negotiations and licensing of software at its headquarters in Munich. Ariolasoft also had a British subsidiary, Ariolasoft UK, which was run by Ashley Gray (later replaced by Willie Carminke) and Frank Brunger. The company released games for the ZX Spectrum, Commodore 64, MS-DOS, Atari 8-bit, Atari ST and Amiga systems. It was also the German publisher for Activision games developed for the Atari 2600, and the European publisher for Electronic Arts and Broderbund games, before those companies set up their own European offices. Ariolasoft also developed the cassette po ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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Pitstop II
''Pitstop II'' is a 1984 sequel to the 1983 racing game '' Pitstop'', both of which were published by Epyx. Ported to more platforms than the original, ''Pitstop II'' was released for the Commodore 64, Atari 8-bit family, and as a self-booting disk for IBM PC compatibles. Apple II and TRS-80 Color Computer versions were released in 1985. ''Pitstop II'' adds a split-screen, simultaneous two-player game mode. Players can be in completely different places on the racing track, and each half of the screen shows the view of the track according to the player's position. Gameplay The game requires that players keep an eye on their tires and fuel gauge. Players are able to pull in for a pit stop to change tires as well as re-fuel. Six international race tracks are available: Brands Hatch, Hockenheim, Rouen-Les-Essarts, Sebring, Vallelunga, and Watkins Glen — with a choice of either racing for three, six or nine laps and from one of three difficulty levels. Reception ''Zzap!64'' cal ...
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Pole Position
In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the race. The number-one qualifying driver is also referred to as the pole-sitter. The pole position, pole sitter, starts the race "at the front of the starting grid. This provides the driver in the pole position the privilege of starting ahead of all the other drivers" Grid position is typically determined by a qualifying session before the race, where race participants compete to ascend to the number 1 grid slot, the driver, pilot, or rider having recorded fastest qualification time awarded the advantage of the number 1 grid slot (i.e., the pole-position) ahead of all other vehicles for the start of the race. Historically, the fastest qualifier was not necessarily the designated ''pole-sitter''. Different sanctioning bodies in motor sport emp ...
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Racing Video Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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