Rice Coding
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Rice Coding
Golomb coding is a lossless data compression method using a family of data compression codes invented by Solomon W. Golomb in the 1960s. Alphabets following a geometric distribution will have a Golomb code as an optimal prefix code, making Golomb coding highly suitable for situations in which the occurrence of small values in the input stream is significantly more likely than large values. Rice coding Rice coding (invented by Robert F. Rice) denotes using a subset of the family of Golomb codes to produce a simpler (but possibly suboptimal) prefix code. Rice used this set of codes in an adaptive coding scheme; "Rice coding" can refer either to that adaptive scheme or to using that subset of Golomb codes. Whereas a Golomb code has a tunable parameter that can be any positive integer value, Rice codes are those in which the tunable parameter is a power of two. This makes Rice codes convenient for use on a computer since multiplication and division by 2 can be implemented more e ...
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Lossless Data Compression
Lossless compression is a class of data compression that allows the original data to be perfectly reconstructed from the compressed data with no loss of information. Lossless compression is possible because most real-world data exhibits statistical redundancy. By contrast, lossy compression permits reconstruction only of an approximation of the original data, though usually with greatly improved compression rates (and therefore reduced media sizes). By operation of the pigeonhole principle, no lossless compression algorithm can efficiently compress all possible data. For this reason, many different algorithms exist that are designed either with a specific type of input data in mind or with specific assumptions about what kinds of redundancy the uncompressed data are likely to contain. Therefore, compression ratios tend to be stronger on human- and machine-readable documents and code in comparison to entropic binary data (random bytes). Lossless data compression is used in many ...
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Bernoulli Trial
In the theory of probability and statistics, a Bernoulli trial (or binomial trial) is a random experiment with exactly two possible outcomes, "success" and "failure", in which the probability of success is the same every time the experiment is conducted. It is named after Jacob Bernoulli, a 17th-century Swiss mathematician, who analyzed them in his ''Ars Conjectandi'' (1713). The mathematical formalisation of the Bernoulli trial is known as the Bernoulli process. This article offers an elementary introduction to the concept, whereas the article on the Bernoulli process offers a more advanced treatment. Since a Bernoulli trial has only two possible outcomes, it can be framed as some "yes or no" question. For example: *Is the top card of a shuffled deck an ace? *Was the newborn child a girl? (See human sex ratio.) Therefore, success and failure are merely labels for the two outcomes, and should not be construed literally. The term "success" in this sense consists in the result ...
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Rice Algorithm
Rice is the seed of the grass species ''Oryza sativa'' (Asian rice) or less commonly ''Oryza glaberrima'' (African rice). The name wild rice is usually used for species of the genera ''Zizania'' and ''Porteresia'', both wild and domesticated, although the term may also be used for primitive or uncultivated varieties of ''Oryza''. As a cereal grain, domesticated rice is the most widely consumed staple food for over half of the world's human population,Abstract, "Rice feeds more than half the world's population." especially in Asia and Africa. It is the agricultural commodity with the third-highest worldwide production, after sugarcane and maize. Since sizable portions of sugarcane and maize crops are used for purposes other than human consumption, rice is the most important food crop with regard to human nutrition and caloric intake, providing more than one-fifth of the calories consumed worldwide by humans. There are many varieties of rice and culinary preferences tend to vary ...
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FELICS
FELICS, which stands for Fast Efficient & Lossless Image Compression System, is a lossless image compression algorithm that performs 5-times faster than the original lossless JPEG codec and achieves a similar compression ratio. History It was invented by Paul G. Howard and Jeffrey S. Vitter of the Department of Computer Science at Brown University in Providence, Rhode Island, USA, and was first presented at the 1993 IEEE Data Compression Conference in Snowbird, Utah. It was successfully implemented in hardware and deployed as part of HiRISE on the Mars Reconnaissance Orbiter.A. S. McEwen, E. M. Eliason, J. W. Bergstrom, N. T. Bridges, C. J. Hansen, W. A. Delamere, J. A. Grant, V. C. Gulick, K. E. Herkenhoff, L. Keszthelyi, R. L. Kirk, M. T. Mellon, S. W. Squyres, N. Thomas, and C. M. WeitzMars Reconnaissance Orbiter's High Resolution Imaging Science Experiment (HiRISE) ''Journal of Geophysical Research'', 112(E05S02), 2007, 40 pages. Principle Like other lossless codecs for ...
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Linear Predictive Coding
Linear predictive coding (LPC) is a method used mostly in audio signal processing and speech processing for representing the spectral envelope of a digital signal of speech in compressed form, using the information of a linear predictive model. LPC is the most widely used method in speech coding and speech synthesis. It is a powerful speech analysis technique, and a useful method for encoding good quality speech at a low bit rate. Overview LPC starts with the assumption that a speech signal is produced by a buzzer at the end of a tube (for voiced sounds), with occasional added hissing and popping sounds (for voiceless sounds such as sibilants and plosives). Although apparently crude, this Source–filter model is actually a close approximation of the reality of speech production. The glottis (the space between the vocal folds) produces the buzz, which is characterized by its intensity (loudness) and frequency (pitch). The vocal tract (the throat and mouth) forms the tube, ...
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MPEG-4 ALS
MPEG-4 Audio Lossless Coding, also known as MPEG-4 ALS, is an extension to the MPEG-4 Part 3 audio standard to allow lossless audio compression. The extension was finalized in December 2005 and published as ISO/IEC 14496-3:2005/Amd 2:2006 in 2006. The latest description of MPEG-4 ALS was published as subpart 11 of the MPEG-4 Audio standard (ISO/IEC 14496-3:2019) (5th edition) in December 2019. MPEG-4 ALS combines a short-term predictor and a long term predictor. The short-term predictor is similar to FLAC in its operation - it is a quantized LPC predictor with a losslessly coded residual using Golomb Rice Coding or Block Gilbert Moore Coding (BGMC). The long term predictor is modeled by 5 long-term weighted residues, each with its own lag (delay). The lag can be hundreds of samples. This predictor improves the compression for sounds with rich harmonics (containing multiples of a single fundamental frequency, locked in phase) present in many musical instruments and human voice. ...
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Apple Lossless
The Apple Lossless Audio Codec (ALAC), also known as Apple Lossless, or Apple Lossless Encoder (ALE), is an audio coding format, and its reference audio codec implementation, developed by Apple Inc. for lossless data compression of digital music. After initially keeping it proprietary from its inception in 2004, in late 2011 Apple made the codec available open source and royalty-free. Traditionally, Apple has referred to the codec as ''Apple Lossless'', though more recently it has begun to use the abbreviated term ''ALAC'' when referring to the codec. Codec ALAC supports up to 8 channels of audio at 16, 20, 24 and 32 bit depth with a maximum sample rate of 384 kHz. ALAC data is frequently stored within an MP4 container with the filename extension ''.m4a''. This extension is also used by Apple for lossy AAC audio data in an MP4 container (same container, different audio encoding). The codec can also be used by the .CAF file type container, though this is much less common. ...
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FLAC
FLAC (; Free Lossless Audio Codec) is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation. Digital audio compressed by FLAC's algorithm can typically be reduced to between 50 and 70 percent of its original size and decompresses to an identical copy of the original audio data. FLAC is an open format with royalty-free licensing and a reference implementation which is free software. FLAC has support for metadata tagging, album cover art, and fast seeking. History Development was started in 2000 by Josh Coalson. The bit-stream format was frozen when FLAC entered beta stage with the release of version 0.5 of the reference implementation on 15 January 2001. Version 1.0 was released on 20 July 2001. On 29 January 2003, the Xiph.Org Foundation and the FLAC project announced the incorporat ...
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Shorten (file Format)
Shorten (SHN) is a file format used for compressing audio data. It is a form of data compression of files and is used to losslessly compress CD-quality audio files (44.1 kHz 16-bit stereo PCM). Shorten is no longer developed and other lossless audio codecs such as FLAC, Monkey's Audio (APE), TTA, and WavPack (WV) have become more popular. However, Shorten is still in use by some people because there are legally traded concert recordings in circulation that are encoded as Shorten files. Shorten files use the .shn file extension. Handling Shorten files Since few players or media writers attempt to decompress Shorten files, a standalone decompression program is usually required to convert to a different file format that those applications can handle. Some Rockbox applications can play Shorten files without decompression, and third-party Shorten plug-ins exist for Nero Burning ROM, Foobar2000, and Winamp. All libavcodec based players and converters support the Shorten codec. Co ...
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Sine Wave
A sine wave, sinusoidal wave, or just sinusoid is a curve, mathematical curve defined in terms of the ''sine'' trigonometric function, of which it is the graph of a function, graph. It is a type of continuous wave and also a Smoothness, smooth periodic function. It occurs often in mathematics, as well as in physics, engineering, signal processing and many other fields. Formulation Its most basic form as a function of time (''t'') is: y(t) = A\sin(2 \pi f t + \varphi) = A\sin(\omega t + \varphi) where: * ''A'', ''amplitude'', the peak deviation of the function from zero. * ''f'', ''frequency, ordinary frequency'', the ''Real number, number'' of oscillations (cycles) that occur each second of time. * ''ω'' = 2''f'', ''angular frequency'', the rate of change of the function argument in units of radians per second. * \varphi, ''phase (waves), phase'', specifies (in radians) where in its cycle the oscillation is at ''t'' = 0. When \varphi is non-zero, the entire waveform appears to ...
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Prediction
A prediction (Latin ''præ-'', "before," and ''dicere'', "to say"), or forecast, is a statement about a future event or data. They are often, but not always, based upon experience or knowledge. There is no universal agreement about the exact difference from "estimation"; different authors and disciplines ascribe different connotations. Future events are necessarily uncertain, so guaranteed accurate information about the future is impossible. Prediction can be useful to assist in making plans about possible developments. Opinion In a non-statistical sense, the term "prediction" is often used to refer to an informed guess or opinion. A prediction of this kind might be informed by a predicting person's abductive reasoning, inductive reasoning, deductive reasoning, and experience; and may be useful—if the predicting person is a knowledgeable person in the field. The Delphi method is a technique for eliciting such expert-judgement-based predictions in a controlled way. Th ...
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Golomb Coded Rice Algorithm Experiment Compression Ratios
Golomb or Gollomb is a surname derived from a phonetical approximation of the Polish word " gołąb" (meaning "dove"). It may refer to: * Abraham Golomb (1888–1982) Yiddish-language teacher and writer *Eliyahu Golomb (1893–1945), leader of the Jewish defense effort in Mandate Palestine * Michael Golomb (1909–2008), American mathematician and educator * Rudy Gollomb (1911–1991), American football player * Solomon W. Golomb (1932–2016), American mathematician and engineer ** Golomb ruler ** Golomb coding Golomb coding is a lossless data compression method using a family of data compression codes invented by Solomon W. Golomb in the 1960s. Alphabets following a geometric distribution will have a Golomb code as an optimal prefix code, making Golomb ... See also * * Gołąb (surname) Jewish surnames Polish-language surnames {{Dove-surname ...
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