Reverse-delete Algorithm
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Reverse-delete Algorithm
The reverse-delete algorithm is an algorithm in graph theory used to obtain a minimum spanning tree from a given connected, edge-weighted graph. It first appeared in , but it should not be confused with Kruskal's algorithm which appears in the same paper. If the graph is disconnected, this algorithm will find a minimum spanning tree for each disconnected part of the graph. The set of these minimum spanning trees is called a minimum spanning forest, which contains every vertex in the graph. This algorithm is a greedy algorithm, choosing the best choice given any situation. It is the reverse of Kruskal's algorithm, which is another greedy algorithm to find a minimum spanning tree. Kruskal’s algorithm starts with an empty graph and adds edges while the Reverse-Delete algorithm starts with the original graph and deletes edges from it. The algorithm works as follows: * Start with graph G, which contains a list of edges E. * Go through E in decreasing order of edge weights. * For ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a Heuristic (computer science), heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm ca ...
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Reverse Delete 5
Reverse or reversing may refer to: Arts and media * ''Reverse'' (Eldritch album), 2001 * ''Reverse'' (2009 film), a Polish comedy-drama film * ''Reverse'' (2019 film), an Iranian crime-drama film * ''Reverse'' (Morandi album), 2005 * ''Reverse'' (TV series), a 2017–2018 South Korean television series *"Reverse", a 2014 song by SomeKindaWonderful * REVERSE art gallery, in Brooklyn, NY, US *Reverse tape effects including backmasking, the recording of sound in reverse * '' Reversing: Secrets of Reverse Engineering'', a book by Eldad Eilam *''Tegami Bachi: REVERSE'', the second season of the ''Tegami Bachi'' anime series, 2010 Driving * Reverse gear, in a motor or mechanical transmission * Reversing (vehicle maneuver), reversing the direction of a vehicle * Turning a vehicle through 180 degrees Sports and games *Reverse (American football), a trick play in American football *Reverse swing, a cricket delivery *Reverse (bridge), a type of bid in contract bridge Technology *Revers ...
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Symposium On Theory Of Computing
The Annual ACM Symposium on Theory of Computing (STOC) is an academic conference in the field of theoretical computer science. STOC has been organized annually since 1969, typically in May or June; the conference is sponsored by the Association for Computing Machinery special interest group SIGACT. Acceptance rate of STOC, averaged from 1970 to 2012, is 31%, with the rate of 29% in 2012. As writes, STOC and its annual IEEE counterpart FOCS (the Symposium on Foundations of Computer Science) are considered the two top conferences in theoretical computer science, considered broadly: they “are forums for some of the best work throughout theory of computing that promote breadth among theory of computing researchers and help to keep the community together.” includes regular attendance at STOC and FOCS as one of several defining characteristics of theoretical computer scientists. Awards The Gödel Prize for outstanding papers in theoretical computer science is presented alternately a ...
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Proceedings Of The American Mathematical Society
''Proceedings of the American Mathematical Society'' is a monthly peer-reviewed scientific journal of mathematics published by the American Mathematical Society. As a requirement, all articles must be at most 15 printed pages. According to the ''Journal Citation Reports'', the journal has a 2018 impact factor of 0.813. Scope ''Proceedings of the American Mathematical Society'' publishes articles from all areas of pure and applied mathematics, including topology, geometry, analysis, algebra, number theory, combinatorics, logic, probability and statistics. Abstracting and indexing This journal is indexed in the following databases:Indexing and archiving notes
2011. American Mathematical Society. *

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Dijkstra's Algorithm
Dijkstra's algorithm ( ) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. The algorithm exists in many variants. Dijkstra's original algorithm found the shortest path between two given nodes, but a more common variant fixes a single node as the "source" node and finds shortest paths from the source to all other nodes in the graph, producing a shortest-path tree. For a given source node in the graph, the algorithm finds the shortest path between that node and every other. It can also be used for finding the shortest paths from a single node to a single destination node by stopping the algorithm once the shortest path to the destination node has been determined. For example, if the nodes of the graph represent cities and edge path costs represent driving distances between pairs of cities connected by a dir ...
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Borůvka's Algorithm
Borůvka's algorithm is a greedy algorithm for finding a minimum spanning tree in a graph, or a minimum spanning forest in the case of a graph that is not connected. It was first published in 1926 by Otakar Borůvka as a method of constructing an efficient electricity network for Moravia. The algorithm was rediscovered by Choquet in 1938; again by Florek, Łukasiewicz, Perkal, Steinhaus, and Zubrzycki in 1951; and again by Georges Sollin in 1965. This algorithm is frequently called Sollin's algorithm, especially in the parallel computing literature. The algorithm begins by finding the minimum-weight edge incident to each vertex of the graph, and adding all of those edges to the forest. Then, it repeats a similar process of finding the minimum-weight edge from each tree constructed so far to a different tree, and adding all of those edges to the forest. Each repetition of this process reduces the number of trees, within each connected component of the graph, to at most half ...
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Prim's Algorithm
In computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex. The algorithm was developed in 1930 by Czech mathematician Vojtěch Jarník and later rediscovered and republished by computer scientists Robert C. Prim in 1957 and Edsger W. Dijkstra in 1959. Therefore, it is also sometimes called the Jarník's algorithm, Prim–Jarník algorithm, Prim–Dijkstra algorithm. or the DJP algorithm.. Other well-known algorithms for this problem include Kruskal's algorithm and Borůvka's algorithm. These algorithms find the minimum spanning forest in a ...
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Big-O Notation
Big ''O'' notation is a mathematical notation that describes the limiting behavior of a function when the argument tends towards a particular value or infinity. Big O is a member of a family of notations invented by Paul Bachmann, Edmund Landau, and others, collectively called Bachmann–Landau notation or asymptotic notation. The letter O was chosen by Bachmann to stand for ''Ordnung'', meaning the order of approximation. In computer science, big O notation is used to classify algorithms according to how their run time or space requirements grow as the input size grows. In analytic number theory, big O notation is often used to express a bound on the difference between an arithmetical function and a better understood approximation; a famous example of such a difference is the remainder term in the prime number theorem. Big O notation is also used in many other fields to provide similar estimates. Big O notation characterizes functions according to their growth rates: dif ...
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Reverse Delete 6
Reverse or reversing may refer to: Arts and media * ''Reverse'' (Eldritch album), 2001 * ''Reverse'' (2009 film), a Polish comedy-drama film * ''Reverse'' (2019 film), an Iranian crime-drama film * ''Reverse'' (Morandi album), 2005 * ''Reverse'' (TV series), a 2017–2018 South Korean television series *"Reverse", a 2014 song by SomeKindaWonderful * REVERSE art gallery, in Brooklyn, NY, US *Reverse tape effects including backmasking, the recording of sound in reverse * '' Reversing: Secrets of Reverse Engineering'', a book by Eldad Eilam *''Tegami Bachi: REVERSE'', the second season of the ''Tegami Bachi'' anime series, 2010 Driving * Reverse gear, in a motor or mechanical transmission * Reversing (vehicle maneuver), reversing the direction of a vehicle * Turning a vehicle through 180 degrees Sports and games *Reverse (American football), a trick play in American football *Reverse swing, a cricket delivery *Reverse (bridge), a type of bid in contract bridge Technology *Revers ...
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Reverse Delete 4
Reverse or reversing may refer to: Arts and media * ''Reverse'' (Eldritch album), 2001 * ''Reverse'' (2009 film), a Polish comedy-drama film * ''Reverse'' (2019 film), an Iranian crime-drama film * ''Reverse'' (Morandi album), 2005 * ''Reverse'' (TV series), a 2017–2018 South Korean television series *"Reverse", a 2014 song by SomeKindaWonderful * REVERSE art gallery, in Brooklyn, NY, US *Reverse tape effects including backmasking, the recording of sound in reverse * '' Reversing: Secrets of Reverse Engineering'', a book by Eldad Eilam *''Tegami Bachi: REVERSE'', the second season of the ''Tegami Bachi'' anime series, 2010 Driving * Reverse gear, in a motor or mechanical transmission * Reversing (vehicle maneuver), reversing the direction of a vehicle * Turning a vehicle through 180 degrees Sports and games *Reverse (American football), a trick play in American football *Reverse swing, a cricket delivery *Reverse (bridge), a type of bid in contract bridge Technology *Revers ...
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Graph Theory
In mathematics, graph theory is the study of ''graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of '' vertices'' (also called ''nodes'' or ''points'') which are connected by '' edges'' (also called ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a set of vertices (also called nodes or points); * E \subseteq \, a set of edges (also called links or lines), which are unordered pairs of vertices (that is, an edge is associated with t ...
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Reverse Delete 3
Reverse or reversing may refer to: Arts and media * ''Reverse'' (Eldritch album), 2001 * ''Reverse'' (2009 film), a Polish comedy-drama film * ''Reverse'' (2019 film), an Iranian crime-drama film * ''Reverse'' (Morandi album), 2005 * ''Reverse'' (TV series), a 2017–2018 South Korean television series *"Reverse", a 2014 song by SomeKindaWonderful * REVERSE art gallery, in Brooklyn, NY, US *Reverse tape effects including backmasking, the recording of sound in reverse * '' Reversing: Secrets of Reverse Engineering'', a book by Eldad Eilam *''Tegami Bachi: REVERSE'', the second season of the ''Tegami Bachi'' anime series, 2010 Driving * Reverse gear, in a motor or mechanical transmission * Reversing (vehicle maneuver), reversing the direction of a vehicle * Turning a vehicle through 180 degrees Sports and games *Reverse (American football), a trick play in American football *Reverse swing, a cricket delivery *Reverse (bridge), a type of bid in contract bridge Technology *Revers ...
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