Reusable Spaceflight Technology
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Reusable Spaceflight Technology
Reusability is a term in computer science. Reusability may also refer to: *The quality of being fit for reuse *Reusable packaging Reusable packaging is manufactured of durable materials and is specifically designed for multiple trips and extended life. A ''reusable package'' or container is “designed for reuse without impairment of its protective function.” The term ret ... See also

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Reusability
In computer science and software engineering, reusability is the use of existing ''assets'' in some form within the software product development process; these ''assets'' are products and by-products of the software development life cycle and include code, software components, test suites, designs and documentation. The opposite concept of ''reusability'' is leverage, which modifies existing assets as needed to meet specific system requirements. Because reuse implies the creation of a , it is preferred over leverage. Subroutines or functions are the simplest form of reuse. A chunk of code is regularly organized using modules or namespaces into layers. Proponents claim that objects and software components offer a more advanced form of reusability, although it has been tough to objectively measure and define levels or scores of reusability. The ability to reuse relies in an essential way on the ability to build larger things from smaller parts, and being able to identify commonali ...
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Reuse
Reuse is the action or practice of using an item, whether for its original purpose (conventional reuse) or to fulfill a different function ( creative reuse or repurposing). It should be distinguished from recycling, which is the breaking down of used items to make raw materials for the manufacture of new products. Reuse – by taking, but not reprocessing, previously used items – helps save time, money, energy and resources. In broader economic terms, it can make quality products available to people and organizations with limited means, while generating jobs and business activity that contribute to the economy. Examples Reuse centers and virtual exchange These services facilitate the transaction and redistribution of unwanted, yet perfectly usable, materials and equipment from one entity to another. The entities that benefit from either side of this service (as donors, sellers, recipients, or buyers) can be businesses, nonprofits, schools, community groups, and individuals. S ...
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