Return To Firetop Mountain
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Return To Firetop Mountain
''Return to Firetop Mountain'' is a single-player roleplaying gamebook written by Ian Livingstone and illustrated by Martin McKenna. It was originally published in 1992 by Puffin Books and was later republished by Wizard Books in 2003. The gamebook forms part of Steve Jackson and Ian Livingstone's ''Fighting Fantasy'' series, where it is the 50th volume in the original Puffin series () and the 16th in the later Wizard series (). It is a sequel to the first ''Fighting Fantasy'' book, ''The Warlock of Firetop Mountain'' (1982), and was written to celebrate the 10th anniversary of ''Fighting Fantasy''. Originally planned to be the final book in the series, it proved to be unexpectedly popular and prolonged the life of the series for an additional three years. Story The player must travel to Firetop Mountain and defeat the resurrected Warlock Zagor. The book further develops the details of Zagor and the area Northern Allansia in the world of ''Fighting Fantasy''. In ''The Warlock of ...
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Ian Livingstone
Sir Ian Livingstone (born 29 December 1949) is an English fantasy author and entrepreneur. Along with Steve Jackson, he is the co-founder of a series of role-playing gamebooks, ''Fighting Fantasy'', and the author of many books within that series. He is also one of the co-founders of prominent games company Games Workshop. Early life Livingstone attended Altrincham Grammar School for Boys, where, according to him, he only earned one A-level, in Geography. He has kept his close links with the school and has visited it on numerous occasions, including to donate money for a refurbishment of the ICT suite, and to present awards to GCSE recipients in 1998. Career Games Workshop Livingstone co-founded Games Workshop in early 1975 with flatmates John Peake and Steve Jackson. They started publishing a monthly newsletter, ''Owl and Weasel'', and sent copies of the first issue to subscribers of the recently defunct fanzine ''Albion''; Brian Blume received one of these copies, and ...
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Les Edwards
Les Edwards (born 7 September 1949) is a British illustrator known for his work in the horror, science fiction and fantasy genres, and has provided numerous illustrations for book jackets, posters, magazines, record covers and games during his career. In addition to working under his actual name, he also uses the pseudonym Edward Miller to paint in a different style and to overcome restrictions placed on him by his association with horror. He has won the British Fantasy Society award for Best Artist seven times, and was awarded the World Fantasy Award in 2008. Life and career Edwards studied at Hornsey College of Art between 1968 and 1972, where he says he was "firmly advised that he would never be an illustrator" due to a general perception in the department that the job was too difficult, and later claiming that the experience failed to provide much of use in later years. After graduating, Edwards was taken on by the Young Artists agency in London, and began working as a fr ...
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List Of Fighting Fantasy Gamebooks
''Fighting Fantasy'' is a series of single-player fantasy roleplay gamebooks created by Steve Jackson and Ian Livingstone. The first volume in the series was published by Puffin in 1982, with the rights to the franchise eventually being purchased by Wizard Books in 2002. The series distinguished itself by featuring a fantasy role-playing element, with the caption on each cover claiming each title was "a Fighting Fantasy gamebook in which YOU are the hero!" The popularity of the series led to the creation of merchandise such as action figures, board games, role-playing game systems, magazines, novels and video games. ''Fighting Fantasy'' titles published by Puffin Books (1982-95) Main series Steve Jackson's ''Sorcery!'' ''The Adventures of Goldhawk'' ''Fighting Fantasy'' novels ''Fighting Fantasy'' roleplaying gamebooks See also ''Advanced Fighting Fantasy''. Two-player ''Fighting Fantasy'' Miscellaneous ''Fighting Fantasy'' titles ''Fighting Fantasy'' titles ...
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Paperback
A paperback (softcover, softback) book is one with a thick paper or paperboard cover, and often held together with adhesive, glue rather than stitch (textile arts), stitches or Staple (fastener), staples. In contrast, hardcover (hardback) books are bound with cardboard covered with cloth, leather, paper, or plastic. Inexpensive books bound in paper have existed since at least the 19th century in such forms as pamphlets, yellow-backs, yellowbacks, dime novels, and airport novels. Modern paperbacks can be differentiated from one another by size. In the United States, there are "mass-market paperbacks" and larger, more durable "trade paperbacks". In the United Kingdom, there are A-format, B-format, and the largest C-format sizes. Paperback editions of books are issued when a publisher decides to release a book in a low-cost format. Lower-quality paper, glued (rather than stapled or sewn) bindings, and the lack of a hard cover may contribute to the lower cost of paperbacks. Paperb ...
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Steve Jackson (UK)
Steve Jackson (born 20 May 1951) is a British game designer, writer, game reviewer and co-founder of UK game publisher Games Workshop. History Steve Jackson began his career in games in 1974 as a freelance journalist with ''Games & Puzzles'' magazine. In early 1975, Jackson co-founded the company Games Workshop with school friends John Peake and Ian Livingstone. They started publishing a monthly newsletter, ''Owl and Weasel'', which was largely written by Jackson, and sent copies of the first issue to subscribers of ''Albion'' fanzine; Brian Blume, co-partner of American publisher TSR, received one of these copies and in return sent back a copy of TSR's new game ''Dungeons & Dragons''. Jackson and Livingstone felt that this game was more imaginative than anything being produced in the UK at the time, and so worked out an arrangement with Blume for an exclusive deal to sell ''D&D'' in Europe. In late 1975, Jackson and Livingstone organized their first convention, the first Gam ...
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Fighting Fantasy
''Fighting Fantasy'' is a series of single-player role-playing gamebooks created by Steve Jackson and Ian Livingstone. The first volume in the series was published in paperback by Puffin in 1982. The series distinguished itself by mixing Choose Your Own Adventure-style storytelling with a dice-based role-playing element included within the books themselves. The caption on many of the covers claimed each title was an adventure "in which YOU are the hero!" The majority of the titles followed a fantasy theme, although science fiction, post-apocalyptic, superhero, and modern horror gamebooks were also published. The popularity of the series led to the creation of merchandise such as action figures, board games, role-playing game systems, magazines, novels, and video games. Puffin ended the series in 1995, but the rights to the series were eventually purchased by Wizard Books in 2002. Wizard published new editions of the original books and also commissioned six new books over two s ...
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The Warlock Of Firetop Mountain
''The Warlock of Firetop Mountain'' is a single-player adventure gamebook written by Steve Jackson and Ian Livingstone, and illustrated by Russ Nicholson. Originally published by Puffin Books in 1982, the title is the first gamebook in the ''Fighting Fantasy'' series. It was later republished by Wizard Books in 2002, and Scholastic Books in 2017. As well as launching the ''Fighting Fantasy'' series, the gamebook inspired two direct sequels and five novels, and has been adapted into a board game, an audio drama and a video game. Publication history In 1980, Steve Jackson and Ian Livingstone attended a Games Day, and after meeting with a Penguin editor decided to create a series of single-player gamebooks. Their first submission, ''The Magic Quest'', was a short adventure intended to demonstrate the style of game. ''The Magic Quest'' was eventually accepted by Penguin Books, although the authors devoted a further six months to expanding and improving upon the original concept. ...
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Carl Sargent
Carl Lynwood Sargent (11 December 1952 – 12 September 2018) was a British parapsychologist and author of several roleplaying game-based products and novels, who used the pen name Keith Martin to write ''Fighting Fantasy'' gamebooks. Early life and education Sargent was schooled in South Wales and the West of England. He then attended Churchill College, Cambridge, majoring in the natural sciences, and graduated with honours in psychology in 1974. He received a PhD in 1979 for a work which bore on parapsychology, and went on to undertake post-doctoral research in parapsychology at the Psychological Laboratory of the University of Cambridge. Sargent was the first parapsychologist to obtain a Cambridge doctorate. He taught psychology at the same university. Many of his experiments were made using students from the science and geography departments opposite the Psychology department on the Downing Site, paying £2-3 per experiment; the main task would be to guess the colour or value ...
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Legend Of Zagor
''Legend of Zagor'' is a single-player roleplaying gamebook written by Carl Sargent, although it is credited to Ian Livingstone, illustrated by Martin McKenna and originally published in 1993 by Puffin Books. It was later republished by Wizard Books in 2004. It forms part of Steve Jackson and Ian Livingstone's ''Fighting Fantasy'' series. It is the 54th in the series in the original Puffin series () and 20th in the modern Wizard series (). The book is a follow-up to the previous Fighting Fantasy book '' Return to Firetop Mountain'', which in turn was a sequel to ''The Warlock of Firetop Mountain ''The Warlock of Firetop Mountain'' is a single-player adventure gamebook written by Steve Jackson and Ian Livingstone, and illustrated by Russ Nicholson. Originally published by Puffin Books in 1982, the title is the first gamebook in the '' ...''. Story ''Legend of Zagor'' is the only ''Fighting Fantasy'' gamebook to be set in Amarillia. The player plays one of four characte ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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1992 Fiction Books
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as ...
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Fighting Fantasy Gamebooks
Combat ( French for ''fight'') is a purposeful violent conflict meant to physically harm or kill the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is sometimes resorted to as a method of self-defense, or can be used as a tool to impose one's will on others. An instance of combat can be a stand-alone confrontation or a small part of a much larger violent conflict. Instances of combat may also be benign and recreational, as in the cases of combat sports and mock combat. Combat may comply with, or be in violation of local or international laws regarding conflict. Examples of rules include the Geneva Conventions (covering the treatment of people in war), medieval chivalry, the Marquess of Queensberry rules (covering boxing) and several forms of combat sports. Hand-to-hand combat Hand-to-hand combat (melee) is combat at very close range, attacking the opponent with the body ( striking, kicking, strangling, etc.) and/or with a melee weap ...
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