Representational State Transfer
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Representational State Transfer
Representational state transfer (REST) is a software architectural style that describes the architecture of the Web. It was derived from the following constraints: * client-server communication * stateless communication * caching * uniform interface * layered system * code on demand The uniform interface itself creates four interface constraints: * Identification of resources * Manipulation of resources through representations * Self-descriptive messages * Hypermedia as the engine of application state (HATEOAS) Although REST is the architecture of the Web, it has not been widely employed throughout the software industry as the architecture for Web services APIs. Principle The term ''representational state transfer'' was introduced and defined in 2000 by Roy Fielding in his doctoral dissertation. It means that a server will respond with the representation of a resource (today, it will most often be an HTML, XML or JSON document) and that resource will contain hypermedi ...
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Software Architecture
Software architecture is the fundamental structure of a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. The ''architecture'' of a software system is a metaphor, analogous to the architecture of a building. It functions as a blueprint for the system and the developing project, which project management can later use to extrapolate the tasks necessary to be executed by the teams and people involved. Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. For example, the systems that controlled the Space Shuttle launch vehicle had the requirement of being very fast and very reliable. Therefore, an appropriate real-time computing language would need to be chosen. Addition ...
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Working Group
A working group, or working party, is a group of experts working together to achieve specified goals. The groups are domain-specific and focus on discussion or activity around a specific subject area. The term can sometimes refer to an interdisciplinary collaboration of researchers working on new activities that would be difficult to sustain under traditional funding mechanisms (e.g., federal agencies). The lifespan of a working group can last anywhere between a few months and several years. Such groups have the tendency to develop a ''quasi-permanent existence'' when the assigned task is accomplished; hence the need to disband (or phase out) the working group when it has achieved its goal(s). A working group's performance is made up of the individual results of all its individual members. A team's performance is made up of both individual results and collective results. In large organisations, working groups are prevalent, and the focus is always on individual goals, performan ...
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Load Balancing (computing)
In computing, load balancing is the process of distributing a set of tasks over a set of resources (computing units), with the aim of making their overall processing more efficient. Load balancing can optimize the response time and avoid unevenly overloading some compute nodes while other compute nodes are left idle. Load balancing is the subject of research in the field of parallel computers. Two main approaches exist: static algorithms, which do not take into account the state of the different machines, and dynamic algorithms, which are usually more general and more efficient but require exchanges of information between the different computing units, at the risk of a loss of efficiency. Problem overview A load-balancing algorithm always tries to answer a specific problem. Among other things, the nature of the tasks, the algorithmic complexity, the hardware architecture on which the algorithms will run as well as required error tolerance, must be taken into account. Therefore c ...
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Proxy Server
In computer networking, a proxy server is a server application that acts as an intermediary between a client requesting a resource and the server providing that resource. Instead of connecting directly to a server that can fulfill a request for a resource, such as a file or web page, the client directs the request to the proxy server, which evaluates the request and performs the required network transactions. This serves as a method to simplify or control the complexity of the request, or provide additional benefits such as load balancing, privacy, or security. Proxies were devised to add structure and encapsulation to distributed systems. A proxy server thus functions on behalf of the client when requesting service, potentially masking the true origin of the request to the resource server. Types A proxy server may reside on the user's local computer, or at any point between the user's computer and destination servers on the Internet. A proxy server that passes unmodified r ...
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Communications Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols ar ...
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List Of Web Browsers
The following is a list of web browsers that are notable. Historical Layout engines * Gecko is developed by the Mozilla Foundation. ** Goanna is a fork of Gecko developed by Moonchild Productions. * Servo is an experimental web browser layout engine being developed cooperatively by Mozilla and Samsung. Now, the engine's development was transferred to the Linux Foundation. * Presto was developed by Opera Software for use in Opera. Development stopped as Opera transitioned to Blink. * Trident is developed by Microsoft for use in the Windows versions of Internet Explorer 4 to Internet Explorer 11. ** EdgeHTML is the engine developed by Microsoft for Edge. It is a largely rewritten fork of Trident with all legacy code removed. * Tasman was developed by Microsoft for use in Internet Explorer 5 for Macintosh. * KHTML is developed by the KDE project. ** WebKit is a fork of KHTML by Apple Inc. used in Apple Safari, and formerly in Chromium and Google Chrome. *** Blin ...
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Separation Of Concerns
In computer science, separation of concerns is a design principle for separating a computer program into distinct sections. Each section addresses a separate '' concern'', a set of information that affects the code of a computer program. A concern can be as general as "the details of the hardware for an application", or as specific as "the name of which class to instantiate". A program that embodies SoC well is called a modular program. Modularity, and hence separation of concerns, is achieved by encapsulating information inside a section of code that has a well-defined interface. Encapsulation is a means of information hiding. Layered designs in information systems are another embodiment of separation of concerns (e.g., presentation layer, business logic layer, data access layer, persistence layer). Separation of concerns results in more degrees of freedom for some aspect of the program's design, deployment, or usage. Common among these is increased freedom for simplification and ...
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Non-functional Requirement
In systems engineering and requirements engineering, a non-functional requirement (NFR) is a requirement that specifies criteria that can be used to judge the operation of a system, rather than specific behaviours. They are contrasted with functional requirements that define specific behavior or functions. The plan for implementing ''functional'' requirements is detailed in the system ''design''. The plan for implementing ''non-functional'' requirements is detailed in the system ''architecture'', because they are usually architecturally significant requirements. Definition Broadly, functional requirements define what a system is supposed to ''do'' and non-functional requirements define how a system is supposed to ''be''. Functional requirements are usually in the form of "system shall do ", an individual action or part of the system, perhaps explicitly in the sense of a mathematical function, a black box description input, output, process and control functional model or IP ...
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Scalability
Scalability is the property of a system to handle a growing amount of work by adding resources to the system. In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is scalable because more packages can be delivered by adding more delivery vehicles. However, if all packages had to first pass through a single warehouse for sorting, the system would not be as scalable, because one warehouse can handle only a limited number of packages. In computing, scalability is a characteristic of computers, networks, algorithms, networking protocols, programs and applications. An example is a search engine, which must support increasing numbers of users, and the number of topics it indexes. Webscale is a computer architectural approach that brings the capabilities of large-scale cloud computing companies into enterprise data centers. In mathematics, scalability mostly refers to closure u ...
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Loose Coupling
In computing and systems design, a loosely coupled system is one # in which components are weakly associated (have breakable relationships) with each other, and thus changes in one component least affect existence or performance of another component. # in which each of its components has, or makes use of, little or no knowledge of the definitions of other separate components. Subareas include the coupling of classes, interfaces, data, and services. Loose coupling is the opposite of tight coupling. Advantages and disadvantages Components in a loosely coupled system can be replaced with alternative implementations that provide the same services. Components in a loosely coupled system are less constrained to the same platform, language, operating system, or build environment. If systems are decoupled in time, it is difficult to also provide transactional integrity; additional coordination protocols are required. Data replication across different systems provides loose coupling (i ...
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Internet Security
Internet security is a branch of computer security. It encompasses the Internet, browser security, web site security, and network security as it applies to other applications or operating systems as a whole. Its objective is to establish rules and measures to use against attacks over the Internet. The Internet is an inherently insecure channel for information exchange, with high risk of intrusion or fraud, such as phishing, online viruses, trojans, ransomware and worms. Many methods are used to combat these threats, including encryption and ground-up engineering. Threats Malicious software Malicious software comes in many forms, such as viruses, Trojan horses, spyware, and worms. * Malware, a portmanteau of malicious software, is any software used to disrupt computer operation, gather sensitive information, or gain access to private computer systems. Malware is defined by its malicious intent, acting against the requirements of the computer user, and does not include softw ...
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Internet Privacy
Internet privacy involves the right or mandate of personal privacy concerning the storing, re-purposing, provision to third parties, and displaying of information pertaining to oneself via Internet. Internet privacy is a subset of data privacy. Privacy concerns have been articulated from the beginnings of large-scale computer sharing. Privacy can entail either personally identifiable information (PII) or non-PII information such as a site visitor's behavior on a website. PII refers to any information that can be used to identify an individual. For example, age and physical address alone could identify who an individual is without explicitly disclosing their name, as these two factors are unique enough to identify a specific person typically. Other forms of PII may soon include GPS tracking data used by apps, as the daily commute and routine information can be enough to identify an individual. It has been suggested that the "appeal of online services is to broadcast personal infor ...
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