Red Zone (video Game)
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Red Zone (video Game)
''Red Zone'' is a 1994 scrolling shooter game developed by Zyrinx and published by Time Warner Interactive for the Sega Genesis. The game is notable for its use of several technologies that were not prevalent at the time on the Genesis/Mega Drive, such as full screen rotation, 3D vectors, real-time zoom and full-motion video. The developer deemed a pre-release version of this game — ''Hardwired'' — publicly distributable. Reception ''Electronic Gaming Monthly'' rated the game 6.8 out of 10, praising its combat and aerial sequences as "innovative" while noting its difficulty and learning curve. They also mentioned the amount of weapons and missions available to the player. ''GamePro'' praised the helicopter handling and graphical intro, but concluded that the poor controls when maneuvering characters on the ground effectively killed any potential enjoyment. '' Next Generation'' rated the game 3 out of 5 stars, stating that "While ''Red Zones plot and gameplay are surely ...
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Zyrinx
Zyrinx was a video game developer founded in 1992 in Copenhagen, Denmark. It consisted exclusively of people who had been active in the Amiga demo scene in the late 1980s and early 1990s, including composer Jesper Kyd. The first game developed by Zyrinx was Subterrania for the Sega Mega Drive. During the development, the team relocated to Boston. Later, the team developed the games Red Zone and Scorcher. Zyrinx's 3D rendering technology was showcased in a Sega 32X promotion video. The team dissolved in 1998 because their publisher Scavenger went bankrupt. In 1998, the Zyrinx team reformed under the name Reto-Moto and went on to create IO Interactive and the Hitman series of games. In April 2008 the Reto-Moto Reto-Moto ApS is a Danish video game developer based in Copenhagen. Founded in 1997, its staff formed IO Interactive as a joint venture in September 1998. Following a decade of inactivity, some founders reformed Reto-Moto in April 2008, and the ... team announced the ...
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Urban Strike
''Urban Strike'' is a video game developed and published by Electronic Arts. It was initially released for the Sega Genesis in 1994, with ports handled by Black Pearl Software to the Super Nintendo Entertainment System and Game Gear in 1995 and to the Game Boy in 1996. It is the third game in the ''Strike'' series, after '' Desert Strike: Return to the Gulf'' and '' Jungle Strike''. Plot ''Urban Strike'' takes place in 2001 (2006 in SNES/Game Gear/Game Boy release) and centers around the antagonist H. R. Malone, a millionaire media mogul who once ran for President of the United States. Despite losing the election, Malone's charisma has continued to sway many Americans to his side. Malone's agenda is moralistic and appeals to legitimate problems that have concerned Americans, such as violence, political corruption, and organized crime. As the plot begins, one of Malone's men is revealed to be "Agent Ego" (played by co-Designer, Tony Barnes), a spy for the fictional "Strike C.O.R. ...
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Video Games About Terrorism
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games About Nuclear War And Weapons
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Top-down Video Games
Top-down may refer to: Arts and entertainment * "Top Down", a 2007 song by Swizz Beatz * "Top Down", a song by Lil Yachty from ''Lil Boat 3'' * "Top Down", a song by Fifth Harmony from ''Reflection'' Science * Top-down reading, is a part of reading science that explains the reader's psycholinguistic strategies in using grammatical and lexical knowledge for comprehension rather than linearly decoding texts. * Top-down proteomics, a method for protein analysis * Top-down effects, effects of population density on a resource in a soil food web *Neural top–down control of physiology *Top-down processing, in Pattern recognition (psychology) Computing * Top-down and bottom-up design of information ordering * Top-down parsing, a parsing strategy beginning at the highest level of the parse tree **Top-down parsing language, an analytic formal grammar to study top-down parsers * Top-down perspective, a camera angle in computer and video games * Top-down shooter, a subgenre of video g ...
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Time Warner Interactive Games
Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to compare the duration of events or the intervals between them, and to quantify rates of change of quantities in material reality or in the conscious experience. Time is often referred to as a fourth dimension, along with three spatial dimensions. Time has long been an important subject of study in religion, philosophy, and science, but defining it in a manner applicable to all fields without circularity has consistently eluded scholars. Nevertheless, diverse fields such as business, industry, sports, the sciences, and the performing arts all incorporate some notion of time into their respective measuring systems. 108 pages. Time in physics is operationally defined as "what a clock reads". The physical nature of time is addresse ...
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Sega Genesis-only Games
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Sega Genesis Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega ...
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Scrolling Shooters
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoo ...
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Helicopter Video Games
A helicopter is a type of rotorcraft in which lift and thrust are supplied by horizontally spinning rotors. This allows the helicopter to take off and land vertically, to hover, and to fly forward, backward and laterally. These attributes allow helicopters to be used in congested or isolated areas where fixed-wing aircraft and many forms of STOL (Short TakeOff and Landing) or STOVL (Short TakeOff and Vertical Landing) aircraft cannot perform without a runway. In 1942, the Sikorsky R-4 became the first helicopter to reach full-scale production.Munson 1968.Hirschberg, Michael J. and David K. Dailey"Sikorsky". ''US and Russian Helicopter Development in the 20th Century'', American Helicopter Society, International. 7 July 2000. Although most earlier designs used more than one main rotor, the configuration of a single main rotor accompanied by a vertical anti-torque tail rotor (i.e. unicopter, not to be confused with the single-blade monocopter) has become the most common ...
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1994 Video Games
File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nelson Mandela casts his vote in the 1994 South African general election, in which he was elected South Africa's first president, and which effectively brought Apartheid to an end; NAFTA, which was signed in 1992, comes into effect in Canada, the United States, and Mexico; The first passenger rail service to utilize the newly-opened Channel tunnel; The 1994 FIFA World Cup is held in the United States; Skulls from the Rwandan genocide, in which over half a million Tutsi people were massacred by Hutus., 300x300px, thumb rect 0 0 200 200 1994 Winter Olympics rect 200 0 400 200 Northridge earthquake rect 400 0 600 200 Sinking of the MS Estonia rect 0 200 300 400 Rwandan genocide rect 300 200 600 400 Nelson Mandela rect 0 400 200 600 1994 FIFA Worl ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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