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RedOctane
RedOctane, Inc. was an American electronic entertainment company best known for producing the ''Guitar Hero'' series, beginning in November 2005. RedOctane became a wholly owned subsidiary of Activision in 2006. In February 2010, Activision closed the RedOctane division. History RedOctane was founded in 1999 by the brothers Kai Huang and Charles Huang. They got their beginnings operating the world's first online video game rental service, called WebGameZone. They soon began to create game accessories such as the Red Octane Ignition dance mat, joysticks, and other accessories to build upon already-existing musical games. After soon realizing that their game accessories were tied to the launch dates of the games they were producing for, Red Octane began producing games. Their first original game was a PlayStation 2 port of Roxor Games' arcade rhythm game '' In the Groove''. RedOctane teamed with developer Harmonix Music Systems to release ''Guitar Hero'' in November 2005 for the P ...
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Guitar Hero II
''Guitar Hero II'' is a music rhythm video game developed by Harmonix and published by RedOctane for the PlayStation 2 and Activision for the Xbox 360. It is the second main installment in the ''Guitar Hero'' series and is the sequel to 2005's ''Guitar Hero''. It was first released for the PlayStation 2 in November 2006, and then for the Xbox 360 in April 2007, with additional content not originally in the PlayStation 2 version. Like in the original ''Guitar Hero'', the player uses a peripheral in the shape of a solid-body electric guitar to simulate playing rock music as notes scroll towards the player. Most of the gameplay from the original game remains intact, and provides new modes and note combinations. The game features more than 40 popular licensed songs, many of them cover versions recorded for the game, spanning five decades (from the 1960s to the 2000s). The PlayStation 2 version of ''Guitar Hero II'' can be purchased individually or in a bundle that packages the game ...
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Guitar Hero
''Guitar Hero'' is a series of music rhythm game video games first released in November 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead, bass guitar, and rhythm guitar across numerous songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support, single player modes, typically a Career mode to play through all the songs in the game, and both competitive and cooperative multiplayer modes. With the introduction of ''Guitar Hero World Tour'' in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover versions of songs created by W ...
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Kai Huang
RedOctane, Inc. was an American electronic entertainment company best known for producing the ''Guitar Hero'' series, beginning in November 2005. RedOctane became a wholly owned subsidiary of Activision in 2006. In February 2010, Activision closed the RedOctane division. History RedOctane was founded in 1999 by the brothers Kai Huang and Charles Huang. They got their beginnings operating the world's first online video game rental service, called WebGameZone. They soon began to create game accessories such as the Red Octane Ignition dance mat, joysticks, and other accessories to build upon already-existing musical games. After soon realizing that their game accessories were tied to the launch dates of the games they were producing for, Red Octane began producing games. Their first original game was a PlayStation 2 port of Roxor Games' arcade rhythm game '' In the Groove''. RedOctane teamed with developer Harmonix Music Systems to release ''Guitar Hero'' in November 2005 for the P ...
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Guitar Hero (video Game)
''Guitar Hero'' is a 2005 music rhythm video game developed by Harmonix and published by RedOctane for the PlayStation 2. It is the first main installment in the ''Guitar Hero'' series. ''Guitar Hero'' was released in November 2005 in North America, April 2006 in Europe and June 2006 in Australia. The game's development was a result of collaboration between RedOctane and Harmonix to bring a ''Guitar Freaks''-like game to United States. The game features a guitar-shaped controller (resembling a miniature Gibson SG) that the player uses to simulate playing rock music. The gameplay is similar to ''GuitarFreaks'', in that the player presses buttons on the guitar controller in time with musical notes that scroll on the game screen. The game features covers of 30 popular rock songs spanning five decades of rock, from the 1960s up through 2005, in addition to bonus tracks. ''Guitar Hero'' became a surprise hit, earning critical acclaim and winning many awards from major video game publ ...
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In The Groove (video Game)
''In the Groove'' (abbreviated ''ITG'') is a rhythm game developed & published by Roxor Games, and is the first game in the '' In the Groove'' series. The game was shown in an official beta-testing preview on July 9, 2004, and was officially released in arcades around August 30, 2004. A PlayStation 2 port of In the Groove was released on June 17, 2005 by RedOctane. Gameplay The game mechanics of ''In the Groove'' are similar to Konami's ''Dance Dance Revolution'' (DDR) series. The game involves the player moving their feet to a set pattern, stepping in time to the general rhythm or beat of a song. During normal gameplay, arrows scroll upwards from the bottom of the screen and pass over flashing stationary arrows (referred to as the "guide arrows" or "receptors"). Similar to DDR's gameplay, there are 4 flashing stationary arrows. When the scrolling arrows overlap the stationary ones, the player must step on the corresponding arrows on the dance platform. Longer arrows referred ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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Kelly Sumner
Kelly Sumner (born 29 April 1961), is a director oArBa Developments chairman oReactional Musicand chairman oSonicData Sumner has run two NASDAQ listed companies. He has 40 years experience in hardware and software, starting as a trainee electronics engineer at Commodore in 1979. He progressed up the corporate ladder becoming managing director of Commodore in the UK. From hardware he moved into entertainment software, joining US based Nintendo and Sega publisher Gametek as European MD before becoming CEO. Sumner merged Gametek into the fledgling publisher Take Two shortly thereafter. As CEO he took the company to annual sales of $1 billion, investing in the creation of amongst others, Rockstar Games, launching products such as Grand Theft Auto and delivering a four-fold increase in the share price. After Take Two, Sumner became CEO of RedOctane fronting the commercial development of Guitar Hero, the video game that went on to become a $1 billion franchise. He sold RedOctane to ...
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Harmonix Music Systems
Harmonix Music Systems, Inc., doing business as Harmonix, is an American video game developer company based in Boston, Massachusetts. The company was established in May 1995 by Alex Rigopulos and Eran Egozy. Harmonix is perhaps best known as being the developer of music video games series ''Dance Central'' and ''Rock Band'', as well as being the original developer and creator of the ''Guitar Hero'' series before development moved to Neversoft and Vicarious Visions. History Formation Harmonix was founded on May 10, 1995 by Alex Rigopulos and Eran Egozy, who met while attending MIT.Interview with Alex Rigopulos
at GameCritics.com
Egozy was an electrical/computer engineer with an interest in music, while Rigopulos was a music composition major with an interest in programming ...
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Dance Pad
A dance pad, also known as a dance mat or dance platform, is a flat electronic game controller used for input in dance games. Most dance pads are divided into a 3×3 matrix of square panels for the player to stand on, with some or all of the panels corresponding to directions or actions within the game. Some dance pads also have extra buttons outside the main stepping area, such as "Start" and "Select". Pairs of dance pads often are joined, side by side, for certain gameplay modes. Popular arcade games such as ''Dance Dance Revolution'', '' In the Groove'', '' Pump It Up'', and StepManiaX use large steel dance platforms connected to the arcade cabinet, whereas versions for home consoles usually use smaller (often flexible) plastic pads. These home pads are specifically made for systems such as the GameCube, Wii, Dreamcast (Japan only), PlayStation, PlayStation 2 and Xbox, but can also be used in computer simulators such as '' StepMania'' through the use of special adapters ...
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Guitar Hero World Tour
''Guitar Hero World Tour'' (initially referred to as ''Guitar Hero IV'' or ''Guitar Hero IV: World Tour'') is a music rhythm video game developed by Neversoft and published by Activision. It is the fourth main installment in the ''Guitar Hero'' series. The game was launched in North America in October 2008 for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles, and a month later for Europe and Australia. A version of ''World Tour'' for Microsoft Windows and Mac OS X was later released by Aspyr. While the game continues to feature the use of a guitar-shaped controller to simulate the playing of rock music, ''Guitar Hero World Tour'' is the first game in the ''Guitar Hero'' series to feature drum and microphone controllers for percussion and vocal parts. This is in many ways similar to the competing ''Rock Band'' series of games. The game allows users to create new songs through the "Music Studio" mode, which can then be uploaded and shared through a service known as "GH ...
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Jack McCauley
Jack McCauley is an American engineer, hardware designer, inventor, video game developer and philanthropist. As an engineer at Activision, he designed the guitars and drums for the Guitar Hero video game series and was the Chief Engineer at Oculus VR, which was later acquired by Facebook for $2 billion. At Oculus, McCauley was chief developer of the Oculus DK1 and DK2 virtual reality headsets. ''Grunge.com'' named him "one of the greatest inventors alive today", along with Elon Musk, Kia Silverbrook, Shunpei Yamazaki, and Lowell Wood, among others. Early life and education The son of a United States Armed Forces officer, McCauley’s early life began in De Bilt, Netherlands. From an early age, McCauley loved taking things apart, building them into something new, exploring everything from basic spatial relationships to electronics. When he was 9, Tinkertoy named him a "Junior Tinkertoy Engineer". In 1980, McCauley was accepted into the U.S. Navy Nuclear Power School. The Depart ...
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Neversoft
Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game ''Skeleton Warriors (video game), Skeleton Warriors'', which was based on a Skeleton Warriors, animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled. After a meeting with Activision in 1998, the publisher agreed to enter into a deal with the studio to create ''Apocalypse (video game), Apocalypse'', which used the game engine created by Neversoft for one of the cancelled Sony projects. During the game's development, Activision asked the studio to work on a prototype for a skateboarding game, and after an impressed reaction from ...
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