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RealVideo
RealVideo, or also spelled as Real Video, is a suite of proprietary video compression formats developed by RealNetworks – the specific format changes with the version. It was first released in 1997 and was at version 10. RealVideo is supported on many platforms, including Windows, Mac, Linux, Solaris, and several mobile phones. RealVideo is usually paired with RealAudio and packaged in a RealMedia (.rm) container. RealMedia is suitable for use as a streaming media format, that is one which is viewed while it is being sent over the network. Streaming video can be used to watch live television, since it does not require downloading the entire video in advance. Technology The first version of RealVideo was announced in 1997 and was based on the H.263 format. At the time, RealNetworks issued a press release saying they had licensed Iterated Systems' ClearVideo technology and were including it as the RealVideo Fractal Codec. However, support for ClearVideo quietly disappeared in ...
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Helix Player
Helix DNA is a project to produce computer software that can play audio and video media in various formats and aid in producing such media. It is intended as a largely free and open-source multimedia framework, digital media framework that runs on numerous operating systems and processors (including mobile phones) and was started by RealNetworks which contributed much of the code. The Helix Community is an open collaborative effort to develop and extend the Helix DNA platform. Helix DNA Client is a software package for multi-platform multi-format media playback. Helix Player is a media player (application software), media player that runs on Linux, Solaris (operating system), Solaris, Symbian and FreeBSD and uses the Helix DNA Client. The Helix DNA Producer application aids in the production of media files, and Helix DNA Server can streaming media, stream media files over a network. Licenses The code is released in binary and source code form under various licenses, notably the ...
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RealPlayer SP
RealPlayer, formerly RealAudio Player, RealOne Player and RealPlayer G2, is a cross-platform media player app, developed by RealNetworks. The media player is compatible with numerous container file formats of the multimedia realm, including MP3, MP4, QuickTime File Format, Windows Media format, and the proprietary RealAudio and RealVideo formats. RealPlayer is also available for other operating systems; Linux, Unix, Palm OS, Windows Mobile, and Symbian versions have been released. The program is powered by an underlying open-source media engine called Helix. History The first version of RealPlayer was introduced on April 3, 1995 as "RealAudio Player" and was one of the first media players capable of streaming media over the Internet. Then, version 4.01 of RealPlayer was included as a selectable Internet tool in Windows 98's installation package. Subsequent versions of the software were titled "RealPlayer G2" (version 6) and "RealOne Player" (version 9), while free "Basic" ver ...
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RealNetworks
RealNetworks, Inc. is a provider of artificial intelligence and computer vision based products. RealNetworks was a pioneer in Internet streaming software and services. They are based in Seattle, Washington, United States. The company also provides subscription-based online entertainment services and mobile entertainment and messaging services. History RealNetworks (then known as Progressive Networks) was founded in 1994 by Rob Glaser, an ex-Microsoft executive, and a management team including Phil Barrett, Andy Sharpless, and Stephen Buerkle. The original goal of the company was to provide a distribution channel for politically progressive content. It evolved into a technology venture to leverage the Internet as an alternative distribution medium for audio broadcasts. Progressive Networks became RealNetworks in September 1997, in advance of the company's initial public offering (IPO) in October 1997 when shares of the company started trading on Nasdaq as "RNWK". RealNetw ...
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RMVB
RealMedia Variable Bitrate (RMVB) is a variable bitrate extension of the RealMedia multimedia digital container format developed by RealNetworks. As opposed to the more common RealMedia container, which holds streaming media encoded at a constant bitrate (CBR), RMVB is typically used for multimedia content stored locally. Files using this format have the file extension ".rmvb". Details RealMedia uses compression similar to MPEG-4 Part 10 encoders such as x264. RMVB files are popular for distributing Asian content, especially Chinese television episodes and movies. For this reason, they have become noticeably present (though not entirely popular, partly due to their incompatibility with other media players) on file sharing platforms such as BitTorrent, eDonkey and Gnutella. On the Windows platform, the proprietary RealPlayer SP and the open-sourced Media Player Classic support RMVB, using an appropriate DirectShow filter or Real Alternative. On Linux and other Unix-like platfor ...
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RealMedia HD
RealMedia is a proprietary multimedia container format created by RealNetworks with the filename extension . RealMedia is generally used in conjunction with RealVideo and RealAudio, while also being used for streaming content over the Internet. Typically these streams are in CBR (constant bitrate), but a container for VBR (variable bitrate) streams named RMVB (RealMedia variable bitrate) has been developed. Overview A RealMedia file consists of a series of chunks that can be of several different types: * ''.RMF'': RealMedia file header * ''PROP'': File properties header * ''MDPR'': Media properties header * ''CONT'': Content description header * ''DATA'': Data header * ''INDX'': Index header Supported audio formats * RealAudio 1.0 (VSELP), * RealAudio 2.0 (LD-CELP), 28_8 * AC3, * * Cook, cook * ATRAC3, * RealAudio Lossless Format, * LC-AAC, * HE-AAC, Supported video formats * ClearVideo (from helix spec) * H.263, RV10 * H.263, RV13 * H.263+, RV20 * H.264 precursor, ...
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RealMedia
RealMedia is a proprietary multimedia container format created by RealNetworks with the filename extension . RealMedia is generally used in conjunction with RealVideo and RealAudio, while also being used for streaming content over the Internet. Typically these streams are in CBR (constant bitrate), but a container for VBR (variable bitrate) streams named RMVB (RealMedia variable bitrate) has been developed. Overview A RealMedia file consists of a series of chunks that can be of several different types: * ''.RMF'': RealMedia file header * ''PROP'': File properties header * ''MDPR'': Media properties header * ''CONT'': Content description header * ''DATA'': Data header * ''INDX'': Index header Supported audio formats * RealAudio 1.0 (VSELP), * RealAudio 2.0 (LD-CELP), 28_8 * AC3, * * Cook, cook * ATRAC3, * RealAudio Lossless Format, * LC-AAC, * HE-AAC, Supported video formats * ClearVideo (from helix spec) * H.263, RV10 * H.263, RV13 * H.263+, RV20 * H.264 precursor ...
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FFmpeg
FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing of video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects and standards compliance (SMPTE, ITU). FFmpeg also includes other tools: ffplay, a simple media player and ffprobe, a command-line tool to display media information. Among included libraries are libavcodec, an audio/video codec library used by many commercial and free software products, libavformat (Lavf), an audio/video container mux and demux library, and libavfilter, a library for enhancing and editing filters through a Gstreamer-like filtergraph. FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as VLC, an ...
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MPlayer
MPlayer is a free and open-source media player software application. It is available for Linux, OS X and Microsoft Windows. Versions for OS/2, Syllable, AmigaOS, MorphOS and AROS Research Operating System are also available. A port for DOS using DJGPP is also available. Versions for the Wii Homebrew Channel and Amazon Kindle have also been developed. History Development of MPlayer began in 2000. The original author, Hungarian Árpád Gereöffy, started the project because he was unable to find any satisfactory video players for Linux after XAnim stopped development in 1999. The first version was titled ''mpg12play v0.1'' and was hacked together in a half-hour using ''libmpeg3'' from . After ''mpg12play v0.95pre5'', the code was merged with an AVI player based on ''avifile''s ''Win32 DLL loader'' to form MPlayer v0.3 in November 2000. Gereöffy was soon joined by many other programmers, in the beginning mostly from Hungary, but later worldwide. Alex Beregszászi has maint ...
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RealAudio
RealAudio, or also spelled as Real Audio is a proprietary audio format developed by RealNetworks and first released in April 1995. It uses a variety of audio codecs, ranging from low-bitrate formats that can be used over dialup modems, to high-fidelity formats for music. It can also be used as a streaming audio format, that is played at the same time as it is downloaded. In the past, many internet radio stations used RealAudio to stream their programming over the internet in real time. In recent years, however, the format has become less common and has given way to more popular audio formats. RealAudio was heavily used by the BBC websites until 2009, though it was discontinued due to its declining use. BBC World Service, the last of the BBC websites to use RealAudio, discontinued its use in March 2011. File extensions RealAudio files were originally identified by a filename extension of .ra (for Real Audio). In 1997, RealNetworks also began offering a video format called RealVideo ...
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Video Compression Format
A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A specific software, firmware, or hardware implementation capable of compression or decompression to/from a specific video coding format is called a video codec. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as a video coding standard. The term 'standard' is also sometimes used for ''de facto'' standards as well as formal standards. Video content encoded using a particular video coding format is normally bundled with an audio stream (encoded ...
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Time-shifting
In broadcasting, time shifting is the recording of programming to a storage medium to be viewed or listened to after the live broadcasting. Typically, this refers to TV programming but it can also refer to radio shows via podcasts. In recent years, the advent of the digital video recorder (DVR) has made time shifting easier, by using an electronic program guide (EPG) and recording shows onto a hard disk. Some DVRs have other possible time-shifting methods, such as being able to start watching the recorded show from the beginning even if the recording is not yet complete. In the past, time shifting was done with a video cassette recorder (VCR) and its timer function, in which the VCR tunes into the appropriate station and records the show onto video tape. Certain broadcasters transmit timeshifted versions of their channels, usually carrying programming from one hour in the past, to enable those without recording abilities to resolve conflicts and those with recording abilities more ...
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Proprietary Format
A proprietary file format is a file format of a company, organization, or individual that contains data that is ordered and stored according to a particular encoding-scheme, designed by the company or organization to be secret, such that the decoding and interpretation of this stored data is easily accomplished only with particular software or hardware that the company itself has developed. The specification of the data encoding format is not released, or underlies non-disclosure agreements. A proprietary format can also be a file format whose encoding is in fact published, but is restricted through licences such that only the company itself or licensees may use it. In contrast, an open format is a file format that is published and free to be used by everybody. Proprietary formats are typically controlled by a company or organization for its own benefits, and the restriction of its use by others is ensured through patents or as trade secrets. It is thus intended to give the licence ...
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