Real-time (computing)
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Real-time (computing)
Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time * Real-time camera, for controlling views in a 3D virtual environment * Real-time communication, for interactive communication * Real-time operating system, for running real-time software * Real-time protection, protection enabled constantly, rather than by, say, a virus scan * Real-time text, transmitted as it is being typed or produced * Real time Java, for real-time programs in Java * Real-tim ...
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Real-time Computing
Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Ben-Ari, Mordechai; "Principles of Concurrent and Distributed Programming", ch. 16, Prentice Hall, 1990, , page 164 Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually ''guarantee'' a response within any timeframe, although ''typical'' or ''expected'' response times may be given. Real-time processing ''fails'' if not completed within a specified deadline relative to an event; deadlines must always be met, regardless of system load. A real-time system has been described as one which "controls an environment by receiving data, processing them, and returning the results sufficiently quic ...
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Internet Protocol
The Internet Protocol (IP) is the network layer communications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet. IP has the task of delivering packets from the source host to the destination host solely based on the IP addresses in the packet headers. For this purpose, IP defines packet structures that encapsulate the data to be delivered. It also defines addressing methods that are used to label the datagram with source and destination information. IP was the connectionless datagram service in the original Transmission Control Program introduced by Vint Cerf and Bob Kahn in 1974, which was complemented by a connection-oriented service that became the basis for the Transmission Control Protocol (TCP). The Internet protocol suite is therefore often referred to as ''TCP/IP''. The first major version of IP, Internet Protocol Version 4 (IPv4), is the do ...
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Realtime Associates
Realtime Associates is an American video game developer and publisher. The company was founded in 1986 by David Warhol and a group of ex-Mattel Electronics employees originally to create games for the Intellivision system. Since then, the company has developed and published over 90 games for systems including the PlayStation 2, Xbox, GameCube, Saturn, PlayStation, Nintendo 64, Super NES, Genesis, Pico, Nintendo Entertainment System, TurboGrafx-16, Game Boy, Game Gear, Game Boy Color, IBM PC compatibles, and Macintosh. In addition to its entertainment software portfolio, the company creates serious games and Games for Health, including HopeLab's Re-Mission. Games GameCube, PlayStation 2 and Xbox * ''Intellivision Lives!'' LeapPad * '' LeapTrack Series 1'' * '' LeapTrack Series 2'' Game Boy Color * '' All Star Baseball 2000'' * '' Barbie: Ocean Discovery'' * '' Caterpillar Construction Zone'' Nintendo 64 * ''Charlie Blast's Territory'' * '' Elmo's Letter Adventure'' * ...
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Real-time Polymerase Chain Reaction
A real-time polymerase chain reaction (real-time PCR, or qPCR) is a laboratory technique of molecular biology based on the polymerase chain reaction (PCR). It monitors the amplification of a targeted DNA molecule during the PCR (i.e., in real time), not at its end, as in conventional PCR. Real-time PCR can be used quantitatively (quantitative real-time PCR) and semi-quantitatively (i.e., above/below a certain amount of DNA molecules) (semi-quantitative real-time PCR). Two common methods for the detection of PCR products in real-time PCR are (1) non-specific fluorescent dyes that intercalate with any double-stranded DNA and (2) sequence-specific DNA probes consisting of oligonucleotides that are labelled with a fluorescent reporter, which permits detection only after hybridization of the probe with its complementary sequence. The Minimum Information for Publication of Quantitative Real-Time PCR Experiments ( MIQE) guidelines propose that the abbreviation ''qPCR'' be used for ...
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Real-time Kinematic
Real-time kinematic positioning (RTK) is the application of surveying to correct for common errors in current satellite navigation (GNSS) systems. It uses measurements of the phase of the signal's carrier wave in addition to the information content of the signal and relies on a single reference station or interpolated virtual station to provide real-time corrections, providing up to centimetre-level accuracy (see DGPS). With reference to GPS in particular, the system is commonly referred to as carrier-phase enhancement, or CPGPS. It has applications in land survey, hydrographic survey, and in unmanned aerial vehicle navigation. Background The distance between a satellite navigation receiver and a satellite can be calculated from the time it takes for a signal to travel from the satellite to the receiver. To calculate the delay, the receiver must align a pseudorandom binary sequence contained in the signal to an internally generated pseudorandom binary sequence. Since the sate ...
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Real-time Gross Settlement
Real-time gross settlement (RTGS) systems are specialist Electronic funds transfer, funds transfer systems where the transfer of money or securities takes place from one bank to any other bank on a "real-time" and on a "gross (economics), gross" basis. Settlement (finance), Settlement in "real time" means a payment Financial transaction, transaction is not subjected to any waiting period, with transactions being settled as soon as they are processed. "Gross settlement" means the transaction is settled on a one-to-one basis, without bundling or net settlement, netting with any other transaction. "Settlement" means that once processed, payments are final and irrevocable. History As of 1985, three central banks implemented RTGS systems, while by the end of 2005, RTGS systems had been implemented by 90 central banks. The first system that had the attributes of an RTGS system was the US Fedwire system which was launched in 1970. This was based on a previous method of transferring funds ...
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Real-time Locating System
Real-time locating systems (RTLS), also known as real-time tracking systems, are used to automatically identify and track the location of objects or people in real time, usually within a building or other contained area. Wireless RTLS tags are attached to objects or worn by people, and in most RTLS, fixed reference points receive wireless signals from tags to determine their location. Examples of real-time locating systems include tracking automobiles through an assembly line, locating pallets of merchandise in a warehouse, or finding medical equipment in a hospital. The physical layer of RTLS technology is often radio frequency (RF) communication. Some systems use optical (usually infrared) or acoustic (usually ultrasound) technology with, or in place of, RF. RTLS tags and fixed reference points can be transmitters, receivers, or both, resulting in numerous possible technology combinations. RTLS are a form of local positioning system and do not usually refer to GPS or to mob ...
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Plug-in (computing)
In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that adds a specific feature to an existing computer program. When a program supports plug-ins, it enables customization. A theme or skin is a preset package containing additional or changed graphical appearance details, achieved by the use of a graphical user interface (GUI) that can be applied to specific software and websites to suit the purpose, topic, or tastes of different users to customize the look and feel of a piece of computer software or an operating system front-end GUI (and window managers). Purpose and examples Applications may support plug-ins to: * enable third-party developers to extend an application * support easily adding new features * reduce the size of an application by not loading unused features * separate source code from an application because of incompatible software licenses. Types of applications and why they use plug-ins: * Digital audio workstation ...
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Real-Time AudioSuite
Real-Time AudioSuite (RTAS) is an audio plug-in format developed by Digidesign, currently Avid Technology, for their Pro Tools LE and Pro Tools M-Powered systems, although they can be run on Pro Tools HD and Pro Tools TDM systems. RTAS plug-ins use the processing power of the host computer rather than DSP cards used in the Pro Tools HD systems. As the name suggests, the plug-in architecture is designed to be run in real-time, mimicking hardware inserts on traditional mixing console. This is in contrast to rendering files out of time with effects applied directly to the audio, which in Pro Tools is facilitated by AudioSuite Plug-ins. Avid's AAX format, which runs on both native CPU and Pro Tools HDX DSP, is the replacement for RTAS. Obsolescence On April 7, 2013, Avid announced Pro Tools 11. From this version forward, Avid has made the AAX plug-in the only format supported by Pro Tools. At launch, many third-party plug-in developers have yet to port their software to the new ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defini ...
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Domain Name System
The Domain Name System (DNS) is a hierarchical and distributed naming system for computers, services, and other resources in the Internet or other Internet Protocol (IP) networks. It associates various information with domain names assigned to each of the associated entities. Most prominently, it translates readily memorized domain names to the numerical IP addresses needed for locating and identifying computer services and devices with the underlying network protocols. The Domain Name System has been an essential component of the functionality of the Internet since 1985. The Domain Name System delegates the responsibility of assigning domain names and mapping those names to Internet resources by designating authoritative name servers for each domain. Network administrators may delegate authority over sub-domains of their allocated name space to other name servers. This mechanism provides distributed and fault tolerance, fault-tolerant service and was designed to avoid a single ...
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