Radeon RX 5000 Series
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Radeon RX 5000 Series
The Radeon RX 5000 series is a series of graphics processors developed by AMD, based on their RDNA architecture. The series is targeting the mainstream mid to high-end segment and is the successor to the Radeon RX Vega series. The launch occurred on July 7, 2019. It is manufactured using TSMC's 7 nm FinFET semiconductor fabrication process. Architecture The Navi GPUs are the first AMD GPUs to use the new RDNA architecture, whose compute units have been redesigned to improve efficiency and instructions per clock (IPC). It features a multi-level cache hierarchy, which offers higher performance, lower latency, and less power consumption compared to the previous series. Navi also features an updated memory controller with GDDR6 support. The encoding stack has changed from using Unified Video Decoder and Video Coding Engine, to using Video Core Next. VCN was previously used in the GCN 5th generation (Vega) implementation in Raven Ridge, though not utilized in other Vega produ ...
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Radeon HD 5000 Series
The Evergreen series is a family of GPUs developed by Advanced Micro Devices for its Radeon line under the ATI brand name. It was employed in Radeon HD 5000 graphics card series and competed directly with Nvidia's GeForce 400 Series. Release The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as "R8xx". AMD held a press event in the USS Hornet Museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February 2010, completing what has appeared to be most of AMD's Evergreen GPU lineup. Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having tro ...
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PCGamesN
''PCGamesN'' is a British online video game magazine focusing on PC gaming and hardware. It has a full-time team of over a dozen writers and is the oldest owned-and-operated site within publishing group Network N. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, which was presented to the reader in channels dedicated to major gaming franchises. Over the course of two redesigns since launch, it has evolved to fully embrace a more traditional approach, and now produces original coverage across the gamut of PC games and hardware. The launch team included Tim Edwards, former editor of ''PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several ...
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PCI Configuration Space
PCI configuration space is the underlying way that the Conventional PCI, PCI-X and PCI Express perform auto configuration of the cards inserted into their bus. Overview PCI devices have a set of registers referred to as ''configuration space'' and PCI Express introduces ''extended configuration space'' for devices. Configuration space registers are mapped to memory locations. Device drivers and diagnostic software must have access to the configuration space, and operating systems typically use APIs to allow access to device configuration space. When the operating system does not have access methods defined or APIs for memory mapped configuration space requests, the driver or diagnostic software has the burden to access the configuration space in a manner that is compatible with the operating system's underlying access rules. In all systems, device drivers are encouraged to use APIs provided by the operating system to access the configuration space of the device. Technical in ...
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PCI Express
PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-e, is a high-speed serial computer expansion bus standard, designed to replace the older PCI, PCI-X and AGP bus standards. It is the common motherboard interface for personal computers' graphics cards, hard disk drive host adapters, SSDs, Wi-Fi and Ethernet hardware connections. PCIe has numerous improvements over the older standards, including higher maximum system bus throughput, lower I/O pin count and smaller physical footprint, better performance scaling for bus devices, a more detailed error detection and reporting mechanism (Advanced Error Reporting, AER), and native hot-swap functionality. More recent revisions of the PCIe standard provide hardware support for I/O virtualization. The PCI Express electrical interface is measured by the number of simultaneous lanes. (A lane is a single send/receive line of data. The analogy is a highway with traffic in both directions. ...
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Mesa (computer Graphics)
Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers. Its most important users are two graphics drivers mostly developed and funded by Intel and AMD for their respective hardware (AMD promotes their Mesa drivers Radeon and RadeonSI over the deprecated AMD Catalyst, and Intel has only supported the Mesa driver). Proprietary graphics drivers (e.g., Nvidia GeForce driver and Catalyst) replace all of Mesa, providing their own implementation of a graphics API. An open-source effort to write a Mesa Nvidia driver called Nouveau is mostly developed by the community. Besides 3D applications such as games, modern display servers ( X.org's Glamor or Wayland's Weston) use OpenGL/ EGL; therefore all graphics typically go through Mesa. Mesa is hosted by freedesktop.org and was initiated in August 1993 by Brian Paul ...
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AMD Radeon Software
AMD Radeon Software is a device driver and utility software package for AMD's graphics cards and APUs. Its graphical user interface is built with Electron and is compatible with 64-bit Windows and Linux distributions. Software bundle Functionality Radeon Software includes the following feature set: * Game profile management * Overclocking and undervolting * Performance monitoring * Recording and streaming * Captured video and screenshot management * Software update notifications * Upgrade advisor History The software was previously known as AMD Radeon Settings, AMD Catalyst, and ATI Catalyst. AMD ceased providing 32-bit versions in October 2018. Supported hardware AMD Radeon Software is targeted to support all function blocks present on a GPU's or an APU's die. Besides instruction code targeted at rendering, this includes display controllers as well as their SIP blocks for video decoding (Unified Video Decoder (UVD)) and video encoding (Video Coding Engine (VCE)) ...
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Phoronix Test Suite
Phoronix Test Suite (PTS) is a free and open-source benchmark software for Linux and other operating systems which is developed by Michael Larabel and Matthew Tippett. The Phoronix Test Suite has been endorsed by sites such as Linux.com, LinuxPlanet, and Softpedia. Features * Supports over 220 test profiles and over 60 test suites; * Uses an XML-based testing architecture. Tests include MEncoder, FFmpeg and lm sensors along with OpenGL games such as ''Doom 3'', ''Nexuiz'', and '' Enemy Territory: Quake Wars'', and many more. * Contains a feature called PTS Global where users are able to upload their test results and system information for sharing. Then through executing a single command, other users can compare their test results to a selected system in an easy-comparison mode; * Allows report benchmark results to the Phoronix Global online database; * Allows to compare results side-by-side; * Is extensible and new tests can be added easily * Can do anonymous usage reporting; ...
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Ryzen
Ryzen ( ) is a brand of multi-core x86-64 microprocessors designed and marketed by AMD for desktop, mobile, server, and embedded platforms based on the Zen microarchitecture. It consists of central processing units (CPUs) marketed for mainstream, enthusiast, server, and workstation segments and accelerated processing units (APUs) marketed for mainstream and entry-level segments and embedded systems applications. AMD announced a new series of processors on December 13, 2016, named "Ryzen", and delivered them in Q1 2017, the first of several generations. The 1000 series featured up to eight cores and 16 threads, with a 52% instructions per cycle (IPC) increase over their prior CPU products. The second generation of Ryzen processors, the Ryzen 2000 series, released in April 2018, featured the Zen+ microarchitecture, a 12 nm process (GlobalFoundries); the aggregate performance increased 10% (of which approximately 3% was IPC, 6% was frequency); most importantly, Zen+ fixed ...
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Graphics Core Next
Graphics Core Next (GCN) is the codename for a series of microarchitectures and an instruction set architecture that were developed by AMD for its GPUs as the successor to its TeraScale microarchitecture. The first product featuring GCN was launched on January 9, 2012. GCN is a reduced instruction set SIMD microarchitecture contrasting the very long instruction word SIMD architecture of TeraScale. GCN requires considerably more transistors than TeraScale, but offers advantages for general-purpose GPU (GPGPU) computation due to a simpler compiler. GCN graphics chips were fabricated with CMOS at 28 nm, and with FinFET at 14 nm (by Samsung Electronics and GlobalFoundries) and 7 nm (by TSMC), available on selected models in AMD's Radeon HD 7000, HD 8000, 200, 300, 400, 500 and Vega series of graphics cards, including the separately released Radeon VII. GCN was also used in the graphics portion of Accelerated Processing Units (APUs), such as those in the PlayStation 4 and Xb ...
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Video Core Next
Video Core Next is AMD's brand for its dedicated video encoding and decoding hardware core. It is a family of hardware accelerator designs for encoding and decoding video, and is built into AMD's GPUs and APUs since AMD Raven Ridge, released January 2018. Background Video Core Next is AMD's successor to both the Unified Video Decoder and Video Coding Engine designs, which are hardware accelerators for video decoding and encoding, respectively. It can be used to decode, encode and transcode ("sync") video streams, for example, a DVD or Blu-ray Disc to a format appropriate to, for example, a smartphone. Unlike video encoding on a CPU or a general-purpose GPU, Video Core Next is a dedicated hardware core on the processor die. This application-specific integrated circuit (ASIC) allows for more power-efficient video processing. Support Video Core Next supports: MPEG-2 Decode, MPEG-4 Decode, VC-1 Decode, H.264/MPEG-4 AVC Encode/Decode, HEVC Encode/Decode, and VP9 Decode. VCN 2.0 is ...
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Video Coding Engine
Video Code Engine (VCE, was earlier referred to as Video Coding Engine, Video Compression Engine or Video Codec Engine in official AMD documentation) is AMD's video encoding application-specific integrated circuit implementing the video codec H.264/MPEG-4 AVC. Since 2012 it was integrated into all of their GPUs and APUs except Oland. VCE was introduced with the Radeon HD 7000 Series on 22 December 2011. VCE occupies a considerable amount of the die surface at the time of its introduction and is not to be confused with AMD's Unified Video Decoder (UVD). As of AMD Raven Ridge (released January 2018), UVD and VCE were succeeded by Video Core Next (VCN). Overview The handling of video data involves computation of data compression algorithms and possibly of video processing algorithms. As the template compression methods shows, lossy video compression algorithms involve the steps: motion estimation (ME), discrete cosine transform (DCT), and entropy encoding (EC). AMD Video Cod ...
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Unified Video Decoder
Unified Video Decoder (UVD, previously called Universal Video Decoder) is the name given to AMD's dedicated video decoding ASIC. There are multiple versions implementing a multitude of video codecs, such as H.264 and VC-1. UVD was introduced with the Radeon HD 2000 Series and is integrated into some of AMD's GPUs and APUs. UVD occupies a considerable amount of the die surface at the time of its introduction and is not to be confused with AMD's Video Coding Engine (VCE). As of AMD Raven Ridge (released January 2018), UVD and VCE were succeeded by Video Core Next (VCN). Overview The UVD is based on an ATI Xilleon video processor, which is incorporated onto the same die as the GPU and is part of the ATI Avivo HD for hardware video decoding, along with the Advanced Video Processor (AVP). UVD, as stated by AMD, handles decoding of H.264/AVC, and VC-1 video codecs entirely in hardware. The UVD technology is based on the Cadence Tensilica Xtensa processor, which was originally licens ...
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