Radar Rat Race
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Radar Rat Race
is a video game developed by HAL Laboratory released on cartridge in 1981 as a launch title for the VIC-20. The game is a clone of Namco's ''Rally-X'' arcade video game and was released in Japan as ''Rally-X'' (ラリーX) from Commodore Japan K.K. In 1982, ports were released for the MAX Machine and Commodore 64. Gameplay The player guides a mouse through a large maze. The camera follows the mouse and shows only a small portion of the maze at any given time. The player is pursued by at least three rats. The goal is to eat all of the pieces of cheese, shown for the entire maze on a radar screen, without getting caught by a rat or bumping into a stationary cat. By pressing the joystick button, the mouse can disperse a limited amount of magical dust (called "star screen") which confuses the rats for about five seconds. Once the round is complete, the game starts again, with more rats and faster play. The gameplay is accompanied by a frenetic, rhythmically altered version of a phras ...
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HAL Laboratory
formerly shortened as HALKEN (derived from its native name), is a Japanese video game developer founded on 21 February 1980. While independent, it has been closely tied with Nintendo throughout its history, and is often referred to as a second-party developer for the company. HAL Laboratory is headquartered in Chiyoda, Tokyo, and it also has a building at Kai, Yamanashi. The company got its name because "each letter put them one step ahead of IBM". The company is most famous for their work on the ''Kirby'' and ''Mother'' series, as well as the first two '' Super Smash Bros.'' games. The logo, dubbed depicts a dog incubating eggs, which has been in use since 1998. History HAL Laboratory started off making games for the MSX system and VIC-20. After financial strain brought on from the development of '' Metal Slader Glory'' (1991) for the Famicom, Nintendo offered to rescue HAL from bankruptcy on the condition that HAL employee Satoru Iwata was appointed as its president, ...
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Three Blind Mice
"Three Blind Mice" is an English-language nursery rhyme and musical round.I. Opie and P. Opie, ''The Oxford Dictionary of Nursery Rhymes'' (Oxford: Oxford University Press, 1951, 2nd edn., 1997), p. 306. It has a Roud Folk Song Index number of 3753. Lyrics The modern words are: Origins and meaning A version of this rhyme, together with music (in a minor key), was published in ''Deuteromelia or The Seconde part of Musicks melodie'' (1609). The editor of the book, and possible author of the rhyme, was Thomas Ravenscroft. The original lyrics are: Attempts to read historical significance into the words have led to the speculation that this musical round was written earlier and refers to Queen Mary I of England blinding and executing three Protestant bishops. However, the Oxford Martyrs, Ridley, Latimer and Cranmer, were burned at the stake, not blinded; although if the rhyme was made by crypto-Catholics, the mice's "blindness" could refer to their Protestantism. Howeve ...
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Video Game Clones
A video game clone is either a video game or a video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ... very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox ...
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Maze Games
Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field is a maze. Quick player action is required to escape monsters, outrace an opponent, or navigate the maze within a time limit. After the release of Namco's '' Pac-Man'' in 1980, many maze games followed its conventions of completing a level by traversing all paths and a way of temporarily turning the tables on pursuers. Overhead-view maze games While the character in a maze would have a limited view, the player is able to see much or all of the maze. ''Maze chase games'' are a specific subset of the overheard perspective. They’re listed in a separate section. First-person maze games Maze chase games This subgenre is exemplified by Namco's '' Pac-Man'' (1980), where the goal is to clear a maze of dots while being pursued. ''Pac-Man'' spawned many sequels and clones which, in Japan, are often called "dot eat games". Other maze chases ...
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HAL Laboratory Games
HAL may refer to: Aviation * Halali Airport (IATA airport code: HAL) Halali, Oshikoto, Namibia * Hawaiian Airlines (ICAO airline code: HAL) * HAL Airport, Bangalore, India * Hindustan Aeronautics Limited an Indian aerospace manufacturer of fighter aircraft and helicopters Businesses * HAL Allergy, a Dutch pharmaceutical company * HAL Computer Systems, a defunct computer manufacturer * HAL Laboratory, a Japanese video game developer * Halliburton's New York Stock Exchange ticker symbol * Hamburg America Line, a shipping company * Hindustan Aeronautics Limited, an Indian aerospace manufacturer of fighter aircraft and helicopters * Hindustan Antibiotics Limited, an Indian public sector pharmaceutical manufacturer * Holland America Line, a cruise ship operator * HAL FM, or CHNS-FM, a classic rock station in Halifax, Nova Scotia Computing * Hardware abstraction layer, a layer of software that hides hardware differences from higher level programs * HAL (software), an implementation of ...
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VIC-20 Games
This is a list of games for the VIC-20 personal computer, sorted alphabetically. See lists of video games for other gaming platforms. A section at the bottom contains games written by hobbyists long after the mainstream popularity of the VIC-20 waned. Many of these are unlicensed clones of arcade games or games from other systems. There are 400 commercial and 26 hobbyist-developed games on this list 0–9 *''3 Deep Space'' *''3D Man'' *''3D Maze'' *'' 3D Silicon Fish'' *''3D Time Trek'' A B C D E-F G-H I-J K-L M N-O P Q-R S T U-V W-X-Y-Z Hobbyist-developed games References {{Video game lists by platform Commodore VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore International, Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first p ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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CBM Software
CBM may refer to: Businesses and corporations * Cambrex Corporation (NYSE: CBM) * CBM (AM), a radio station in Montreal now known as CBME-FM * CBM-FM, a radio station in Montreal * CBM TV, a scrapped Freeview channel * Central Bank of Myanmar * Chesapeake Bay Magazine, a monthly publication focusing on boating, leisure, and lifestyle in the mid-Atlantic region * Christian Blind Mission, a charity working to help people with disabilities * Commodore International, originally "Commodore Business Machines, Inc." (CBM) * Congo-Balolo Mission (CBM), was a British Baptist missionary society that was active in the Belgian Congo. * Department of Commerce and Business Management, Guru Nanak Dev University * Mesoamerican Biological Corridor (), a multinational agreement and project for the conservation of biodiversity Science and technology * Bromochloromethane, a halomethane * Captive bubble method, an instrumental surface analysis * Carbohydrate-binding module * Ceramic building material ...
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1981 Video Games
Events January * January 1 ** Greece enters the European Economic Community, predecessor of the European Union. ** Palau becomes a self-governing territory. * January 10 – Salvadoran Civil War: The FMLN launches its first major offensive, gaining control of most of Morazán and Chalatenango departments. * January 15 – Pope John Paul II receives a delegation led by Polish Solidarity leader Lech Wałęsa at the Vatican. * January 20 – Iran releases the 52 Americans held for 444 days, minutes after Ronald Reagan is sworn in as the 40th President of the United States, ending the Iran hostage crisis. * January 21 – The first DeLorean automobile, a stainless steel sports car with gull-wing doors, rolls off the production line in Dunmurry, Northern Ireland. * January 24 – An earthquake of magnitude in Sichuan, China, kills 150 people. Japan suffers a less serious earthquake on the same day. * January 25 – In South Africa the largest part of the town La ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Maze
A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal. The term "labyrinth" is generally synonymous with "maze", but can also connote specifically a unicursal pattern. The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorised as mazes or tour puzzles. Construction Mazes have been built with walls and rooms, with hedges, turf, corn stalks, straw bales, books, paving stones of contrasting colors or designs, and brick, or in fields of crops such as corn or, indeed, maize. Maize mazes can be very large; they are usually only kept for one growing season, so they can be different every year, and are promoted as seasonal tourist attractions. Indoors, mirror ma ...
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Commodore International
Commodore International (other names include Commodore International Limited) was an American home computer and electronics manufacturer founded by Jack Tramiel. Commodore International (CI), along with its subsidiary Commodore Business Machines (CBM), was a significant participant in the development of the home personal computer industry in the 1970s, 1980s and early 1990s. The company developed and marketed the world's best-selling computer, the Commodore 64 (1982), and released its Amiga computer line in July 1985. With quarterly sales ending 1983 of $ (equivalent to $ in ), Commodore was one of the world's largest personal computer manufacturers. History Founding and early years Commodore co-founders Jack Tramiel and Manfred Kapp met in the early 1950s while both employed by the Ace Typewriter Repair Company in New York City. In 1954, they formed a partnership to sell used and reconditioned typewriters and used their profits to purchase the Singer Typewriter Company. ...
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