RGBA Comp
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RGBA Comp
RGBA stands for red green blue alpha. While it is sometimes described as a color space, it is actually a three-channel RGB color model supplemented with a fourth ''alpha channel''. Alpha indicates how opaque each pixel is and allows an image to be combined over others using alpha compositing, with transparent areas and anti-aliasing of the edges of opaque regions. The term does ''not'' define what RGB color space is being used. It also does not state whether or not the colors are premultiplied by the alpha value, and if they are it does not state what color space that premultiplication was done in. This means more information than just "RGBA" is needed to determine how to handle an image. In some contexts the abbreviation "RGBA" means a specific memory layout (called RGBA8888 below), with other terms such as "BGRA" used for alternatives. In other contexts "RGBA" means any layout. Representation In computer graphics, pixels encoding the RGBA color space information must be ...
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RGBA Comp
RGBA stands for red green blue alpha. While it is sometimes described as a color space, it is actually a three-channel RGB color model supplemented with a fourth ''alpha channel''. Alpha indicates how opaque each pixel is and allows an image to be combined over others using alpha compositing, with transparent areas and anti-aliasing of the edges of opaque regions. The term does ''not'' define what RGB color space is being used. It also does not state whether or not the colors are premultiplied by the alpha value, and if they are it does not state what color space that premultiplication was done in. This means more information than just "RGBA" is needed to determine how to handle an image. In some contexts the abbreviation "RGBA" means a specific memory layout (called RGBA8888 below), with other terms such as "BGRA" used for alternatives. In other contexts "RGBA" means any layout. Representation In computer graphics, pixels encoding the RGBA color space information must be ...
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Little-endian
In computing, endianness, also known as byte sex, is the order or sequence of bytes of a word of digital data in computer memory. Endianness is primarily expressed as big-endian (BE) or little-endian (LE). A big-endian system stores the most significant byte of a word at the smallest memory address and the least significant byte at the largest. A little-endian system, in contrast, stores the least-significant byte at the smallest address. Bi-endianness is a feature supported by numerous computer architectures that feature switchable endianness in data fetches and stores or for instruction fetches. Other orderings are generically called middle-endian or mixed-endian. Endianness may also be used to describe the order in which the bits are transmitted over a communication channel, e.g., big-endian in a communications channel transmits the most significant bits first. Bit-endianness is seldom used in other contexts. Etymology Danny Cohen introduced the terms ''big-endian' ...
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Netpbm
Netpbm (formerly Pbmplus) is an open-source package of graphics programs and a programming library. It is used mainly in the Unix world, where one can find it included in all major open-source operating system distributions, but also works on Microsoft Windows, macOS, and other operating systems. File formats Several graphics formats are used and defined by the Netpbm project. The portable pixmap format (PPM), the portable graymap format (PGM) and the portable bitmap format (PBM) are image file formats designed to be easily exchanged between platforms. They are also sometimes referred to collectively as the portable anymap format (PNM), not to be confused with the related portable arbitrary map format (PAM). The "magic number" (Px) at the beginning of a file determines the type, not the file extension, although it is best practice to use the right extension if possible. The PBM format was invented by Jef Poskanzer in the 1980s as a format that allowed monochrome bitmaps to be ...
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Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software. Founded in Mountain View, California in November 1981 by Jim Clark, its initial market was 3D graphics computer workstations, but its products, strategies and market positions developed significantly over time. Early systems were based on the Geometry Engine that Clark and Marc Hannah had developed at Stanford University, and were derived from Clark's broader background in computer graphics. The Geometry Engine was the first very-large-scale integration (VLSI) implementation of a geometry pipeline, specialized hardware that accelerated the "inner-loop" geometric computations needed to display three-dimensional images. For much of its history, the company focused on 3D imaging and was a major supplier of both hardware and software ...
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Hexadecimal
In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of 16. Unlike the decimal system representing numbers using 10 symbols, hexadecimal uses 16 distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9, and "A"–"F" (or alternatively "a"–"f") to represent values from 10 to 15. Software developers and system designers widely use hexadecimal numbers because they provide a human-friendly representation of binary-coded values. Each hexadecimal digit represents four bits (binary digits), also known as a nibble (or nybble). For example, an 8-bit byte can have values ranging from 00000000 to 11111111 in binary form, which can be conveniently represented as 00 to FF in hexadecimal. In mathematics, a subscript is typically used to specify the base. For example, the decimal value would be expressed in hexadecimal as . In programming, a number of ...
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Portable Network Graphics
Portable Network Graphics (PNG, officially pronounced , colloquially pronounced ) is a raster-graphics file format that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF) — unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF". PNG supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without an alpha channel for transparency), and full-color non-palette-based RGB or RGBA images. The PNG working group designed the format for transferring images on the Internet, not for professional-quality print graphics; therefore non-RGB color spaces such as CMYK are not supported. A PNG file contains a single image in an extensible structure of ''chunks'', encoding the basic pixels and other information such as textual comments and integrity checks documented in RFC 2083. PNG files use the file extension PNG or png and hav ...
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ...
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Big-endian
In computing, endianness, also known as byte sex, is the order or sequence of bytes of a word of digital data in computer memory. Endianness is primarily expressed as big-endian (BE) or little-endian (LE). A big-endian system stores the most significant byte of a word at the smallest memory address and the least significant byte at the largest. A little-endian system, in contrast, stores the least-significant byte at the smallest address. Bi-endianness is a feature supported by numerous computer architectures that feature switchable endianness in data fetches and stores or for instruction fetches. Other orderings are generically called middle-endian or mixed-endian. Endianness may also be used to describe the order in which the bits are transmitted over a communication channel, e.g., big-endian in a communications channel transmits the most significant bits first. Bit-endianness is seldom used in other contexts. Etymology Danny Cohen introduced the terms ''big-endian'' a ...
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Color Space
A color space is a specific organization of colors. In combination with color profiling supported by various physical devices, it supports reproducible representations of colorwhether such representation entails an analog or a digital representation. A color space may be arbitrary, i.e. with physically realized colors assigned to a set of physical color swatches with corresponding assigned color names (including discrete numbers infor examplethe Pantone collection), or structured with mathematical rigor (as with the NCS System, Adobe RGB and sRGB). A "color space" is a useful conceptual tool for understanding the color capabilities of a particular device or digital file. When trying to reproduce color on another device, color spaces can show whether shadow/highlight detail and color saturation can be retained, and by how much either will be compromised. A "color model" is an abstract mathematical model describing the way colors can be represented as tuples of numbers (e.g. tr ...
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Byte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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