Random Dot Stereogram
Random-dot stereogram (RDS) is stereo pair of images of random dots which, when viewed with the aid of a stereoscope, or with the eyes focused on a point in front of or behind the images, produces a sensation of depth, with objects appearing to be in front of or behind the display level. The random-dot stereogram technique, known since 1919, was elaborated on by Béla Julesz, described in his 1971 book, Foundations of Cyclopean Perception. Later concepts, involving single images, not necessarily consisting of random dots, and more well-known to the general public, are autostereograms. History In 1840, Sir Charles Wheatstone developed the stereoscope. Using it, two photographs, taken a small horizontal distance apart, could be viewed one to each eye so that the objects in the photograph appeared to be three-dimensional in a three-dimensional scene. Around 1956, Julesz began at Bell Labs on a project to detect patterns in the output of random number generators. He decided to try m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stereoscopy
Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is called a stereogram. Originally, stereogram referred to a pair of stereo images which could be viewed using a stereoscope. Most stereoscopic methods present a pair of two-dimensional images to the viewer. The left image is presented to the left eye and the right image is presented to the right eye. When viewed, the human brain perceives the images as a single 3D view, giving the viewer the perception of 3D depth. However, the 3D effect lacks proper focal depth, which gives rise to the Vergence-Accommodation Conflict. Stereoscopy is distinguished from other types of 3D displays that display an image in three full dimensions, allowing the observer to increase information about the 3-dimensional objects being displayed by head and eye mov ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stereoacuity
Stereoscopic acuity, also stereoacuity, is the smallest detectable depth difference that can be seen in binocular vision. Specification and measurement Stereoacuity is most simply explained by considering one of its earliest test, a two-peg device, named Howard-Dolman test after its inventors: The observer is shown a black peg at a distance of 6m (=20 feet). A second peg, below it, can be moved back and forth until it is just detectably nearer than the fixed one. Stereoacuity is defined as the minimum angle detectable, calculated as the difference between the angles subtended by both positions, A and B. Stereoacuity is possible due to binocular disparity, i.e., the difference in their binocular parallax. Taking into account that a small angle expressed in radians can be approximated by its tangent, the formula to calculate stereoacuity ''dγ'' is this: :d\gamma = c\,a\,dz/(z\,(z - dz)) where ''a'' is the interocular separation of the observer, ''z'' the distance of the fixed pe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Binocular Disparity
Binocular disparity refers to the difference in image location of an object seen by the left and right human eye, eyes, resulting from the eyes’ horizontal separation (parallax). The brain uses binocular disparity to extract depth information from the two-dimensional retinal images in stereopsis. In computer vision, binocular disparity refers to the difference in coordinates of similar features within two stereo images. A similar disparity can be used in rangefinding by a coincidence rangefinder to determine distance and/or altitude to a target. In astronomy, the disparity between different locations on the Earth can be used to determine various celestial parallax, and Earth's orbit can be used for stellar parallax. Definition Human eyes are horizontally separated by about 50–75 mm (interpupillary distance) depending on each individual. Thus, each eye has a slightly different view of the world around. This can be easily seen when alternately closing one eye while lookin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Autostereogram
An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two. The 3D scene in an autostereogram is often unrecognizable until it is viewed properly, unlike typical stereograms. Viewing any kind of stereogram properly may cause the viewer to experience vergence-accommodation conflict. The optical illusion of an autostereogram is one of depth perception and involves stereopsis: depth perception arising from the different perspective each eye has of a three-dimensional scene, called binocular parallax. Individuals with disordered binocular vision and who cannot perceive depth may require a wiggle stereogram to achieve a similar effect. The simplest type of autostereogram consists of a horizontally repeating pattern with small changes throughout that looks like wallpaper. When viewed with proper vergence, the repeating p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Random Dot Stereogram Pair
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if the probability distribution is known, the frequency of different outcomes over repeated events (or "trials") is predictable.Strictly speaking, the frequency of an outcome will converge almost surely to a predictable value as the number of trials becomes arbitrarily large. Non-convergence or convergence to a different value is possible, but has probability zero. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will tend to occur twice as often as 4. In this view, randomness is not haphazardness; it is a measure of uncertainty of an outcome. Randomness applies to concepts of chance, probability, and information entropy. The fields of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Random Dot Stereogram Image Selection
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if the probability distribution is known, the frequency of different outcomes over repeated events (or "trials") is predictable.Strictly speaking, the frequency of an outcome will converge almost surely to a predictable value as the number of trials becomes arbitrarily large. Non-convergence or convergence to a different value is possible, but has probability zero. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will tend to occur twice as often as 4. In this view, randomness is not haphazardness; it is a measure of uncertainty of an outcome. Randomness applies to concepts of chance, probability, and information entropy. The fields of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Random Dot Stereogram Image
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if the probability distribution is known, the frequency of different outcomes over repeated events (or "trials") is predictable.Strictly speaking, the frequency of an outcome will converge almost surely to a predictable value as the number of trials becomes arbitrarily large. Non-convergence or convergence to a different value is possible, but has probability zero. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will tend to occur twice as often as 4. In this view, randomness is not haphazardness; it is a measure of uncertainty of an outcome. Randomness applies to concepts of chance, probability, and information entropy. The fields of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stereopsis
Stereopsis () is the component of depth perception retrieved through binocular vision. Stereopsis is not the only contributor to depth perception, but it is a major one. Binocular vision happens because each eye receives a different image because they are in slightly different positions on one’s head (left and right eyes). These positional differences are referred to as "horizontal disparities" or, more generally, " binocular disparities". Disparities are processed in the visual cortex of the brain to yield depth perception. While binocular disparities are naturally present when viewing a real three-dimensional scene with two eyes, they can also be simulated by artificially presenting two different images separately to each eye using a method called stereoscopy. The perception of depth in such cases is also referred to as "stereoscopic depth". The perception of depth and three-dimensional structure is, however, possible with information visible from one eye alone, such as diffe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Strabismus
Strabismus is a vision disorder in which the eyes do not properly align with each other when looking at an object. The eye that is focused on an object can alternate. The condition may be present occasionally or constantly. If present during a large part of childhood, it may result in amblyopia, or lazy eyes, and loss of depth perception. If onset is during adulthood, it is more likely to result in double vision. Strabismus can occur due to muscle dysfunction, farsightedness, problems in the brain, trauma or infections. Risk factors include premature birth, cerebral palsy and a family history of the condition. Types include esotropia, where the eyes are crossed ("cross eyed"); exotropia, where the eyes diverge ("lazy eyed" or "wall eyed"); and hypertropia or hypotropia where they are vertically misaligned. They can also be classified by whether the problem is present in all directions a person looks (comitant) or varies by direction (incomitant). Diagnosis may be made by obser ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stereoscopic Motion
Stereoscopic motion, as introduced by Béla Julesz in his book '' Foundations of Cyclopean Perception'' of 1971, is a translational motion of figure boundaries defined by changes in binocular disparity over time in a real-life 3D scene, a 3D film or other stereoscopic scene. This translational motion gives rise to a mental representation of three dimensional motion created in the brain on the basis of the binocular motion stimuli. Whereas the motion stimuli as presented to the eyes have a different direction for each eye, the stereoscopic motion is perceived as yet another direction on the basis of the views of both eyes taken together. Stereoscopic motion, as it is perceived by the brain, is also referred to as ''cyclopean motion'', and the processing of visual input that takes place in the visual system relating to stereoscopic motion is called ''stereoscopic motion processing''. Provided the binocular motion stimuli correspond to a physical object moving in 3D space, the stere ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dichoptic Presentation
Dichoptic (from the Greek words δίχα ''dicha'', meaning "in two," and ὀπτικός '' optikos'', "relating to sight") is viewing a separate and independent field by each eye. In dichoptic presentation, stimulus A is presented to the left eye and a different stimulus B is presented to the right eye. Dichoptic moving images and games Dichoptic perceptual training has been tested in order to stimulate the simultaneous use of both eyes. In recent years, efforts have been made to develop methods of perceptual learning in vision therapy for treating interocular suppression and improving binocular vision in patients with anisometropic or strabismic amblyopia. In these methods, data has been presented within a virtual reality environment, and has also been presented using a computer screen or handheld device together with matched active or passive filter glasses for the user, which present a different image to each eye. In order to balance the input of visual information from ea ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Magic Eye
''Magic Eye'' is a series of books that feature autostereograms. After creating its first images in 1991, creator Tom Baccei worked with Tenyo, a Japanese company that sells magic supplies. Tenyo published its first book in late 1991 titled ''Miru Miru Mega Yokunaru Magic Eye'' ("Your Eyesight Gets Better & Better in a Very Short Rate of Time: Magic Eye"), sending sales representatives out to street corners to demonstrate how to see the hidden image. Within a few weeks the first Japanese book became a best seller, as did the second, rushed out shortly after. The first North American ''Magic Eye'' book was ''Magic Eye: A New Way of Looking at the World''. Magic Eye stereograms have been used by orthoptists and vision therapists in the treatment of some binocular vision In biology, binocular vision is a type of vision in which an animal has two eyes capable of facing the same direction to perceive a single three-dimensional image of its surroundings. Binocular vision does no ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |