Race Drivin'
''Race Drivin'' is a sim racing arcade video game released by Atari Games in August 1990. Players test drive several high-powered sports cars on stunt and speed courses. The game is the sequel to 1989's '' Hard Drivin''' and was part of a new generation of games that featured 3D polygon environments. Unlike most racing games of its time, it attempted to model real world car physics in the simulation of the movement of the player's car. Like ''Hard Drivin'', it includes a force feedback steering wheel, an ignition key, a four-speed shifter, and three foot pedals. Approximately 1200 arcade cabinets were produced for roughly each. Home ports of ''Race Drivin'' were released in the mid-1990s for the Super NES, Amiga, MS-DOS, Game Boy, PlayStation, Genesis, and Saturn. In 2005, it was included in the '' Midway Arcade Treasures 3'' collection for the PlayStation 2, GameCube, and Xbox. An expanded port, ''Race Drivin' a Go! Go!'', was released in Japan in 1996 for the PlayStation, deve ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Atari Games
Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Warner Communications to a joint venture with Namco, being one of several successor companies to use the name Atari. The company developed and published games for arcades under the Atari brand, and across consumer home systems such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and others using the Tengen (company), Tengen label for legal reasons. Some of the games Atari Games had developed include ''Tetris (Atari Games), Tetris, Road Runner (video game), Road Runner, RoadBlasters,'' ''Primal Rage, Hard Drivin''' and San Francisco Rush: Extreme Racing, ''San Francisco Rush''. Atari Games effectively operated independently from 1987, when Namco sold its controlling stake, until Time Warner reassumed full own ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the successful Sega Genesis, Genesis. The Saturn has a dual-Central processing unit, CPU architecture and eight processors. Its games are in CD-ROM format, including several Porting, ports of arcade games and original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D computer graphics, 3D Sega Model 1, Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Another video display processor was added in early 1994 to better compete with the 3D graphics of Sony Interactive Entertainment, Sony's forthcoming PlayStation (console), PlayStation. The Saturn was initially successful in Japan but not in the United States, where it was hindered by a surprise ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Play
''Super Play'' was a British Super Nintendo Entertainment System (SNES) magazine which ran from 1 October 1992 to September 1996. Overview ''Super Play'' covered in great detail the role-playing video game genre. Many of these games were never released officially in the UK or European games market, and therefore the magazine concentrated much effort in covering aspects of the American, and moreover the Japanese games markets. Given the close ties between the world of Japanese console RPGs and animation, the magazine also heavily featured information about manga and anime by noted UK-based writer Helen McCarthy. It can be said that Super Play was one of the magazines that helped to push forward what was at the time a nascent market for anime in the UK. In this vein, the magazine itself was also notable as its cover illustrations (and many illustrations between the covers) were done in a manga-influenced style by artist Wil Overton. Overton also caricatured many of the staff ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future plc. Its 24-year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, a podcast version of ''Nintendo Power'' was launched, which ran until 2023. It was hosted by Chris Slate, the former Editor-in-Chief of the magazine. The podcast is on hiatus as of 2025. History ''Nintendo Fun Club News'' prece ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amusement Trades Exhibition International
The Amusement Trades Exhibition International (ATEI) is the major UK trade show A trade show, also known as trade fair, trade exhibition, or trade exposition, is an exhibition organized so that companies in a specific industry can showcase and demonstrate their latest products and services, meet with industry partners and ... for the coin-op and amusements trade. See also * BACTA (British Amusement Caterers Trade Association) * Coinslot References External links * Trade fairs in the United Kingdom {{UK-festival-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Race Drivin In-game Screenshot
Race, RACE or The Race may refer to: * Race (biology), an informal taxonomic classification within a species, generally within a sub-species * Race (human categorization), classification of humans into groups based on physical traits, and/or social relations * Racing, a competition of speed Rapid movement * The Race (yachting race) * Mill race, millrace, or millrun, the current of water that turns a water wheel, or the channel (sluice) conducting water to or from a water wheel * Tidal race, a fast-moving tide passing through a constriction Acronyms * RACE encoding, a syntax for encoding non-ASCII characters in ASCII * Radio Amateur Civil Emergency Service, in the US, established in 1952 for wartime use * Rapid amplification of cDNA ends, a technique in molecular biology * RACE (Remote Applications in Challenging Environments), a robotics development center in the UK * RACE Racing Academy and Centre of Education, a jockey and horse-racing industry training centre in Kildare ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xbox (console)
The Xbox is a home video game console manufactured by Microsoft that is the first installment in the Xbox series of video game consoles. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. It is classified as a sixth-generation console, competing with Sony's PlayStation 2, Sega's Dreamcast and Nintendo's GameCube. It was also the first major console produced by an American company since the release of the Atari Jaguar in 1993. The console was announced in March 2000. With the release of the PlayStation 2, which featured the ability to playback CD-ROMs and DVDs in addition to playing games, Microsoft became concerned that game consoles would threaten the personal computer as an entertainment device for living rooms. Whereas most games consoles to that point were built from custom hardware components, the Xbox was built around standard personal computer components, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the successor to the Nintendo 64. As a Sixth generation of video game consoles, sixth-generation console, the GameCube primarily competed with Sony Interactive Entertainment, Sony's PlayStation 2, Sega's Dreamcast and Microsoft's Xbox (console), Xbox. Nintendo began developing the GameCube in 1998 after entering a partnership with ArtX to design a graphics processing unit. The console was formally announced under the codename "Dolphin" the following year, and was released in 2001 as the GameCube. It is Nintendo's first console to use Nintendo optical discs, its own optical discs instead of ROM cartridges, supplemented by writable GameCube accessories#Memory cards, memory cards for saved games. Unlike its competitors, it is solely focused on gami ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 November, in Australia on 30 November, and other regions thereafter. It is the successor to the PlayStation (console), original PlayStation, as well as the second instalment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox (console), Xbox. Announced in 1999, Sony began developing the console after the immense success of its predecessor. In addition to serving as a game console, it features a built-in DVD drive and was priced competitively with standalone DVD players of the time, enhancing its value. Full backward compatibility with original PlayStation games and accessories gave it access to a vast launch libra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Midway Arcade Treasures 3
''Midway Arcade Treasures 3'' is the third and final compilation of classic arcade games published by Midway for the GameCube, PlayStation 2, and Xbox. This compilation includes 8 racing games that were not in the 2003 and 2004 releases ''Midway Arcade Treasures'' and '' Midway Arcade Treasures 2''. Like the first and second installments, however, the Xbox version is not backwards compatible on the Xbox 360. Unlike the other installments in the ''Midway Arcade Treasures'' series, it is rated E for Everyone by the ESRB. It also differs from the other installments by focusing on one specific genre (3D racing games), while the first two featured games from a wide variety of genres. The Xbox version has the exclusive ability to upload scores to an online scoreboard to Xbox Live. In line with other online-enabled games on the Xbox, online support was available to players until April 15, 2010. ''Midway Arcade Treasures 3'' is now supported online again on the replacement Xbox Live serv ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super NES
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hard Drivin'
''Hard Drivin'' is a sim racing arcade video game developed by Atari Games in 1989. Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture. Gameplay Players drive a sports car in a first-person perspective, navigating one to two laps around a stunt track for their best time while avoiding hazards such as vehicles and obstacles. If scoring in the top 10 during certain modes, the player races against the computer-controlled Phantom Photon car. A manual transmission mode includes a clutch pedal and the possibility of stalling the car, along with a vibrating haptic vibrating steering wheel. The player's driving progress is tracked by invisible waypoints, denoted by flags on the course map when the game ends due to time running out. Passing the waypoint half-way through the track grants the player ex ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |