Quiz Show (video Game)
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Quiz Show (video Game)
''Quiz Show'' (onscreen title: "The Kee Games Quiz Show") is a two-player arcade game by Kee Games, a company originally established by Atari, Inc. The game was originally released in 1976. A computerized version of a quiz show, the game presents multiple choice answers to questions from a range of categories. Gameplay The game asks the player questions, with the player pressing the corresponding button to answer. Questions are multiple choice, chosen from a pool of 1000 questions in four categories: people, sports, movie, and potpourri. Categories are chosen prior to the game's start. Points are awarded for a correct answer, with point deductions for incorrect answers. Bonus points are also awarded, and are based on the length of time it takes to answer the question. At the end of game play, the player is given a rating of Dunce, Lucky, Smart, or Genius based on their score. Technology The game is housed in a custom cabinet that includes two sets (one set per player) of four but ...
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Kee Games
Kee Games was an American arcade game manufacturer that released arcade and video games from 1973 to 1978. History Kee was formed by Joe Keenan, a friend and neighbor of Atari co-founder Nolan Bushnell, in September 1973. In reality, Bushnell had worked with Keenan to create Kee Games in response to the pinball and arcade distributors of the time who demanded exclusivity deals; Bushnell believed that Kee Games could offer similar but renamed arcade games, or "clones", to distributors, which would greatly expand Atari's distribution beyond the limits of these deals. Bushnell assigned several of Atari's staff to work at Kee Games, including Steve Bristow, Bill White, and Gil Williams, and discreetly supplied them the parts for which they could make their games. To the public, Kee Games advertized itself as a competitor to Atari and that it was hiring defectors from Atari. Through 1973 and 1974, Kee's games were slight modifications of Atari games already released or games that ha ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sunnyvale, California, area in the center of Silicon Valley, the company was initially formed to develop arcade games, launching with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushn ...
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Printed Circuit Board
A printed circuit board (PCB; also printed wiring board or PWB) is a medium used in Electrical engineering, electrical and electronic engineering to connect electronic components to one another in a controlled manner. It takes the form of a Lamination, laminated sandwich structure of conductive and insulating layers: each of the conductive layers is designed with an artwork pattern of traces, planes and other features (similar to wires on a flat surface) Chemical milling, etched from one or more sheet layers of copper Lamination, laminated onto and/or between sheet layers of a Insulator (electricity), non-conductive substrate. Electrical components may be fixed to conductive pads on the outer layers in the shape designed to accept the component's terminals, generally by means of soldering, to both electrically connect and mechanically fasten them to it. Another manufacturing process adds Via (electronics), vias: plated-through holes that allow interconnections between layers. ...
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Signetics 2650
The Signetics 2650 was an 8-bit microprocessor introduced in July 1975. According to Adam Osborne's book ''An Introduction to Microprocessors Vol 2: Some Real Products'', it was "the most minicomputer-like" of the microprocessors available at the time. A combination of missing features and odd memory access limited its appeal, and the system saw little use in the market. Development In 1972, Signetics' Jack Curtis hired John Kessler of IBM to lead the design of a new single-chip CPU intended to compete with minicomputer systems. Kessler selected the IBM 1130 as the model for the new design. The 1130, released in 1965, was a 16-bit minicomputer that shared many design features with other minis of the era. While Kessler designed the architecture, Kent Andreas laid out the CPU using a recently developed ion implantation NMOS process. In contrast to the far more common PMOS process of the era, NMOS used less power and dissipated less heat. This allowed the chip to be run at hig ...
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Monospaced Font
A monospaced font, also called a fixed-pitch, fixed-width, or non-proportional font, is a font whose letters and characters each occupy the same amount of horizontal space. This contrasts with variable-width fonts, where the letters and spacings have different widths. Monospaced fonts are customary on typewriters and for typesetting computer code. Monospaced fonts were widely used in early computers and computer terminals, which often had extremely limited graphical capabilities. Hardware implementation was simplified by using a text mode where the screen layout was addressed as a regular grid of tiles, each of which could be set to display a character by indexing into the hardware's character map. Some systems allowed colored text to be displayed by varying the foreground and background color for each tile. Other effects included reverse video and blinking text. Nevertheless, these early systems were typically limited to a single console font. Even though computers can ...
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Sprint 2
''Sprint 2'' is a two player overhead-view arcade racing video game released in 1976 by Kee Games, a wholly owned subsidiary of Atari, and distributed by Namco in Japan. While earlier driving games had computer-controlled cars that moved along a "canned predetermined" course, ''Sprint 2'' "introduced the concept of a computer car that had the intelligence to drive itself around the track" in "a semi-intelligent" manner. Technology ''Sprint 2'' evolved from ''Gran Trak 10'' and ''Gran Trak 20'', but included a microprocessor (the 6502), a first for racing games. This allowed ''Sprint 2'' to include two computer-controlled cars, better graphics, and more tracks. Unlike Gran Trak, this machine did not have brake pedals, but the players could still make their cars "fishtail" by turning their steering wheels abruptly. Reception In the United States, ''Sprint 2'' was the second highest-earning arcade video game of 1977, below '' Sea Wolf''. It was also second highest-earning arcade ...
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Arcade Video Games
Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * Arcade (architecture), a series of adjoining arches * Shopping mall, one or more buildings forming a complex of shops, also sometimes called a shopping arcade Arcade or The Arcade may also refer to: Places Greece *Arcades (Crete), a town and city-state of ancient Crete, Greece Italy * Arcade, Italy, a town and commune in the region of Veneto United States * Arcade Building (Asheville, North Carolina) * Arden-Arcade, California * Arcade, Georgia, a city in Jackson County * Arcade (village), New York * Arcade (town), New York * The Arcade (Oak Bluffs, Massachusetts), a historic site in Oak Bluffs, Massachusetts * The Arcade (Providence, Rhode Island), a historic shopping center * Arcade, Texas Arts and entertainment Books an ...
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Quiz Video Games
A quiz is a form of game or mind sport in which players attempt to answer questions correctly on one or several specific topics. Quizzes can be used as a brief assessment in education and similar fields to measure growth in knowledge, abilities, or skills. They can also be televised for entertainment purposes, often in a game show format. Etymology The earliest known examples of the word date back to 1780; its etymology is unknown, but it may have originated in student slang. It initially meant an "odd, eccentric person" or a "joke, hoax". Later (perhaps by association with words such as "inquisitive") it came to mean "to observe, study intently", and thence (from about mid-19th century) "test, exam." There is a well-known myth about the word ''quiz'' that says that in 1791 a Dublin theatre owner named Richard Daly made a bet that he could introduce a word into the language within 24 hours. He then went out and hired a group of street children to write the word "quiz", which w ...
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1976 Video Games
Events January * January 3 – The International Covenant on Economic, Social and Cultural Rights enters into force. * January 5 – The Pol Pot regime proclaims a new constitution for Democratic Kampuchea. * January 11 – The 1976 Philadelphia Flyers–Red Army game results in a 4–1 victory for the National Hockey League's Philadelphia Flyers over HC CSKA Moscow of the Soviet Union. * January 16 – The trial against jailed members of the Red Army Faction (the West German extreme-left militant Baader–Meinhof Group) begins in Stuttgart. * January 18 ** Full diplomatic relations are established between Bangladesh and Pakistan 5 years after the Bangladesh Liberation War. ** The Scottish Labour Party is formed as a breakaway from the UK-wide party. ** Super Bowl X in American football: The Pittsburgh Steelers defeat the Dallas Cowboys, 21–17, in Miami. * January 21 – First commercial Concorde flight, from London to Bahrain. * January 27 ** The United States vetoes a ...
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Atari Arcade Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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