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Q Basic
QBasic is an integrated development environment (IDE) and BASIC interpreter, interpreter for a variety of dialects of BASIC which are based on QuickBASIC. Code entered into the IDE is compiled to an intermediate representation (IR), and this IR is immediately executed on demand within the IDE. Like QuickBASIC, but unlike earlier versions of Microsoft BASIC, QBasic is a structured programming language, supporting constructs such as subroutines. Line numbers, a concept often associated with BASIC, are supported for compatibility, but are not considered good form, having been replaced by descriptive line labels. QBasic has limited support for user-defined data types (record (computer science), structures), and several primitive types used to contain strings of text or numeric data. It supports various inbuilt functions. For its time, QBasic provided a state-of-the-art IDE, including a debugger with features such as on-the-fly expression evaluation and code modification. History ...
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QBasic Opening Screen
QBasic is an integrated development environment (IDE) and interpreter for a variety of dialects of BASIC which are based on QuickBASIC. Code entered into the IDE is compiled to an intermediate representation (IR), and this IR is immediately executed on demand within the IDE. Like QuickBASIC, but unlike earlier versions of Microsoft BASIC, QBasic is a structured programming language, supporting constructs such as subroutines. Line numbers, a concept often associated with BASIC, are supported for compatibility, but are not considered good form, having been replaced by descriptive line labels. QBasic has limited support for user-defined data types (structures), and several primitive types used to contain strings of text or numeric data. It supports various inbuilt functions. For its time, QBasic provided a state-of-the-art IDE, including a debugger with features such as on-the-fly expression evaluation and code modification. History QBasic was intended as a replacement for ...
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Integrated Development Environment
An integrated development environment (IDE) is a software application that provides comprehensive facilities to computer programmers for software development. An IDE normally consists of at least a source code editor, build automation tools and a debugger. Some IDEs, such as NetBeans and Eclipse, contain the necessary compiler, interpreter, or both; others, such as SharpDevelop and Lazarus, do not. The boundary between an IDE and other parts of the broader software development environment is not well-defined; sometimes a version control system or various tools to simplify the construction of a graphical user interface (GUI) are integrated. Many modern IDEs also have a class browser, an object browser, and a class hierarchy diagram for use in object-oriented software development. Overview Integrated development environments are designed to maximize programmer productivity by providing tight-knit components with similar user interfaces. IDEs present a single program i ...
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Windows 2000
Windows 2000 is a major release of the Windows NT operating system developed by Microsoft and oriented towards businesses. It was the direct successor to Windows NT 4.0, and was Software release life cycle#Release to manufacturing (RTM), released to manufacturing on December 15, 1999, and was officially released to retail on February 17, 2000. It was Microsoft's business operating system until the introduction of Windows XP Professional in 2001. Windows 2000 introduced NTFS 3.0, Encrypting File System, as well as basic and dynamic disk storage. Support for people with disabilities was improved over Windows NT 4.0 with a number of new Assistive technology, assistive technologies, and Microsoft increased support for different languages and Locale (computer software), locale information. The Windows 2000 Server family has additional features, most notably the introduction of Active Directory, which in the years following became a widely used directory service in business environmen ...
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Windows NT 4
Windows NT 4.0 is a major release of the Windows NT operating system developed by Microsoft and oriented towards businesses. It is the direct successor to Windows NT 3.51, which was released to manufacturing on July 31, 1996, and then to retail on August 24, 1996. It was Microsoft's primary business-oriented operating system until the introduction of Windows 2000. Workstation, server and embedded editions were sold, and all editions feature a graphical user interface similar to that of Windows 95, which was superseded by Windows 98 and could still be directly upgraded by either Windows 2000 Professional or Windows Me. Mainstream support for Windows NT 4.0 Workstation ended on June 30, 2002, following by extended support ending on June 30, 2004. Windows NT 4.0 Server mainstream support ended on December 31, 2002, with extended support ending on December 31, 2004. Windows NT 4.0 Embedded mainstream support ended on June 30, 2003, followed by extended support on July 11, 2006, wit ...
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Windows NT 3
Windows NT 3.x may refer to either of, or all of the following versions of Microsoft Windows: * Windows NT 3.1 * Windows NT 3.5 Windows NT 3.5 is a major release of the Windows NT operating system developed by Microsoft and oriented towards businesses. It was released on September 21, 1994, as the successor to Windows NT 3.1 and the predecessor to Windows NT 3.51. One ... * Windows NT 3.51 3.x {{Short pages monitor ...
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Microsoft QuickBASIC Compiler
Microsoft QuickBASIC (also QB) is an Integrated Development Environment (or IDE) and compiler for the BASIC programming language that was developed by Microsoft. QuickBASIC runs mainly on DOS, though there was also a short-lived version for the classic Mac OS. It is loosely based on GW-BASIC but adds user-defined types, improved programming structures, better graphics and disk support and a compiler in addition to the interpreter. Microsoft marketed QuickBASIC as the introductory level for their BASIC Professional Development System. Microsoft marketed two other similar IDEs for C and Pascal, viz QuickC and QuickPascal. History Microsoft released the first version of QuickBASIC on August 18, 1985 on a single 5.25-inch 360 KB floppy disk. QuickBASIC version 2.0 and later contained an Integrated Development Environment (IDE), allowing users to edit directly in its on-screen text editor. Although still supported in QuickBASIC, line numbers became optional. Program jumps als ...
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Debugger
A debugger or debugging tool is a computer program used to software testing, test and debugging, debug other programs (the "target" program). The main use of a debugger is to run the target program under controlled conditions that permit the programmer to track its execution and monitor changes in computer resources that may indicate malfunctioning code. Typical debugging facilities include the ability to run or halt the target program at specific points, display the contents of memory, CPU registers or storage devices (such as disk drives), and modify memory or register contents in order to enter selected test data that might be a cause of faulty program execution. The code to be examined might alternatively be running on an ''instruction set simulator'' (ISS), a technique that allows great power in its ability to halt when specific conditions are encountered, but which will typically be somewhat slower than executing the code directly on the appropriate (or the same) processor ...
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Record (computer Science)
In computer science, a record (also called a structure, struct, or compound data) is a basic data structure. Records in a database or spreadsheet are usually called "rows". A record is a collection of ''fields'', possibly of different data types, typically in a fixed number and sequence. The fields of a record may also be called ''members'', particularly in object-oriented programming; fields may also be called ''elements'', though this risks confusion with the elements of a collection. For example, a date could be stored as a record containing a numeric year field, a month field represented as a string, and a numeric day-of-month field. A personnel record might contain a name, a salary, and a rank. A Circle record might contain a center and a radius—in this instance, the center itself might be represented as a point record containing x and y coordinates. Records are distinguished from arrays by the fact that their number of fields is determined in the definition of the rec ...
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Line Label
In programming languages, a label is a sequence of characters that identifies a location within source code. In most languages, labels take the form of an identifier, often followed by a punctuation character (e.g., a colon). In many high-level languages, the purpose of a label is to act as the destination of a GOTO statement. In assembly language, labels can be used anywhere an address can (for example, as the operand of a JMP or MOV instruction). Also in Pascal and its derived variations. Some languages, such as Fortran and BASIC, support numeric labels. Labels are also used to identify an entry point into a compiled sequence of statements (e.g., during debugging). C In C a label identifies a statement in the code. A single statement can have multiple labels. Labels just indicate locations in the code and reaching a label has no effect on the actual execution. Function labels Function labels consist of an identifier, followed by a colon. Each such label p ...
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Line Number
In computing, a line number is a method used to specify a particular sequence of characters in a text file. The most common method of assigning numbers to lines is to assign every line a unique number, starting at 1 for the first line, and incrementing by 1 for each successive line. In the C programming language the line number of a source code line is one greater than the number of new-line characters read or introduced up to that point. Programmers could also assign line numbers to statements in older programming languages, such as Fortran, JOSS, and BASIC. In Fortran, not every statement needed a line number, and line numbers did not have to be in sequential order. The purpose of line numbers was for branching and for reference by formatting statements. Both JOSS and BASIC made line numbers a required element of syntax. The primary reason for this is that most operating systems at the time lacked interactive text editors; since the programmer's interface was usually limit ...
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Subroutine
In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may be defined within programs, or separately in libraries that can be used by many programs. In different programming languages, a function may be called a routine, subprogram, subroutine, method, or procedure. Technically, these terms all have different definitions, and the nomenclature varies from language to language. The generic umbrella term ''callable unit'' is sometimes used. A function is often coded so that it can be started several times and from several places during one execution of the program, including from other functions, and then branch back (''return'') to the next instruction after the ''call'', once the function's task is done. The idea of a subroutine was initially conceived by John Mauchly during his work on ENIAC, ...
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Structured Programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for), block structures, and subroutines. It emerged in the late 1950s with the appearance of the ALGOL 58 and ALGOL 60 programming languages, with the latter including support for block structures. Contributing factors to its popularity and widespread acceptance, at first in academia and later among practitioners, include the discovery of what is now known as the structured program theorem in 1966, and the publication of the influential "Go To Statement Considered Harmful" open letter in 1968 by Dutch computer scientist Edsger W. Dijkstra, who coined the term "structured programming". Structured programming is most frequently used with deviations that allow for clearer programs in some particular cases, such as when exceptio ...
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