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Quarantine (video Game)
''Quarantine'' is a 1994 racing/first-person shooter video game for MS-DOS and 3DO, created by Imagexcel and published by GameTek. Versions for the Japanese market were done in 1996 by Asmik for the PlayStation and MediaQuest for the Sega Saturn, renamed as ''Hard Rock Cab'' and ''Death Throttle'' respectively. In the game the player drives a taxicab through a post-apocalyptic city, picking up customers and killing enemies. The game was continued with the sequel, ''Quarantine II: Road Warrior'', which largely kept the original gameplay, but introduced a more mission and story-driven gameplay. Plot KEMO city was known for the manufacture of hovercars, meeting the country's demands for transportation until 2022. Over time, however, the crime rate had risen so far that the economy collapsed and the city descended into disorder. Criminals roamed the streets in armored hovercars, terrorizing the citizens without fear of retribution. In 2029, OmniCorp promised city officials that it ...
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Imagexcel
Rockstar Games Toronto ULC (trade name: Rockstar Toronto; formerly Imagexcel, Alternative Reality Technologies, and Rockstar Canada) is a Canadian video game developer and a studio of Rockstar Games based in Oakville, Ontario. The company was established as Imagexcel in the early 1980s and developed more than fifteen games under that name, including ''Quarantine'', which was published by GameTek in 1994. The publisher bought the studio's assets through its Alternative Reality Technologies subsidiary in March 1995 and then sold Alternative Reality Technologies to Take-Two Interactive in July 1997. The studio became part of Take-Two's Rockstar Games label as Rockstar Canada in 1999 and was renamed Rockstar Toronto in 2002 when Take-Two acquired Rockstar Vancouver. Under Rockstar Games, the studio developed the 2005 game '' The Warriors'', based on the 1979 film of the same name, as well several ports, including the Windows versions of '' Grand Theft Auto IV'', '' Grand Theft Au ...
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Grand Theft Auto III
''Grand Theft Auto III'' is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the ''Grand Theft Auto'' series, following 1999's ''Grand Theft Auto 2'', and the fifth instalment overall. Set within the fictional Liberty City (loosely based on New York City), the story follows Claude, a silent protagonist who, after being betrayed and left for dead by his girlfriend during a robbery, embarks on a quest for revenge that leads him to become entangled in a world of crime, drugs, gang warfare, and corruption. The game is played from a third-person perspective and its world is navigated on foot or by vehicle. Its open world design lets players freely roam Liberty City, consisting of three main areas. Development was shared between DMA Design, based in Edinburgh, and Rockstar, based in New York City. Much of the development involved transforming popular elements from the ''Grand Theft Auto'' series into a fully 3D world ...
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You Am I
You Am I are an Australian alternative rock band, fronted by its lead singer-songwriter and guitarist, Tim Rogers. They formed in December 1989 and are the first Australian band to have released three successive albums that have each debuted at the number-one position on the ARIA Albums Chart: ''Hi Fi Way'' (February 1995), '' Hourly, Daily'' (July 1996) and '' #4 Record'' (April 1998). Nine of their tracks appeared on the related ARIA Singles Chart top 50 with "What I Don't Know 'bout You" (February 1998), their highest charting, at No. 28. You Am I have received ten ARIA Music Awards from thirty-one nominations. The band have supported international artists such as the Who, the Rolling Stones, Sonic Youth and Oasis. You Am I's second studio album, ''Hi Fi Way'', appeared in the eighth position in the book, '' 100 Best Australian Albums'' (October 2010). Their third album, ''Hourly, Daily'' was listed at number fifty five. The same two releases were also v ...
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The Rocky Horror Picture Show
''The Rocky Horror Picture Show'' is a 1975 musical comedy horror film by 20th Century Fox, produced by Lou Adler and Michael White and directed by Jim Sharman. The screenplay was written by Sharman and actor Richard O'Brien, who is also a member of the cast. The film is based on the 1973 musical stage production ''The Rocky Horror Show'', with music, book, and lyrics by O'Brien. The production is a tribute to the science fiction and horror B movies of the 1930s through to the early 1960s. Along with O'Brien, the film stars Tim Curry, Susan Sarandon, and Barry Bostwick and is narrated by Charles Gray (actor), Charles Gray, with cast members from the original Royal Court Theatre, Roxy Theatre (West Hollywood), Roxy Theatre, and Belasco Theatre productions, including Nell Campbell and Patricia Quinn (Northern Irish actress), Patricia Quinn. The story centres on a young engaged couple whose car breaks down in the rain near a castle, where they seek a telephone to call for h ...
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Escape From New York
''Escape from New York'' is a 1981 American science fiction action film co-written, co-scored and directed by John Carpenter. It stars Kurt Russell, Lee Van Cleef, Ernest Borgnine, Donald Pleasence, Isaac Hayes, Adrienne Barbeau, and Harry Dean Stanton. The film's storyline, set in the near-future world of 1997, concerns a crime-ridden United States, which has converted Manhattan Island in New York City into the country's sole maximum-security prison. Air Force One is hijacked by anti-government insurgents who deliberately crash it into the walled borough. Ex-soldier and current federal prisoner Snake Plissken (Russell) is given just 24 hours to go in and rescue the President of the United States, after which, if successful, he will be pardoned. Carpenter wrote the film in the mid-1970s in reaction to the Watergate scandal. After the success of ''Halloween'' (1978), he had enough influence to begin production and filmed it mainly in St. Louis, Missouri, on an estimated budg ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ...
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International Data Group
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Bas ...
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Doom (1993 Video Game)
''Doom'' (stylized as ''DOOM'') is a 1993 first-person shooter (FPS) game developed by id Software for MS-DOS. Players assume the role of a space marine, popularly known as Doomguy, fighting their way through hordes of invading demons from hell. Id began developing ''Doom'' after the release of their previous FPS, ''Wolfenstein 3D'' (1992)''.'' It emerged from a 3D game engine developed by John Carmack, who wanted to create a science fiction game inspired by ''Dungeons & Dragons'' and the films '' Evil Dead II'' and ''Aliens.'' The first episode, comprising nine levels, was distributed freely as shareware; the full game, with two further episodes, was sold via mail order. An updated version with an additional episode and more difficult levels, ''The Ultimate Doom'', was released in 1995 and sold at retail. ''Doom'' is one of the most significant games in video game history, frequently cited as one of the greatest games ever made. It sold an estimated 3.5 million copies by 19 ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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