Python SCOOP (software)
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Python SCOOP (software)
SCOOP (Scalable Concurrent Operations in Python) is a Python software module for distributing concurrent tasks on various environments, from heterogeneous grids of workstations to supercomputers. It uses ØMQ and thGreenletpackage as building blocks to encapsulate and distribute tasks (named a Future) between processes and/or systems. Its interface is inspired from thPEP-3148proposal. SCOOP is targeted towards scientific applications that require execution of many loosely coupled tasks using all available hardware resources. These resources need to be accessible through SSH. History SCOOP was initiated by Yannick Hold and Marc Parizeau at the Computer Vision and Systems Laboratory of Université Laval. It is an iterative step over the now deprecated DTM module of the DEAP framework for developing evolutionary algorithm In computational intelligence (CI), an evolutionary algorithm (EA) is a subset of evolutionary computation, a generic population-based metaheuristic opt ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently ranks as ...
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Future (programming)
In computer science, future, promise, delay, and deferred refer to constructs used for synchronizing program execution in some concurrent programming languages. They describe an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete. The term ''promise'' was proposed in 1976 by Daniel P. Friedman and David Wise, and Peter Hibbard called it ''eventual''. A somewhat similar concept ''future'' was introduced in 1977 in a paper by Henry Baker and Carl Hewitt. The terms ''future'', ''promise'', ''delay'', and ''deferred'' are often used interchangeably, although some differences in usage between ''future'' and ''promise'' are treated below. Specifically, when usage is distinguished, a future is a ''read-only'' placeholder view of a variable, while a promise is a writable, single assignment container which sets the value of the future. Notably, a future may be defined without specifying which specific pro ...
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Free Science Software
Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procure political rights, as for a disenfranchised group * Free will, control exercised by rational agents over their actions and decisions * Free of charge, also known as gratis. See Gratis vs libre. Computing * Free (programming), a function that releases dynamically allocated memory for reuse * Free format, a file format which can be used without restrictions * Free software, software usable and distributable with few restrictions and no payment * Freeware, a broader class of software available at no cost Mathematics * Free object ** Free abelian group ** Free algebra ** Free group ** Free module ** Free semigroup * Free variable People * Free (surname) * Free (rapper) (born 1968), or Free Marie, American rapper and media pers ...
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Master/slave (technology)
Master/slave is a model of asymmetric communication or control where one device or process (the "master") controls one or more other devices or processes (the "slaves") and serves as their communication hub. In some systems, a master is selected from a group of eligible devices, with the other devices acting in the role of slaves. The ''master/slave'' terminology was first used in 1904. Since the early 21st century, the terms have become a subject of controversy from their association with slavery and some organizations have opted to replace them with alternative terms. Examples * In electronics, master/slave relationships are used to describe some of the following scenarios: ** In parallel ATA hard drive arrangements, the terms master and slave are used to describe drives on the same cable, but neither drive has control or priority over the other. ** A master clock that provides time signals used to synchronize one or more slave clocks as part of a clock network. ** In AXI ...
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Evolutionary Algorithm
In computational intelligence (CI), an evolutionary algorithm (EA) is a subset of evolutionary computation, a generic population-based metaheuristic optimization algorithm. An EA uses mechanisms inspired by biological evolution, such as reproduction, mutation, recombination, and selection. Candidate solutions to the optimization problem play the role of individuals in a population, and the fitness function determines the quality of the solutions (see also loss function). Evolution of the population then takes place after the repeated application of the above operators. Evolutionary algorithms often perform well approximating solutions to all types of problems because they ideally do not make any assumption about the underlying fitness landscape. Techniques from evolutionary algorithms applied to the modeling of biological evolution are generally limited to explorations of microevolutionary processes and planning models based upon cellular processes. In most real applications of ...
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Laval University
Laval means ''The Valley'' in old French and is the name of: People * House of Laval, a French noble family originating from the town of Laval, Mayenne * Laval (surname) Places Belgium * Laval, a village in the municipality of Sainte-Ode, Luxembourg Province. Canada * Laval, Quebec, a city and an administrative region coextensive with the city in southern Quebec, Canada, part of the Montreal area ** Îles Laval, an archipelago within the limits of the above city ** Laval (electoral district), former riding in Canada ** Laval (provincial electoral district), former provincial riding in Quebec * Université Laval, a university in Quebec City ** Laval Rouge et Or, the university's varsity sports program France * Arrondissement of Laval, an arrondissement in the Mayenne department in the Pays de la Loire region * Laval, Mayenne, a commune in the Mayenne department * Laval-Atger, a commune in the Lozère department * Laval-d'Aix, a commune in the Drôme department * Laval-d'Aurelle, ...
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Secure Shell
The Secure Shell Protocol (SSH) is a cryptographic network protocol for operating network services securely over an unsecured network. Its most notable applications are remote login and command-line execution. SSH applications are based on a client–server architecture, connecting an SSH client instance with an SSH server. SSH operates as a layered protocol suite comprising three principal hierarchical components: the ''transport layer'' provides server authentication, confidentiality, and integrity; the ''user authentication protocol'' validates the user to the server; and the ''connection protocol'' multiplexes the encrypted tunnel into multiple logical communication channels. SSH was designed on Unix-like operating systems, as a replacement for Telnet and for unsecured remote Unix shell protocols, such as the Berkeley Remote Shell (rsh) and the related rlogin and rexec protocols, which all use insecure, plaintext transmission of authentication tokens. SSH was first de ...
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ØMQ
ZeroMQ (also spelled ØMQ, 0MQ or ZMQ) is an asynchronous messaging library, aimed at use in distributed or concurrent applications. It provides a message queue, but unlike message-oriented middleware, a ZeroMQ system can run without a dedicated message broker; the zero in the name is for zero broker. The library's API is designed to resemble Berkeley sockets. ZeroMQ is developed by a large community of contributors, founded by iMatix, which holds the domain name and trademarks. There are third-party bindings for many popular programming languages. Technology The ZeroMQ API provides ''sockets'' (a kind of generalization over the traditional IP and Unix domain sockets), each of which can represent a many-to-many connection between endpoints. Operating with a message-wise granularity, they require that a messaging pattern be used, and are particularly optimized for that kind of pattern. The basic ZeroMQ patterns are: ; Request–reply :Connects a set of clients to a set of servi ...
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POSIX
The Portable Operating System Interface (POSIX) is a family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems. POSIX defines both the system- and user-level application programming interfaces (APIs), along with command line shells and utility interfaces, for software compatibility (portability) with variants of Unix and other operating systems. POSIX is also a trademark of the IEEE. POSIX is intended to be used by both application and system developers. Name Originally, the name "POSIX" referred to IEEE Std 1003.1-1988, released in 1988. The family of POSIX standards is formally designated as IEEE 1003 and the ISO/IEC standard number is ISO/IEC 9945. The standards emerged from a project that began in 1984 building on work from related activity in the ''/usr/group'' association. Richard Stallman suggested the name ''POSIX'' (pronounced as ''pahz-icks,'' as in ''positive'', not as ''poh-six'') to the IEEE instead of former ...
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Grid Computing
Grid computing is the use of widely distributed computer resources to reach a common goal. A computing grid can be thought of as a distributed system with non-interactive workloads that involve many files. Grid computing is distinguished from conventional high-performance computing systems such as cluster computing in that grid computers have each node set to perform a different task/application. Grid computers also tend to be more heterogeneous and geographically dispersed (thus not physically coupled) than cluster computers. Although a single grid can be dedicated to a particular application, commonly a grid is used for a variety of purposes. Grids are often constructed with general-purpose grid middleware software libraries. Grid sizes can be quite large. Grids are a form of distributed computing composed of many networked loosely coupled computers acting together to perform large tasks. For certain applications, distributed or grid computing can be seen as a special type of ...
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Concurrent Computing
Concurrent computing is a form of computing in which several computations are executed '' concurrently''—during overlapping time periods—instead of ''sequentially—''with one completing before the next starts. This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A ''concurrent system'' is one where a computation can advance without waiting for all other computations to complete. Concurrent computing is a form of modular programming. In its paradigm an overall computation is factored into subcomputations that may be executed concurrently. Pioneers in the field of concurrent computing include Edsger Dijkstra, Per Brinch Hansen, and C.A.R. Hoare. Introduction The concept of concurrent computing is frequently confused with the related but distinct concept of parallel computing, Pike, Rob (2012-01-11). "Concurrency is not Parallelism". ''Waza conference'', 11 January ...
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