Pugs (programming)
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Pugs (programming)
Pugs is a compiler and interpreter for the Raku programming language, started on February 1, 2005, by Audrey Tang. (At the time, Raku was known as Perl 6.) Pugs development is now placed on hiatus, with most Raku implementation efforts now taking place on Rakudo. Overview The Pugs project aimed to bootstrap Perl 6 by implementing the full Perl 6 specification, as detailed in thSynopses It is written in Haskell, specifically targeting the Glasgow Haskell Compiler. Pugs includes two main executables: * ''Pugs'' is the interpreter with an interactive shell. * ''Pugscc'' can compile Perl 6 programs into Haskell code, Perl 5, JavaScript, or Parrot virtual machine's PIR assembly. Pugs is free software, distributable under the terms of either the GNU General Public License or the Artistic License. These are the same terms as Perl. Version numbering The major/minor version numbers of Pugs converges to 2π (being reminiscent of TeX and METAFONT, which use a similar scheme); each si ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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Moose (Perl)
Moose is an extension of the object system of the Perl programming language. Its stated purpose is to bring modern object-oriented language features to Perl 5, and to make object-oriented Perl programming more consistent and less tedious. Features Moose is built on top of Class::MOP, a metaobject protocol (a.k.a. MOP). Using the MOP, Moose provides complete introspection for all Moose-using classes. Classes Moose allows a programmer to create classes: * A class has zero or more attributes. * A class has zero or more methods. * A class has zero or more superclasses (a.k.a. parent classes). A class inherits from its superclass(es). Moose supports multiple inheritance. * A class has zero or more method modifiers. These modifiers can apply to its own methods, methods that are inherited from its ancestors or methods that are provided by roles. * A class does zero or more roles (also known as traits in other programming languages). * A class has a constructor and a destructor. ...
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Subversion (software)
Apache Subversion (often abbreviated SVN, after its command name ''svn'') is a software versioning and revision control system distributed as open source under the Apache License. Software developers use Subversion to maintain current and historical versions of files such as source code, web pages, and documentation. Its goal is to be a mostly compatible successor to the widely used Concurrent Versions System (CVS). The open source community has used Subversion widely: for example, in projects such as Apache Software Foundation, Free Pascal, FreeBSD, SourceForge, and from 2006 to 2019, GCC. CodePlex was previously a common host for Subversion repositories. Subversion was created by CollabNet Inc. in 2000, and is now a top-level Apache project being built and used by a global community of contributors. History CollabNet founded the Subversion project in 2000 as an effort to write an open-source version-control system which operated much like CVS but which fixed the bugs and ...
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Commit Bit
A committer is an individual who is permitted to modify the source code of a software project, that will be used in the project's official releases. To contribute source code to most large software projects, one must make modifications and then "commit" those changes to a central version control system, such as Git (or CVS). In open-source software development, the committer role may be used to distinguish commit access, a specific type of responsibility, from other forms of contribution, such as triaging issues or organizing events. Typically, an author submits a software patch containing changes and a committer integrates the patch into the main code base of the project. Commit bit To have a "commit bit" on one's user account means that the user is permitted to contribute source code changes. This dates to the use of a literal binary digit to represent yes-or-no privileges in access control systems of legacy version control and software systems, such as BSD. The commit bit re ...
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Software Quality
In the context of software engineering, software quality refers to two related but distinct notions: * Software functional quality reflects how well it complies with or conforms to a given design, based on functional requirements or specifications. That attribute can also be described as the fitness for purpose of a piece of software or how it compares to competitors in the marketplace as a worthwhile product. It is the degree to which the correct software was produced. * Software structural quality refers to how it meets non-functional requirements that support the delivery of the functional requirements, such as robustness or maintainability. It has a lot more to do with the degree to which the software works as needed. Many aspects of structural quality can be evaluated only statically through the analysis of the software inner structure, its source code (see Software metrics), at the unit level, system level (sometimes referred to as end-to-end testing), which is in effect ...
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Extreme Programming
Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development,"Human Centred Technology Workshop 2006 ", 2006, PDFHuman Centred Technology Workshop 2006 /ref> it advocates frequent Software release life cycle, releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted. Other elements of extreme programming include: programming Pair programming, in pairs or doing extensive code review, unit testing of all code, You aren't gonna need it, not programming features until they are actually needed, a flat management structure, code simplicity and clarity, expecting changes in the customer's requirements as time passes and the problem is better understood, and frequent communication with the customer and among programmers.
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Test-driven Development
Test-driven development (TDD) is a software development process relying on software requirements being converted to test cases before software is fully developed, and tracking all software development by repeatedly testing the software against all test cases. This is as opposed to software being developed first and test cases created later. Software engineer Kent Beck, who is credited with having developed or "rediscovered" the technique, stated in 2003 that TDD encourages simple designs and inspires confidence. Test-driven development is related to the test-first programming concepts of extreme programming, begun in 1999, but more recently has created more general interest in its own right.Newkirk, JW and Vorontsov, AA. ''Test-Driven Development in Microsoft .NET'', Microsoft Press, 2004. Programmers also apply the concept to improving and debugging legacy code developed with older techniques.Feathers, M. Working Effectively with Legacy Code, Prentice Hall, 2004 Test-driven ...
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Purely Functional Language
In computer science, purely functional programming usually designates a programming paradigm—a style of building the structure and elements of computer programs—that treats all computation as the evaluation of mathematical functions. Program state and mutable objects are usually modeled with temporal logic, as explicit variables that represent the program state at each step of a program execution: a variable state is passed as an input parameter of a state-transforming function, which returns the updated state as part of its return value. This style handles state changes without losing the referential transparency of the program expressions. Purely functional programming consists of ensuring that functions, inside the functional paradigm, will only depend on their arguments, regardless of any global or local state. A pure functional subroutine only has visibility of changes of state represented by state variables included in its scope. Difference between pure and impure fun ...
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Combinatorial
Combinatorics is an area of mathematics primarily concerned with counting, both as a means and an end in obtaining results, and certain properties of finite structures. It is closely related to many other areas of mathematics and has many applications ranging from logic to statistical physics and from evolutionary biology to computer science. Combinatorics is well known for the breadth of the problems it tackles. Combinatorial problems arise in many areas of pure mathematics, notably in algebra, probability theory, topology, and geometry, as well as in its many application areas. Many combinatorial questions have historically been considered in isolation, giving an ''ad hoc'' solution to a problem arising in some mathematical context. In the later twentieth century, however, powerful and general theoretical methods were developed, making combinatorics into an independent branch of mathematics in its own right. One of the oldest and most accessible parts of combinatorics is gr ...
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Monads In Functional Programming
In functional programming, a monad is a software design pattern with a structure that combines program fragments ( functions) and wraps their return values in a type with additional computation. In addition to defining a wrapping monadic type, monads define two operators: one to wrap a value in the monad type, and another to compose together functions that output values of the monad type (these are known as monadic functions). General-purpose languages use monads to reduce boilerplate code needed for common operations (such as dealing with undefined values or fallible functions, or encapsulating bookkeeping code). Functional languages use monads to turn complicated sequences of functions into succinct pipelines that abstract away control flow, and side-effects. Both the concept of a monad and the term originally come from category theory, where a monad is defined as a functor with additional structure. Research beginning in the late 1980s and early 1990s established that monads ...
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Static Typing
In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term. Type systems formalize and enforce the otherwise implicit categories the programmer uses for algebraic data types, data structures, or other components (e.g. "string", "array of float", "function returning boolean"). Type systems are often specified as part of programming languages and built into interpreters and compilers, although the type system of a language can be extended by optional tools that perform added checks using the language's original type syntax and grammar. The main purpose of a type system in a programming language ...
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