Project S-11
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Project S-11
''Project S-11'' is a game developed by Paragon 5 and published by Sunsoft for the Game Boy Color. It was released in North America on January 3, 2001. Gameplay The game is played in a manner similar to a shoot 'em up arcade game. Players control the S-11 fighter, which can freely move across the top-down oriented screen. Waves of enemies come from the top of screen (and occasionally the side) which the player must attempt to destroy to gain points. Players can collect various power-ups, which will make their weapons stronger or give them an extra life. Players will fight a mini boss half-way through a level, and a larger boss at the end of each level. Development ''Project S-11'' was developed by Paragon 5 and published by Sunsoft. The name was originally supposed to be a placeholder, with a contest being held to name it. Along with getting to name the game, the winner would appear in the game credits and received a cash prize of $200. Reception ''IGN'' praised the game for i ...
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Project S-11
''Project S-11'' is a game developed by Paragon 5 and published by Sunsoft for the Game Boy Color. It was released in North America on January 3, 2001. Gameplay The game is played in a manner similar to a shoot 'em up arcade game. Players control the S-11 fighter, which can freely move across the top-down oriented screen. Waves of enemies come from the top of screen (and occasionally the side) which the player must attempt to destroy to gain points. Players can collect various power-ups, which will make their weapons stronger or give them an extra life. Players will fight a mini boss half-way through a level, and a larger boss at the end of each level. Development ''Project S-11'' was developed by Paragon 5 and published by Sunsoft. The name was originally supposed to be a placeholder, with a contest being held to name it. Along with getting to name the game, the winner would appear in the game credits and received a cash prize of $200. Reception ''IGN'' praised the game for i ...
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Sunsoft
, stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, as in Japan, games published there showed a logo that read only Sunsoft. History In April 1971, Sun Electronics Corporation (alternatively called Sun Denshi) was founded in Kōnan, Aichi as a manufacturer and vendor of electronics equipment. Sun Corporation's history in video games began in October 1978 in arcades with two titles: ''Block Challenger'' and ''Block Perfect''. Sun Corporation had several arcade hits in the early 1980s such as '' Arabian'', '' Ikki'' and ''Kangaroo''. At the time, its arcade video games were released under its own corporate name of Sun Electronics Corporation. The brand Sunsoft first appeared in the latter of the 1980s when Sun Corporation began developing original games and technology for the home video ga ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as ''The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's original p ...
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Sunsoft Games
, stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, as in Japan, games published there showed a logo that read only Sunsoft. History In April 1971, Sun Electronics Corporation (alternatively called Sun Denshi) was founded in Kōnan, Aichi as a manufacturer and vendor of electronics equipment. Sun Corporation's history in video games began in October 1978 in arcades with two titles: ''Block Challenger'' and ''Block Perfect''. Sun Corporation had several arcade hits in the early 1980s such as ''Arabian'', '' Ikki'' and ''Kangaroo''. At the time, its arcade video games were released under its own corporate name of Sun Electronics Corporation. The brand Sunsoft first appeared in the latter of the 1980s when Sun Corporation began developing original games and technology for the home video gam ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Scrolling Shooters
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoo ...
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Paragon Five Games
Paragon may refer to: Places *Paragon, Indiana, a town in the United States *Paragon, Nebraska, former community in the United States *The Paragon, Bath, a Georgian street in the Walcot area of Bath * The Paragon, Blackheath, London, built by Michael Searles *The Paragon, Singapore, a shopping mall *Siam Paragon, a shopping complex in Bangkok, Thailand *McLaren Technology Centre, formerly called the Paragon Technology Centre *Hull Paragon Interchange, a railway station and transportation complex in Kingston upon Hull, England *Paragon International School (Cambodia), a private school in Phnom Penh, Cambodia *Paragon International University, a private university in Phnom Penh, Cambodia Companies *Paragon China, a British manufacturer of bone china *Paragon Gaming, an American casino company *Paragon Group of Companies, a British mortgage lender *Paragon Software, a video game company founded in 1987 *Paragon Software Group, a software company founded in 1994 *Paragon Space Devel ...
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North America-exclusive Video Games
North is one of the four compass points or cardinal directions. It is the opposite of south and is perpendicular to east and west. ''North'' is a noun, adjective, or adverb indicating Direction (geometry), direction or geography. Etymology The word ''north'' is etymology, related to the Old High German ''nord'', both descending from the Proto-Indo-European language, Proto-Indo-European unit *''ner-'', meaning "left; below" as north is to left when facing the rising sun. Similarly, the other cardinal directions are also related to the sun's position. The Latin word ''borealis'' comes from the Ancient Greek, Greek ''Anemoi#Boreas, boreas'' "north wind, north", which, according to Ovid, was personified as the wind-god Anemoi#Boreas, Boreas, the father of Calais and Zetes. ''Septentrionalis'' is from ''septentriones'', "the seven plow oxen", a name of ''Ursa Major''. The Greek ἀρκτικός (''arktikós'') is named for the same constellation, and is the source of the English ...
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Game Boy Color-only Games
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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Game Boy Color Games
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Nintendo Official Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for 8 years and 8 months, concluding with its 114th issue, released on 14 October 2014. The similarly titled Australian version was a follow-up of '' Nintendo Magazine System'', not to be confused with the UK publication. History ''Mean Machines'', a long-s ...
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