Prince Of Persia (1989 Video Game)
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Prince Of Persia (1989 Video Game)
''Prince of Persia'' is a cinematic platform game developed and published by Broderbund for the Apple II in 1989. It was designed and implemented by Jordan Mechner. Taking place in medieval Persia, players control an unnamed protagonist who must venture through a series of dungeons to defeat the evil Grand Vizier Jaffar and save an imprisoned princess. Much like ''Karateka'', Mechner's first video game, ''Prince of Persia'' used rotoscoping for its fluid and realistic animation. For this process, Mechner used as reference for the characters' movements videos of his brother doing acrobatic stunts in white clothes, and swashbuckler films such as ''The Adventures of Robin Hood''. The game was critically acclaimed but was not an immediate commercial success, as it was released at the tail end of the Apple II's relevance. It sold many copies as it was ported to a wide range of platforms. It is believed to have been the first cinematic platformer and inspired many games in this su ...
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Broderbund
Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits ''Choplifter'', ''Lode Runner'', ''Karateka'', and ''Prince of Persia'' (all of which originated on the Apple II), as well as ''The Print Shop''—originally for printing signs and banners on dot matrix printers—and the ''Myst'' and ''Carmen Sandiego'' games. The company was founded in Eugene, Oregon, and moved to San Rafael, California, then later to Novato, California. Brøderbund was purchased by SoftKey in 1998. Many of Broderbund's software titles, such as ''The Print Shop'', ''PrintMaster'', and ''Mavis Beacon'', are still published under the name "Brøderbund". Games released by the revived Broderbund are distributed by Encore, Inc. ''Brøderbund'' is now the brand name for Riverdeep's graphic design, productivity, and edutainment titles such as The Print Shop, ''Carmen Sandiego'', ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Damsel In Distress
The damsel in distress is a recurring narrative device in which one or more men must rescue a woman who has either been kidnapped or placed in general peril. Kinship, love, or lust (or a combination of those) gives the male protagonist the motivation or compulsion to initiate the narrative. The female character herself may be competent, but still finds herself in this type of situation. The helplessness of these fictional females, according to some critics, is linked to views outside of fiction that women as a group need to be taken care of by men. The evolution of the trope throughout history has been described as such: "What changes through the decades isn’t the damsel (the woman is always the weak victim in need of the male savior) – it’s the attacker. The faces of the attacker in popular media are legion: monsters, mad scientists, Nazis, hippies, bikers, aliens... whichever group best meets the collective fears of a culture gets the role". Etymology The word "damsel ...
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Grand Vizier
Grand vizier ( fa, وزيرِ اعظم, vazîr-i aʾzam; ota, صدر اعظم, sadr-ı aʾzam; tr, sadrazam) was the title of the effective head of government of many sovereign states in the Islamic world. The office of Grand Vizier was first held by officials in the later Abbasid Caliphate. It was then held in the Ottoman Empire, the Mughal Empire, the Sokoto Caliphate the Safavid Empire and Morocco. In the Ottoman Empire, the Grand Vizier held the imperial seal and could convene all other viziers to attend to affairs of the state; the viziers in conference were called "''Kubbealtı'' viziers" in reference to their meeting place, the ''Kubbealtı'' ('under the dome') in Topkapı Palace. His offices were located at the Sublime Porte. Today, the Prime Minister of Pakistan is referred to in Urdu as ''Wazir-e-azam'', which translates literally to Grand Vizier. Initially, the Grand Viziers were exclusively of Turk origin in the Ottoman Empire. However, after there were troubles b ...
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Prince (Prince Of Persia)
The Prince is the name given to a group of fictional characters who act as the main protagonists of the ''Prince of Persia'' franchise, originally created by Jordan Mechner and currently owned by Ubisoft. Beginning with the Prince of Persia (1989 video game), titular original game in 1989, there have been several distinct Prince characters, all sharing general traits. The most prominent version was first featured in ''Prince of Persia: The Sands of Time'' (2003), who has featured in a large number of games set within that game's continuity. In the 2008 reboot, the Prince is not from a royal family, but was planned to earn his title during the course of his journey. Other versions of the Prince have appeared in related media, most prominently the character Dastan ( fa, دستان) in the 2010 Prince of Persia: The Sands of Time (film), ''Prince of Persia'' film portrayed by Jake Gyllenhaal. Mechner created the Prince for the first ''Prince of Persia'' game. His concepts for the c ...
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Persian Empire
The Achaemenid Empire or Achaemenian Empire (; peo, wikt:𐎧𐏁𐏂𐎶, 𐎧𐏁𐏂, , ), also called the First Persian Empire, was an History of Iran#Classical antiquity, ancient Iranian empire founded by Cyrus the Great in 550 BC. Based in Western Asia, it was contemporarily the List of largest empires, largest empire in history, spanning a total of from the Balkans and ancient Egypt, Egypt in the west to Central Asia and the Indus River, Indus Valley in the east. Around the 7th century BC, the region of Persis in the southwestern portion of the Iranian plateau was settled by the Persians. From Persis, Cyrus rose and defeated the Medes, Median Empire as well as Lydia and the Neo-Babylonian Empire, marking the formal establishment of a new imperial polity under the Achaemenid dynasty. In the modern era, the Achaemenid Empire has been recognized for its imposition of a successful model of centralized, bureaucratic administration; its multicultural policy; building comp ...
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Cinematic Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ...
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Ports
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manchester and Duluth; these access the sea via rivers or canals. Because of their roles as ports of entry for immigrants as well as soldiers in wartime, many port cities have experienced dramatic multi-ethnic and multicultural changes throughout their histories. Ports are extremely important to the global economy; 70% of global merchandise trade by value passes through a port. For this reason, ports are also often densely populated settlements that provide the labor for processing and handling goods and related services for the ports. Today by far the greatest growth in port development is in Asia, the continent with some of the world's largest and busiest ports, such as Singapore and the Chinese ports of Shanghai and Ningbo-Zhou ...
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Apple II Series
The Apple II series (trademarked with square brackets as "Apple ] ''" and rendered on later models as "Apple //") is a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the Apple II, original Apple II. In terms of ease of use, features, and expandability, the Apple II was a major advancement over its predecessor, the Apple I, a limited-production bare circuit board computer for electronics hobbyists. Through 1988, a number of models were introduced, with the most popular, the Apple IIe, remaining relatively unchanged into the 1990s. A model with more advanced graphics and sound and a 16-bit processor, the Apple IIGS, was added in 1986. It remained compatible with earlier Apple II models, but the IIGS had more in common with mid-1980s systems like the Atari ST, Amiga, and Acorn Archimedes. The Apple II was ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Tommy Tallarico
Tommy Tallarico (born Thomas Andrew Tallarico; February 18, 1968) is an American video game music composer, musician, sound designer, television personality, live show creative director and producer. He and his company, Tommy Tallarico Studios, worked on several video games since the 1990s. He co-hosted the television shows ''Electric Playground'' and ''Reviews on the Run'' from 1997 until 2006. In 2002, he created Video Games Live (VGL), a global video game music orchestra. In 2018, after becoming the president of Intellivision Entertainment, the company began work on and sought investors for an original video game console named the Intellivision Amico, for which Tallarico was frequently present in pitch videos. He has since stepped down from his position as CEO, but remains on the company's board as president. In 2020, it came to Tallarico's attention that a sound effect he owned from a game Tommy Tallarico Studios worked on, ''Messiah'', was used without permission in the ...
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