Prime World (game)
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Prime World (game)
''Prime World'' was a freemium MMORPG, massively multiplayer online role-playing game and multiplayer online battle arena hybrid game, internally developed by Nival (company), Nival and available for Microsoft Windows, PC and macOS, Mac with companion apps for Android (operating system), Android and iOS platforms. ''Prime World'' revolves around a battle between two nations, the Dokht Imperium and the Keepers of Adornia, for control of Prime, a critical resource. Prime is a source of energy; an alien substance that alters the world and gives its users power over it. By controlling heroes, players support their armies, capture new territories and attempt to destroy the enemy's base. ''Prime World'' players each have their own castles, which are both their main base of operations and home to their heroes. At the castle, players can build various buildings, from mining facilities to decorative structures. Players can also create new talents and skills which can be chosen later, enhanc ...
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Nival (company)
Nival is a Russian video game developer and publisher founded by Sergey Orlovskiy in 1996. It is headquartered in Limassol, Cyprus, with development offices in St. Petersburg and Moscow, Russia. History The company was founded by Sergey Orlovskiy on November 18, 1996 as Nival Interactive, and became famous as the developer of several successful role-playing and strategy series, including '' Rage of Mages'' (known as ''Allods'' in Russia), ''Blitzkrieg'', and '' Etherlords'', all of which would receive sequels. Nival also created the Silent Storm engine and developed several games using it, beginning with the eponymous '' Silent Storm'' series in 2003. Among these was ''Heroes of Might and Magic V'' and two add-ons, published by Ubisoft. Nival began to self-publish its own games in 2005. Nival financed and published external developers including KranX Productions, creators of '' King's Bounty: Legions'' and Bytex, developers of ''Berserk Online''. In early 2005, the part of Nival ...
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Prime World At Igromir 2011 07
A prime number (or a prime) is a natural number greater than 1 that is not a product of two smaller natural numbers. A natural number greater than 1 that is not prime is called a composite number. For example, 5 is prime because the only ways of writing it as a product, or , involve 5 itself. However, 4 is composite because it is a product (2 × 2) in which both numbers are smaller than 4. Primes are central in number theory because of the fundamental theorem of arithmetic: every natural number greater than 1 is either a prime itself or can be factorized as a product of primes that is unique up to their order. The property of being prime is called primality. A simple but slow method of checking the primality of a given number n, called trial division, tests whether n is a multiple of any integer between 2 and \sqrt. Faster algorithms include the Miller–Rabin primality test, which is fast but has a small chance of error, and the AKS primality test, which alway ...
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Multiplayer Online Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Multiplayer Online Battle Arena Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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MacOS Games
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of desktop and laptop computers it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT Computer, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X Leopard, Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X Lion, OS X 10. ...
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2014 Video Games
Fourteen or 14 may refer to: * 14 (number), the natural number following 13 and preceding 15 * one of the years 14 BC, AD 14, 1914, 2014 Music * 14th (band), a British electronic music duo * ''14'' (David Garrett album), 2013 *''14'', an unreleased album by Charli XCX * "14" (song), 2007, from ''Courage'' by Paula Cole Other uses * ''Fourteen'' (film), a 2019 American film directed by Dan Sallitt * ''Fourteen'' (play), a 1919 play by Alice Gerstenberg * ''Fourteen'' (manga), a 1990 manga series by Kazuo Umezu * ''14'' (novel), a 2013 science fiction novel by Peter Clines * ''The 14'', a 1973 British drama film directed by David Hemmings * Fourteen, West Virginia, United States, an unincorporated community * Lot Fourteen, redevelopment site in Adelaide, South Australia, previously occupied by the Royal Adelaide Hospital * "The Fourteen", a nickname for NASA Astronaut Group 3 * Fourteen Words, a phrase used by white supremacists and Nazis See also * 1/4 (other) * Fo ...
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Igromania
''Igromania'' (russian: Игромания, Russian for "Game Mania") is a Russian video game website and formerly a magazine. The magazine was published in Moscow and distributed in Russia and the CIS countries. It was founded in September 1997. The circulation in June 2009 was 190,000 copies (the largest in Europe). Each issue contained 208 pages. The magazine was accompanied by a poster, four stickers, and two DVDs. In its early years, ''Igromania'' focused mainly on solutions and guides to video games, gradually enlarging the variety of content topics and finally moving solutions and guides to the accompanying CD and later DVD. Igromania operates a popular website and a network of YouTube and Twitch channels. From 2019, Igromania ceased printed publications and continued as an online media. History The first issue of ''Igromania'' came out in September 1997. The magazine was founded by Evgeny Isupov and Alexander Parchuk who were both originally engaged in publishing book ...
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GamingXP
This is a list of video game magazines. The primary focus of the magazines in this list is or was video game journalism for at least part of their run. For general computing magazines that may also cover games, consult the list of computer magazines. Overview Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like ''Play Meter'' and ''RePlay'', home entertainment magazines like ''Video'', as well as magazines focused on computing and new information technologies like ''InfoWorld'' or ''Popular Electronics''. However, dedicated magazines focusing primarily on video game journalism wouldn't appear until late in 1981, when several magazines were launched independently of each other at about the same time. '' Computer and Video Games'' premiered in the U.K. in November 1981. It was soon followed by ''Electronic Games'' in the US, founded by Bill Kunkel, Arnie Katz and Joyce Worley, who had pr ...
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Gamescom
Gamescom (stylized as gamescom) is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Since 2018, it has been organised by ''game – Verband der deutschen Games-Branche'' (English: Association of the German video game industry); and before that, by the ''Bundesverband Interaktive Unterhaltungssoftware'' (BIU). It supersedes Games Convention, held in Leipzig, Saxony, Germany. Gamescom is used by many video game developers to exhibit upcoming games and game-related hardware. Alongside Gamescom is Devcom, a portion of the convention dedicated to video game development, though activities of Devcom continue year-round. Gamescom is the world's largest gaming event (measured by exhibition space and number of visitors), with 370,000 visitors and 1037 exhibitors from 56 countries attending the show in 2018. Areas *Entertainment area *Indie area *Cosplay village *Retro Gaming *Gamescom Campus *Family and friends *Fanshop area *Busi ...
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GameFront
GameFront is a video game website that provides patches, demos, modifications, and other user generated game related content to users. In addition, the site provides editorial content around the modding community and the wider gaming industry. The site has a forum and an active Discord community. In April 2016 the site closed. DBolical Pty Ltd. acquired GameFront from Defy Media, and relaunched the website in March 2018. History and ownership On January 6, 2009, UGO Networks acquired 1UP.com. FileFront was not part of the purchase and became part of the PC Magazine Digital Network. In March 2008, Ziff Davis Media entered chapter 11 bankruptcy protection. On March 26, 2009, Ziff Davis Media announced that FileFront site operations were to be indefinitely suspended on March 30, 2009. All of the Staff in Ziff Davis's FileFront division were made redundant at this time. On February 11, 2010, Break Media acquired FileFront. On April 14, 2016, GameFront announced that the site w ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Electronic Entertainment Expo 2011
The Electronic Entertainment Expo 2011 (E3 2011) was the 17th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 7, 2011, and ended on June 9, 2011, with 46,800 total attendees. E3 2011 was broadcast on the G4 channel. The main highlights of the 2011 show included a demonstration of Sony's next-generation handheld game console, the PlayStation Vita; the official introduction of Nintendo's Wii U home console; and the unveiling of Microsoft's long-awaited game, ''Halo 4''. Press conferences As in previous years, the conference was dominated by announcements from the three main console manufacturers: Microsoft, Sony and Nintendo. Tech analysts considered the unveiling of Nintendo's Wii U and its then-unnamed tablet controller to be E3's biggest event, with Sony's PlayStation Vita handheld console also generating considerable press attention. The Wii U system was credited by several media outlets as a " next-generation ...
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